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Posts from Artifacts in Heroes III.

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In reply to Нэйко
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18 years ago
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Mutare Drakke;166435
as well as artifacts for the undead: "King of the Undead's Cloak" and "Cursed Armor".:smile54:
By the way, the Cursed Armor will suit not only Necromancers, IMHO.
In reply to Dirty_Player
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18 years ago
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Dirty_Player;166446
You know, I actually like the artifact Shackles of War. In some situations, it can be better than the Cloak of the Undead King, MoD, and AA combined!!
That's the problem, "In some"... And as I already wrote, this is an artifact with a catch... ;) You end up in the hands of a stronger opponent with it, and that's it...
In reply to Mos.keen
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18 years ago
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I was playing online once. I chose Necropolis, and my opponent chose Haven. We agreed to explore the entire map together and then decide the outcome with a single battle using our strongest heroes. And that's where I made a mistake! We exchanged items. I gave him armor for the Haven faction, and he gave me something for the archers and cursed armor. We each gathered our artifacts and prepared for battle. My stats were better, and I had a larger army. BUT! That darn prayer completely ruined me! I didn't even know how powerful it was. In the end, I was completely defeated! That's what happened. The King of Artifacts, using the Angel Alliance!

Added 6 minutes later
As for the shackles, I disagree. They are useful, but only in very specific situations! They are secondary, and not even the best among them. For example, the golden bow is much more useful. Realistically, shackles are only needed to steal artifacts. And it's not a guarantee that they will be useful to you and not to your opponent. A player with good artifacts will always have a good army.
In reply to Cheri@
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18 years ago
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Cheri@;168365
I was playing online once. Of course, I chose Necropolis, and my opponent chose the Human faction.
We agreed to explore the entire map together, and then decide the outcome with a single battle using our strongest heroes. And that's where I made a mistake!
We exchanged items: I gave him armor for the Alliance, and he gave me something for the archers and armor for the Cursed Ones. We each gathered our artifacts and went into battle.
My stats were higher, and I had a larger army.
BUT! That damned prayer ruined everything for me! I didn't even know how powerful it was.
In short, I was completely wiped out!
That's what happened. The Alliance of Angels is the king of artifacts!

Added 6 minutes later
As for the Shackles of War, I disagree. It's certainly useful, but only in very specific situations! It's a secondary item, and not even the best among them. For example, the Golden Bow is much more useful.
Honestly, the Shackles of War are only needed to steal artifacts. And it's not a guarantee that they'll be more useful to you than to your opponent. A player with good artifacts will always have a good army.
The best artifact set is the "Cloak of the Undead King." Against it, your "Alliance of Angels" is like a pawn against a tank. And the "Shackles of War" are one of the coolest artifacts (only surpassed by the Book of Air Magic, the Book of Earth Magic, the Wizard's Hat, and possibly the Angel Wings). Your Golden Bow won't be more useful. All artifacts are specialized. For example, there's the "Sphere of Inhibition." Against it, the Book of Air Magic, the Book of Earth Magic, and the Wizard's Hat become practically useless. So, can we now say that the Sphere of Inhibition is better than the "Books"? I wouldn't trade any of these artifacts (the Books, the Shackles, the Wizard's Hat, the Angel Wings) for the Sphere of Inhibition.
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18 years ago
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No one disputes the usefulness of the Cloak of the Undead King (+I myself love collecting it:)).
It's both extremely useful and easy to assemble.
But the Alliance has nothing particularly special (well, aside from giving many primary skills) and Prayer can be dispelled.
In reply to kcfgogbfalgfl
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18 years ago
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Andrey, you need to provide some justification, otherwise I don't even know what to answer! If we're going to argue, let's stick to the point!
Look:
1) The best artifact is the one that suits everyone and works in any situation, and a cloak is useless without Necromancer skills.
2) The Alliance provides a good stat boost, while the cloak provides 0.
3) You can use the Alliance right away, but with the cloak, you need to play for at least a couple of weeks to build up your army.
Of course, if you're a Necromancer and you have a couple of weeks, then there's no better artifact. But this is a specific case; you can find a similar situation for almost every artifact and say that in this case, it's the best!
And you're writing about the Shackles. I honestly didn't understand. Explain why it's the best. Justify it!
monarh, you can only remove the prayer after your opponent has used it. And an attack of level 6-7, especially with an expert prayer, causes significant losses in your ranks.
A lot of primary skills, or rather +21 to each, is, in my opinion, a very weighty argument! Even a level 1 Chirurgeon becomes a great hero with such an artifact. And if you put it on a good hero...
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18 years ago
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Guys, you're forgetting that assembling the Angelic Alliance or Titan's Thunder is extremely difficult, and even in the very late game, it might not be possible to do... But the Cloak of the Undead King is much easier to assemble because the artifacts for it are very commonly found on the map... I'm not arguing that Prayer is insane, but first, you assemble the artifact and then talk, and besides, Snakes, for example, deal with such things quickly... IMO - yes, if you've assembled the Alliance, you're very powerful, but not invincible)))
In reply to Cheri@
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18 years ago
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Cheri@;168531
Andrey, you need to provide some justification, otherwise I don't even know what to answer! If we're going to argue, let's get to the point!
Look:
1) The best artifact is the one that suits everyone and works in any situation, and the Cloak is useless without Necromancy.
2) The Alliance provides a good stat boost, while the Cloak provides none.
3) You can use the Alliance right away, but with the Cloak, you need to play for at least a couple of weeks to build up your army.
Of course, if you're a Necromancer and have a couple of weeks, then there's no better artifact. But this is a specific case; you can find a similar situation for almost any artifact and say that in that case, it's the best!
And you're talking about the Shackles. I honestly didn't understand. Explain why it's the best. Justify it!
monarh, you can only remove the Prayer after your opponent has used it. And an attack of level 6-7, especially with an Expert Prayer, causes significant losses in your ranks.
A lot of primary skills, or rather +21 to each, is, in my opinion, a very weighty argument! Even a level 1 Chirurgeon becomes a great hero with such an artifact. And if you put it on a good hero...
What's there to justify?! The Cloak will work for a non-Necromancer too (they'll just collect skeletons instead of liches). A couple of weeks? But don't you usually have that time after collecting any set of items? And how do you play? I, for example, always level up at least one Necromancer (if the starting Castle isn't a Necromancer Castle).
The Shackles of War are needed specifically to take artifacts from (primarily) computer-controlled heroes. All artifacts are highly specialized and suitable for a specific situation (or are you going to say that you can fly with your Golden Bow?). There's nothing to explain here; it's obvious!!
In reply to Андрей
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18 years ago
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Mos.keen.
first, gather the artifacts, and then talk
:D Be more careful with your wording, or I'll get very offended. I really don't like it when people give me orders!!!
As a Dungeon player, you should understand better than anyone that the snakes will manage to destroy (and only partially) the prayer of one unit, and they will be taken out immediately.
And the argument about gathering isn't valid either. The difficulty of gathering doesn't matter; it all depends on the map and luck. We're discussing the power that artifacts give!
you're very cool, but not invulnerable)))
And I didn't say I was invulnerable:confused: :D
Andrey
What's the point of a Necromancer? A couple of hundred skeletons? That's nothing.
So, you find a cloak (even if it's not for the Necromancer race), you buy a Necromancer hero (and it's not a given that you'll find a cloak early in the game), you gather 500-800 skeletons – but a hero with +21 stats to each will take them out right away. Seriously, 800 level 1 units are insignificant in the late game (and in a short game, you won't even have time to gather many)!
You're ignoring my arguments again, leaving them unanswered, and hiding behind a mask of obviousness! Either you can't be bothered to give a proper answer to my post, or you simply have nothing to say. Everyone sees things differently.In an argument, people dispute the arguments of the other side, not just throw out random remarks!
for taking artifacts from (primarily) computer heroes
1) The computer isn't everything; there are online games! And there, shackles are useless. There are no saves and no stupid (computer) opponents.
All artifacts are highly specialized and suitable for a particular situation (or will you say that you can fly with your Golden Bow?)
2) So, you'll get some random trinket once a month, but the bow will bring you dividends in every battle.
In reply to Cheri@
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18 years ago
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Cheri@;170221
Mos.keen.

:D be more careful with your wording, or I'll get very offended. I really don't like being given orders!!!
You, as a Dungeon player, should understand better than anyone that the snakes will manage to disrupt (and even partially negate) the prayer of one unit, and they will be taken down immediately.
And the argument about gathering isn't valid either. The difficulty of gathering doesn't matter; it all depends on the map and luck. We're discussing the strength that the artifact provides.

And I didn't say that it makes them invulnerable:confused: :D
Andrey
What's the point of a Necromancer? A couple of hundred skeletons? That's insignificant.
So, you find a Cloak (even if it's not a Necromancer race), you buy a Necromancer hero (and it's not even a given that you'll find the Cloak early in the game), you gather 500-800 skeletons – but a hero with +21 stats to each of them will take them down immediately. Seriously, 800 level 1 units are insignificant in the late game (and in a short game, you won't even have time to gather that many)!
You're ignoring my arguments again, leaving them unanswered, and hiding behind a mask of obviousness! Either you're too lazy to give a proper answer to my post, or you simply have nothing to say. Everyone has their own perspective.In an argument, people debate the arguments of the other side, rather than just throwing out random remarks!

1) The computer isn't everything; there are online games! And there, the Shackles have no power. There are no saves and no stupid (computer) opponents.

2) You might find some trinket once a month, but the Bow will continue to bring you dividends in every battle.
It's pointless to argue. Everything I said was based on my own experience playing on the largest maps with the Dungeon faction (I don't play other factions) on "Hero" difficulty in "Hot Seat" mode. And on those maps, the "Shackles" and "Cloak" were always valued much more than the "Bow" and "Alliance," respectively.
In reply to Андрей
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18 years ago
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So, it seems everyone stuck to their own opinion:D
Play the card game a bit more; it's quite interesting. The tactics are different, and it changes your perspective on the art.
In reply to Cheri@
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18 years ago
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Cheri@;170514
So, everyone stuck to their opinion:D
Play cards a bit more, it's quite interesting. The tactics are different. And your attitude towards artifacts changes.
Have you ever been in a situation where you see a cool artifact (like Angel Wings or Archmage's Hat) and go for it, but at the last moment (when you're very close to it), an enemy hero takes the artifact. He has lost a significant part of his army, and you could attack him. And you could easily defeat him (because your army is much stronger and you have the Golden Bow), but he retreats. He retreats to his castle, gathers an army, and starts flying around the map, collecting cool artifacts and an even cooler army (because, like any normal player, he has Diplomacy leveled up). In the end, his superiority over you becomes overwhelming, and you lose. This has happened to me dozens of times. If there were Shackles of War, this wouldn't have happened, as you hopefully understand.
In reply to Андрей
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18 years ago
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I agree, and moreover, I often encounter situations where a computer-controlled unit with the Armageddon's Blade attacks and then retreats. This happens many times.
But still, this is an isolated case, and you can find similar examples for the bow as well.
In short, it depends on what the player prefers.
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18 years ago
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I honestly don't understand how anyone can doubt that Angel Wings are the best! Here's the situation: a Dungeon campaign with devils, the final mission, and my super mage near Steadwick (he's already conquered all the super cool garrisons with Angel Wings with ease!). A powerful hero with an army three times larger than mine is holed up in the castle, and he doesn't want to come out. So, with the help of Angel Wings, I snatch the book of air magic right under the noses of 20 archangels and spend the night there. The enemy sees that I've gone far and won't reach the castle in one turn, and... he comes out of the castle:rolleyes:. The next turn: I realize that I won't reach it in one turn (even with Angel Wings), and I randomly decide to open the book of magic and... DISCOVER DIMENSION DOOR there!:D (I had completely forgotten about the book of air). The rest is just a matter of technique: we teleport closer and, with the help of Angel Wings, capture the castle! (by defeating the small guard left behind). Campaign completed!
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18 years ago
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I apologize for deviating from the topic, but I want to say something about "Dungeons and Devils."
I also couldn't defeat Steadwick in the last mission, but I did something quite simple: I bought a lot of heroes (there was a tavern nearby, I think), sent them near the castle (some a little closer, others a little further away), and when the computer's turn came, it simply went to eliminate them, and then I just entered the castle with another hero.

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