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Qwerty (blue, knight, knight) def yasnikov (purple, host, necromancer, barbarian) Slugfest, 124.
It all started with my opponent kindly offering me a restart on turn 111. If needed, I'll return the favor no later than turn 113 in the next games.
The start was strange. An absurd maneuver involving sending the warlock into the snow and the barbarian along the road. Then, an equally strange march with the barbarian upwards, where the warlock should have gone. Meanwhile, my opponent played the start very well. On turn 113, Gynnar wished me victory, and I felt a little more confident. Miracles began to happen on the map. The opponent made a risky and beautiful move, going left with his main force. But the green barbarian got a little ahead, and the warlock was already looming. And here's the dilemma: should I grab the sulfur at the cost of the hero, leaving him without liches, or continue to drain resources? If I had played more conventionally on the first or second day, I would have had time to grab the sulfur and at least a few crystals, and there would have been a chance for crusaders. As a result, I decided to continue draining resources, hoping for the barbarian and warlock. The opponent, however, occupied a corner, and the red sorceress, whom I was secretly hoping for, didn't go for him but headed towards my gold mine, captured it, and clearly positioned herself at a dangerous distance from the castle. Moreover, the opponent revealed his vision. What's more, the warlock lost his hero with the army, storming the barbarian's castle WITHOUT a hero, while the main barbarian hero with the force remained. However, I think. He sacrificed the barbarian, who never became the leader, for a bunch of mercury (which helped a lot later), simply attacked the opponent's weak hero, and lost his own hero without inflicting any damage.
The main hero simply stood in the castle and started skipping turns. The red sorceress, seeing me in the castle with the entire force, changed her mind about storming and went for the green barbarian. Meanwhile, the opponent continued with interesting maneuvers, and things were clearly heading towards liches. I hunkered down and placed cavalry on turn 117, in response to his liches. And then the AI helped me. The red sorceress turns around, not storming the green barbarian, who, like me, had hunkered down. And goes to the opponent's starting castle. He rushes after her. On the next turn, she storms his castle, takes it, but doesn't have time to enter the castle! And the opponent's main hero, who arrived in time, kills her!!!
This was around turn 122. He had a dragon left, a few liches, and some vampires. Well, and probably something else, I don't know the details. Then I got a piña colada and poured myself a shot. The opponent, however, couldn't get a boost.
I upgrade archers, almost fully upgrade the force (58 upgraded archers, 21 cavalry, about 20 upgraded spearmen plus swordsmen, and 8 paladins) and rush to the opponent.
And on the next turn, the opponent probably played too risky. He went with his main hero upwards and even let another hero follow him. As a result, the green AI attacked him and defeated both heroes.
I continue to move and on turn 124, I stormed the castle with the last hero. The advantage in troops allowed me, despite the opponent's heroic resistance, to still finish the game.
Thanks for the game!