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Decontaminator (blue, Dungeon, Shakti, Shakti) def Volland (red, Castle, Valeska, Thurgis) 2sm4d(3) 144
Harpies not built, Troglodytes in 2 stacks.
In week 1, days 1-5 without a Citadel, +1000, upgrade of Troglodytes and Harpies. External dwelling of Troglodytes. Taken 2 Dwarf treasuries, a Crypt. Only 3 heroes running around.
In week 2, +2000, Castle, +1000, Mage Guild, upgrade of Centaurs and Elves, Citadel in the secondary. Taken another 2 Dwarf treasuries, Crypt, and a minimal Griffin Conservatory.
In week 3, upgrade of 1-5, Mana Vortex, Mage Guild level 2, taken secondary-Swamp, Griffin Conservatory level two, 2 Crypts. From the very beginning to the end of the game, Thurgis's stats greatly exceeded Shakti's(((. Out of desperation, ГО was broken through (19 Black Dragons, 81 gr. Wyverns), the red capital was taken, secondary-Barbarians (red built and recruited Bears and Castle).
On 144, all red towns were taken. Thurgis appears from the Treasury, doubles mana at the Well and runs to recapture towns. Shakti also doubles mana and attacks:
Thurgis 23-25-21-18 (360 mana), Expert Leadership, Tactics, Attack, Estates, Archery, Advanced Armorer, Earth, Basic Air. 37 Marksmen, 35 Elves, 18 Wyverns, 2 Bears, 7 Cavaliers - all except Marksmen are unupgraded.
Shakti 20-10-11-9 (180 mana), Expert Attack, Tactics, Logistics, Air, Armorer, Advanced Archery and Leadership. 42 Evil Eyes, 14 Medusae, 130 Troglodytes, 2 Angels, 16 Minotaurs, 18 Harpies, 17 Marksmen - all except Angels are upgraded. Due to Thurgis's lack of mass and damage (only Bolt) magic, thanks to the advantage in meat, Mass Haste, and Lightning Bolt for 325, Shakti, attacking also out of desperation, won.
Thanks for the game and the experience.
Decontaminator (blue, Fortress, Bron, Moneur) def Scorp (red, Castle, Caitlin, Caitlin) 2sm4d(3) 137
I don't remember restarts.
On 111, Lizardmen built, Broghild (with 3 Flies) and Aeris (scouts) in the Tavern, Moneur arrived 4th, nearby external dwelling of Gnolls. One road to the metro (up to 50 gr. Gargoyles), on the other, up to 100 Wolf Riders guard a scroll, somewhere behind them 2 Crypts and a Dragon Utopia are visible. It's puzzling that the Sawmill isn't visible (never found it the whole game). Immediately build Flies.
End of week 1: 1-6, Market, +1000, Citadel, Tavern, Mage Guild, Summoning Portal in secondary-Dungeon, taken external dwelling of Gnolls, minimal Dwarf Treasury, scouted 2 Hives in the metro, captured Helm of +1 Knowledge, Cloak of +2/+2 Attack/Knowledge. I suspect the road from the metro leads to red's spawn. Plans for next week: take the Hives and rush.
On 122, Tazar breaks through to the Observatory, we reveal the road from the metro and red's capital. By the end of week 2, Katya breaks through to my spawn, kills a scout hero and sends Moneur home, revealing a lack of mana. Because of the Observatory, everything was ready to receive guests. Moneur sends Katya home for $6000 ))).
End of week 2: Mage Guild, Blacksmith, upgrade of Lizardmen, Flies, Cows, +1000, Market, Mana Vortex in the secondary, external dwelling of Lizardmen, taken 2 Crypts (one maxed), minimal Hive, killed 3-4 red scout heroes.
In week 3, Katya ran to the Treasury. Taken red's capital and secondary-Inferno, another 3 Hives, killed a bunch of scout heroes. On 137, Katya surrendered.
Thanks for the game and the experience.