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Posts from Reports on online games and their confirmations (Spring 2008 season).
1st Castle + Pegasi + Dryads + 2nd Dungeon 2nd 2nd Fortress + Capitol 3rd Dragons 4th I go into the Dungeon and encounter a blue Lurker 211 I attack the main Castle... the growth wasn't purchased... probably didn't have enough money... but Magic +5, Armageddon, and Implosion were built...
The opponent surrendered... Thank you for the game...
1st Castle + Pegasus + Dendroids + 2nd Dungeon 2nd 2nd Fortress + Capitol 3rd Dragons 4th I go into the Dungeon and encounter a blue Shnyr 211 I attack the main Castle... the growth wasn't purchased... apparently, there wasn't enough money... but Magic +5, Armageddon, and Implosion were built...
Yes, that happened, and you'll pay for the Shnyr today:)
Decontaminator (Red, Rampart, Ivor, Lacus) def Scorp (Blue, Dungeon, Miner, Shakter) 2sm4d(3) 135 My opponent took 2 restarts. I took 1 restart, and even then I thought for a long time whether to take it or not))). Then we started playing. On 111, I immediately revealed almost my entire respawn with scout vision and scratched my head again — whether to take a restart or not: too many shooters around, an external dwelling of pegasi (behind the horde of gogs), almost no money buildings. But I spotted the tip of a Golden Bow behind about 50 ice crystals. On week 1, days 1-6, +1000 in the castle. On week 2, +2000 at home, +1000, citadel in the secondary Conflux. Shakter broke into my respawn. Papa and the troops are far away, money is scarce. I run my horse past Shakter towards the secondary, away from my capital. The ruse seemed to work — Miner ran after the horse, killed it, but allowed Papa to return home for free. On 133, after killing a couple of horses, Shakter stood for a while under the walls of the capital, didn't dare to attack, and ran to my secondary. On 134, after selling all the excess, I bought troops (more unrecruited meat than cash) and attacked. Lacus: expert Tactics, Logistics, Wisdom, advanced Intelligence, 9 6 4 2, 20 mana, Golden Bow, 43 Grand Elves, 85 Centaurs, 4 Dwarves, 1+18 Silver Pegasi, 10 Unicorns, 18 Storm Elementals. Shakter: expert Attack, Tactics, Earth, advanced Archery?, 5 5 4 6, 100 mana?, Cloak of Velocity +2 speed, 14 Minotaur Kings, 27 Harpy Hags, 1 Angel, 1+1+217 Troglodytes, 34 Evil Eyes. Shakter immediately blinds the elves, pauses with the Angel, and covers the shooters with everything. Lacus shields the elves, before the pegasi's turn he casts Cure on the elves, and the pegasi strike the harpies, the elves kill the Angel. Next turn: Haste on the elves, the pegasi finish off the harpies, the elves wipe out a hundred troglodytes. Shakter blinds the elves again and shoots at random targets. We heal the elves again, and the troglodytes are down to 25, all forward. When Shakter ran out of mana (he had been blinding everyone and casting Ice Bolt), the elves finished off the minotaurs in melee and shot down the eyes. Remaining: 32 elves, 2 dwarves, 10 unicorns, 17 storm elementals. On the next turn, the opponent surrendered. Thank you for the game and the experience.
С уважением, Деконтаминатор. Hello from ancient novice! ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
Confirmed. I didn't describe it because, in my opinion, it's not worth your attention (it doesn't spawn for a day). I'll just say 117 1-4 in the Stronghold. Thank you for the game.
vitalic (blue, Castle, Valeska) def Sir Aldegir (red, Dungeon, Shakti) 2SM4D(3) 123 Archers were built from the start, money was worse, returned to the computer late on 112 and only managed to put up a building. But on 113 I found a path to red's secondary. Decided to at least make a rest on the meeting. Took his native secondary and ran to the meeting, but we only met on 117. Killed his scout and turned back. In the native town I built 1-4 with a castle, and in the secondary an eye with a citadel. Then I killed his mage and with Valeska caught up with the main army at the zero hero. But everything could have been different, the opponent on 111 already had a hundred Troglodytes, and with proper play Valeska has no chance.
thanks for the game
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vitalic (blue, Castle, Valeska) def Sir Aldegir (red, Dungeon, Shakhti) 2SM4D(3) 123 Archers built from the start, worse with gold, returned to the computer late on 112 and only managed to start a construction. However, on 113 I found a passage to red's secondary. Decided to at least make a rest on the meeting. Took his native secondary and ran to the meeting, but we only met on 117. Killed his scout and turned back. In my native town built 1-4 with Castle, and in the secondary an Eye with Citadel. Then killed his mage and with Valeska caught up with the main army at the zero-level hero. But it could have been different, the opponent already had a hundred Troglodytes on 111, and with proper play Valeska has no chance.
Confirm From the very beginning I wanted to re but it was already too late And also no mood for the game, so I conducted battles on auto-battle and threw away ...
Dubrovin Pavel (Red, Dungeon, Shakti) def Izgoy767 (Blue, Castle, Katerina), 2sm4d3, 1.3.7.
On 1.1.2, I was near my main secondary town, but I only took it on 1.1.4, so that Dima wouldn't take it.
On the first turn, I had 1-6 without 5 in the Castle, took the Necropolis with 5 Vampires, a Troll Lair, and an Eye, and a Gnomish Mine with 20 Gnomes. Shakti reached level 7.
Two Confluxes were scouted on the resource nodes.
On the second turn, I saved up money.
On the third turn, I bought all the Trolls (280+), 10 Eyes, and 12 Harpies, got Slow, and went to the Conflux - a 3-star one. Then I went to another one (3 with a Giant stack). There, I miscalculated the durability of the Angels and exposed them, protecting the Trolls, and lost 1 Angel.:o
On 1.3.6, I took the opponent's Castle, where his Hero wasn't.
On 1.3.7, Dima couldn't use his Hero to retake his Castle.:)
Thanks to Dima for the game!
Dubrovin Pavel (Red, Dungeon, Shakti) def Izgoi767 (Blue, Castle, Catherine), 2sm4d3, 1.3.7. Thanks to Dima for the game!
On the first turn I went towards the secondary hero, there were 20+ Ice Elementals, I attacked them with 2 horses, 4 swordsmen and 20 archers (unupgraded), came out without 1 horse, 10 archers and 2 swordsmen:smile35: , and then the path was blocked by 20+ Golems:smile21: , and Pavel sees everything, how I fight the elementals and go back, and the passage between us is blocked by 20+ Gargoyles! In short, I ran around, found a Dragon Utopia, took a secondary hero the long way around, there's a Dragon Utopia there, which I have no army for, and nearby 2 Griffin Conservatories, went for the army, and then the miner showed up with as many Angels as I have horses. I didn't make it to the capital the long way around, and then I had nothing to fight with. Revenge is owed to me:smile13: :smile13: :smile13: :smile13: Thanks to Pasha for the game!
1st: Knights + Castle + secondary Tower 2nd: Angels in the Castle + Boots of Swiftness + 2 hidden Archers + Shield +4 3rd: Conservation on 2 + Conservation on 3 + hidden Angels 4th: Utopia 2 -- Shield +3+3 -- Amulet +3, total +12 armor and strength
I'm just about to go against the blue player, and he's surrendering... He says he lost twice, but I have Valya 16-16-17-6 -- 10 Angels - 12 Knights - 30 Swordsmen - 22 Monks - 118 Archers + Cloak 1-3 magic
Decontaminator (blue, Dungeon, Shakti, Shakhtyor) def Scorp (red, Rampart, Ivor, Turys) 2sm4d(3) 215 Looks like we took it on a restart. On 111, scouted almost all of my own respawn with the view spell and was scratching my head again — whether to take the restart or not: Shakti has 2 stacks of Troglodytes, second came Lorelei, third Voya(((. But a passage to the secondary town was visible (hoped it was native, later turned out to be Necro, but it was too late). On week 1, days 1-5, dwelling and +1000 in the castle, Mage Guild in the Necro secondary town, external dwelling of Medusas, external dwelling of Skeletons. On week 2, +1000, Mage Guild, market at home, +1000, Mage Guild and market in two secondary towns of Necro and Rampart. Shakti took a level-3 Griffin Conservatory. On week 3, built a resource silo in Rampart. Shakti broke through the GO — a horde of Black Knights from his own side, took a look at a pack of Titans from the other side))). Picked up a shield (+4 attack and defense) and a tome of Earth Magic. On week 4, finished off the GO, captured the red capital and their two secondary towns — Swamp and Dungeon. On 215, Turys recaptured the Swamp Castle and my capital and holed up in it. Shakti on 214 couldn't run from the capital to the Swamp where Turys was sitting, so Town Portal to Rampart to visit the stables. On 215, assault on my own capital: Shakti 16-13-6-6, 72 mana, expert Attack, Tactics, Earth Magic, Logistics, Wisdom, Pathfinding, advanced Air Magic, 63 Medusas, 82 Harpies, 3 Angels, artifact — Spirit of Oppression, 83 Basilisk, 29 Minotaurs, 1 Pegasus, 261 Troglodytes, tent, ballista. Turys 17-13-13-8, 40 mana, expert Leadership, Tactics, Logistics, Wisdom, Resistance, Artillery, Air Magic, and Archery, cape +2 speed, hat +5 spell power, 3 Angels, 8 Green Dragons, 52 Wyverns, 1 Unicorn, 20 Grand Elves. Turys cast Implosion on the Basilisks, killing 48; towers hit the ballista. Shakti wipes out 10 Wyverns with Implosion, kills the Unicorn with Angels. A shootout; Dragons and Angels hit the Harpies. Next turn Turys casts Mass Haste (mana running out). Kills the charging Angels with Wyverns; Angels and Dragons hide behind the walls. Shakti casts Mass Slow. A shootout. Then Haste on the Troglodytes, and nobody dares come out from behind the walls. In the shootout, the Elves, a couple of Dragons, and some Wyverns die. The ballista finally breaks through the wall. After blinding the Wyverns, Troglodytes and Medusas squeeze through the hole. When the ballista destroys the gate, only slowed and blinded Wyverns remain, which are taken down by the rushing units, Medusas, Minotaurs, and Troglodytes in 2 rounds. The opponent surrendered. Thanks for the game and the experience
С уважением, Деконтаминатор. Hello from ancient novice! ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Colorado (blue, Rampart, Kyrre, Kyrre) def Князь (red, Citadel, Dessa, Dessa) 224 Start normal – Kyrre has 6 elves, in the tavern Jabarkas with 6+5 orcs, a Centaur external dwelling in front of the castle. We survive 😊. Then I look – almost no money structures, so I start frantically searching for them. 115 – broke through a mass of air units (19 air elementals + 10 storm elementals) into the adjacent zone. 116 – Dragon Wing Cape in a wagon – freebie 😊 117 – Barbarian secondary hero. Horses in the castle, in the secondary town levels 1-3. Week 2 – I mess around: capture resources, artifacts, build the Capitol, get Boots of Speed. No naga bank nearby, no medusa huts, just a minimal Dwarf Cottage and that's it… 😌 132 – Mage secondary hero. Still no sign of the opponent, his turns are short. He's saving money, apparently. And sure enough – a Capitol appears! 135 – I take a max-level conservatory, but leave 26 Centaurs, 24 Pegasi, 9 Dendroids, 1 Unicorn, and 6 Orcs there 😌. Left with 8 Unicorns, 6 Dendroids, and 65 Centaurs + 4 Road Warriors. It gets a bit sad. I hurry to the second conservatory – for the three-level one. Kyrre still can't get expert Logistics. Plus a Monk taught her Leadership. Three Dragon Utopias warm my heart – one is not far from the Barbarian secondary, but approaches to the other two are unclear – far away, only edges are visible. Near one of them – a Book of Air behind a horde of upgraded Wyverns. Will I make it in time? 137 I take a naga bank (first!!! And last), a minimal Dwarf Cottage (another one), and finally build Dragon structures! Hurray! Finally expert Earth and Logistics! 141 – another Dwarf Cottage, again 10 each 😌 143 – I open a conservatory for 3 Angels and fly to the Dragon Utopia 145 – I take a Dragon Utopia for 30,000 – a Bag of Gold for 1000, Orb of Fire, Chain Mail +4 attack, Crown +4 power and knowledge; Overall – disappointment. 146 – I see the opponent's main hero near the ГО with birds on fast travel. I think – here it is. But I decide to continue toward the 2nd Dragon Utopia. The chain mail is worth it, after all. 211 – Dragon Utopia for 30,000 wings, Shield +4 214 – 3rd Dragon Utopia for 20,000 – Sword of Justice + various junk. Right then a level 5 guild (finally!) – Magic Mirror, Chain Lightning (which I already have in my spell book and (((( Kyrre is now level 21 with 16-19-23-22, expert Archery, Logistics, Wisdom, Earth, Leadership, Attack, Defense, and Water Magic. Army: 69 Grand Elves, 17 Silver Pegasi, 17 Dendroid Soldiers, 39 Wyverns, 16 Unicorns, 5 Angels each, and Green Dragons. 217 – With Kyrre on fast travel, I break through 2 ГО (84 Cavaliers and 91 Scorpicores), and rush toward the main castle past scout heroes – I miss it by 1 hex! Failure! And I had Dİ!!! 😌 221 – The castle is taken without a fight, the scout hero took the growth to the opponent. But didn't reach him. I catch up – the scout hero buys his freedom. Then I look – the castle has tons of troops: I pick up 70 Orc Chieftains, 28 Ogres, around 100 Wolves and Goblins… The opponent was not ready, even though he had invited me a few days earlier. 223 – I break his Dragon Utopia – useful stuff: Titan's Cuirass. 224 – Final battle with Dessa. The outcome was clear – a big advantage in everything.
Thanks to the opponent for the game! It was a mistake for him to wait so long – he should have taken his conservatories and Dragon Utopias earlier (he broke 7 Angels after all).
Decontaminator (blue, Dungeon, Шахтер, Шактер) def Scorp (red, Rampart, Ивор, Турис) 2sm4d(3) 215 Confirmed. In the first game, from day 1-6, I played in a Castle with Grand Elves. I saw 2 Kentaur nests and a Dragon nest on day 7, but I didn't reach it by a few squares. I also saw 2 Conservatories. Second week. Pandora, under 20-49, with 25 Grand Elves + 25 of my units. On day 126, I either made a mistake or the Dragon nest relaxed me. I attack the Conservatory without Elves, using 30 Griffons with upgrades. I lose 1 Dragon, 6 Unicorns, 105 Kentauros, and 40 Gnolls, and I don't finish off 21 Royal Griffons and 8+3+3 Griffons (I took them on the third day). 127, 1-7 in the Castle + a Dragon nest. 134 in Pandora gives all the Air element, but only 7 Mana and 3 Knowledge. On 142, I didn't have enough time to make a move, so I bought units in the capital for defense, and then I started to lose interest. Thank you for the game.
vitalic (blue, Castle, Valeska. Tazar) def Sir Rhox (red, Inferno, Pyre) 2SM4D(3) 137 No matter how many times we restarted, the archers were never built. Good thing Tazik came, beat off the Necro secondary hero, then occupied the Inferno before the opponent. An awful rich respawn on Naga banks, managed to take there at 125 for 20 Nagas and a Medusa hut for 50 Medusas, I break through home, another Naga bank and Angels are built. On the third month I took the Griffin Conservatory for 2 Angels, and attacked the opponent, Pyre and another hero with troops were standing on the way. I hoped to kill both, but only killed the scout hero, with Wyverns, Demons, 8 Hell Hounds, and chaff. Pyre ran away. Tazik without logistics, although scout heroes found a hut with it, but Tazik had already left that area. The chances were mutual, but Pyre preferred to surrender, maybe that was right, Tazik becomes unbreakable with each level…... thanks for the game
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I confirm. In the middle of the second week, I merged a scout with 5 ifrits, feeling the proximity of my opponent, and without looking back, I attacked about 100 upgraded harpies guarding the Chains of War. After that, my plans were no longer feasible within the given timeframe. I didn't go for money; I only gained +1000, and there was almost nothing left to loot in the area. Meanwhile, blue had already taken control of all the surrounding respawn points. By the middle of the third week, I managed to loot a couple of caches containing 3 angels each, and I tried to sneak into what I thought was an unoccupied respawn point, but I was too late. I tried to reach vitalic's castle, but I didn't make it on the next turn. At that point, I probably lost my last chance. By retreating to my castle, blue had practically blocked me in a small corner with the castle. I didn't see any chances for myself.
Dubrovin Pavel (Red, Castle, Valeska, Valeska) def invisible (Blue, Rampart, Kirr, Kirr) 1.3.1. 2sm4d(3).
We took all the restarts.
In the first one, we got Horses in the Castle, 2 Tombs, + 1 Necklace of Speed.
We had enough money to buy the entire party at the beginning of the second week. We ended up with Hero +350 and Hero +125.
Since there were only 21 Archers and 2 paths: 1 to the Grove, the other to the Dungeon (guarded by 20-49 Evil Eyes), I didn't risk using the Archers in the first week.
In the second week, I took the minimum Conflux, a secondary Inferno, a Tomb, and a Gnomish Mine. I see Kirr finding a Conflux through the neighboring respawn (swamp). I go to meet him to get to the Conflux first. On 1.3.1, I send new recruits to Vale. But Vale is not good at walking through the swamp, and Kirr gets the Conflux with 2 Angels first.
On 1.3.1, Kirr attacks. Vale manages to win thanks to expert slowing and 50+ Heavy Archers.
Thanks to Sergey for the game!
:)