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Posts from Reports on online games and their confirmations (Spring 2008 season).

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vitalic (blue, rampart, Kir) def Sir Loi (red, Castle, Valeska, Mephana) 2SM4D(3) 212
............................
In general, I managed to take down Mephana by a miracle; the battle probably lasted an hour and a half.
Thanks for the game
It happened. An amazing spiral exit along one road from the Castle, a wood mine at 121 — cavalry was useless until the end of the game :). I found my own secondary site, gathered a huge army for the second week to rush, and messed up with the passage through the secondary site — it wasn't there. Until the end of the second week, we were even in development; after that, the opponent's higher class told, and he steadily began to outplay me. Having discovered the Dragon Utopia on the second week and seeing the opponent flickering nearby on the third, I decided to use one last chance — to catch him near the Dragon Utopia. For this, I took the second Dragon Utopia and brazenly stood on the acceleration, having the air book. Finally, spotting the tip of a horse's snout — DD, flight, I don't take the shield+6, Pandora's box — everything is on the way, I finally catch him suddenly. But then in the battle, my own lack of experience plus the Maestro class equaled a missed opportunity to seize the initiative and led to my defeat.
Glad that I made the opponent nervous for a bit :)
Thanks for the game and for the lesson.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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Aldegir (Castle, Valeska, Mephala) def Pit - in sake of LM (Rampart, Kyrie, Kyrie), 313.

What a very interesting long game it turned out to be! =)

1st (Aldegir) cavalry at the citadel and Mephala came Mephala level 4 + secondary Barbarian and there are birds at the citadel
1st (Pit) Kyrie level 5 + unicorns at the castle + secondary Inferno
2nd (Aldegir) Mephala level 7 + air magic + castle in the main + monks + griffins + external dwelling of monks + castle in the Barbarian + gauntlets + Centaur's axe
2nd (Pit) Kyrie level 8 + external dwelling of dendroids + demons in Inferno + Dragon Utopia spotted
134 Kyrie comes out of the swamp onto my respawn and so brazenly scouts the capture territory.. like this will all be mine!!!
Well, I objected a little =)
More precisely, Kyrie attacked on 135
135 (Aldegir) Mephala level 9 + expert leadership + expert air + expert defense 7-8-5-3 9 war horses + 19 monks + 13 griffins + 21 griffins + 52 grand archers
(Pit) Kyrie level 9 + expert earth without slow =) + expert logistics + expert archery 4-7-3-3
39 grand elves + 10 unicorns + 12 dendroids + 77 Centaurs + 15 silver pegasuses


Kyrie moves with pegasuses and covers the elves from one side.. then my birds' turn 7 mana just enough for mass haste... cast mass haste and hit the elves - 24 birds get morale and they cover the archers then the archers finish off the elves and the shooting begins under the cover of everything else
battle result - Mephala - losses - 6 archers + 3 monks + 1 horse + 4 birds + 9 griffins
Kyrie - losses - 10 unicorns + 39 elves + 15 pegasuses + 8 dendroids + 40 Centaurs .. bought off the rest (4 dendroids and 37 Centaurs)

Mephala in pursuit + passed 21 crusaders + 3 angels but can't get through the swamp and is defeated and goes home and the army via chain also goes home...

end of week 3 (Aldegir) angels in the main + 2 external dwellings of monks + Dragon Utopia revealed

end of week 3 (Pit) dragons in the castle + efreeti in Inferno


4th (Aldegir) Mephala level 12 got out of the swamp and runs to the Dragon Utopia
4th (Pit) Kyrie level 12 + castle in Inferno

221 result (Aldegir) in the Dragon Utopia gave Gladius + I go into treasures and reveal the Dragon Utopia + cuirasses + 5 silks take + external dwelling of birds + small shield +3 Result Mephala - level 17 + tactics + wisdom + water + 16 wyverns -22-14-15-10
221 result (Pit) Kyrie - level 15 -7-12-5-5 + wisdom + tactics + defense + attack + 23 wyverns + external dwelling of efreeti+

231 (Aldegir) Mephala level 20 - 26-29-30-23 - book of fire + water taken 4 Dragon Utopias and I see 2 more -169000 gold =)
231 (Pit) Kyrie - level 16 -15-16-55 + 37 wyverns + devils in Inferno and is going to take the Dragon Utopia
241 (Aldegir) Mephala with wings captured the main castle and bought growth there + Kyrie flies in but Mephala is 1 tile short of reaching the Rampart and Kyrie kills the native troops and takes the castle and settled there
Mephala assessed the situation teleport to the home castle.. takes growth and for the assault but Kyrie cuts out of the castle to Inferno a scout hero informs us that he has the Sphere of Inhibition and we rearrange artifacts for strength and defense -- attack Inferno 313
Mephala - level 21 - 22-40-28-19 -10 archangels + 27 cavalry + 27 wyverns + 77 monks + 39 birds + 64 crusaders + 114 archers

Kyrie - level 20 -21-17-7-6 -12 archdevils + 7 gold dragons + 25 grand efreeti + 15 unicorns + 47 wyverns + 112 magogs + 39 dendroids

Mephala's level 21 and 40 defense made themselves known.. The battle is won and victory is ours! =))

thank you for a very interesting game!
In reply to Loi
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scorp (red, Fortress, Bron, Tazar) def Pit - In sake of LM (blue, Castle, Valeska, Sorsha) 2SM4d(s) , 160 % , 227

On the second turn, I spotted the minotaurs' external dwelling. 117 1-6 in Stronghold without 4 + minotaurs' external dwelling, 2 gnolls and 1 fly, 2 secondary dwellings (necros and elves). 127 1-7 in Castle, growth 5500$ from 4 castles. On 134, 6 angels(3+3) + cloak of magic ban up to level 3(behind 16 psychs). On 143, I took speed boots. 213 - Dragon Utopia on 5 CD at blue' same secondary dwelling (titan sword and shield +6 , the rest as usual). On 224, I captured the opponent's capital while he was fighting the Dragon Utopia in metro.
FF I am in his castle:

Tazar 18 17 13 6 (60 mana) 8 archs, 46 ul.minotaurs, 47 ul.geese, 7 chaos hydras, 82 ul.lizards, 28 ul.flies and 16 basilisks + cloak of renunciation + handcuffs.

Sorsha 14 14 11 10(130 mana) 10 angels, 20 champions, 26 ul.monks, 84 crossbowmen, 43 crushers, 132 pokemons and 42 storms(element).

A day later, I finished off 15 minotaurs.

Thanks for the game.
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Javdet (Blue, Castle, Валя, Аделаида) def Forza (red, Dungeon, Гуннар, Гуннар) 2sm4d(3) 2-2-5

Decent respawn + native secondary, 2 external dwellings of swords, but failed on the 2nd week (really wanted angels); regarding the nagas - out of 5 naga banks, I hit the harshest one + they moved too many times, twice over. Decided to continue. Then came the plague and with old troops + vivs and angels I took 3 Dragon Utopia - fire and earth books, and treats up to magic by +12. On 225 red surrendered.

Thanks for the game

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Javdet (Red, Castle, Валя, Валя) def Mal1982 (Blue, Dungeon, Малекит, Малекит) 2sm4d(2) 2-2-5

Played for 2 minutes, constant chain-note. The opponent moved so rapidly that there wasn't even enough time to think during his turn.
On 2-2-5 news of surrender arrived.
Thanks for the game
In reply to Деконтаминатор
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Decontaminator;167511
Decontaminator (blue, Dungeon, Shakti, Shakti) def Lost Paradise (red, Castle, Valeska, Valeska) 2sm4d(3) 222
2.5 hours spent on restarts.
On week 1: market, Mage Guild, +1000, 1-4 dwellings, +1000, Mage Guild in secondary town Conf, external dwellings of Troglodytes and Faerie Dragons. 2 Pandora's Boxes taken for 5000$ and 10000 experience!!!, Ring of Health obtained.
On week 2: +2000 dwellings, Birds in the Citadel, external dwelling of Air Elementals. Medusa Storage (8 each), Dwarf Storage (10 each) taken.
On week 3: Week of Firebirds!!! Minotaurs in the Citadel dwelling, upgrade of Air Elementals, +2000, Castle in secondary town. Medusa Storage and minimal Nagabank taken.
On week 4: Cats and fights in the Castle, Mage Guild level 3 dwelling, Mage Guild level 2, Capitol in Conf. 3 minimal Beehives taken, White and Red Books, Angel Wings, Gloves, Angel Feather Arrows, Cape of Speed, Ring of Speed obtained. A couple of Griffin Conservatories and a Dragon Utopia scouted. But I decided it was time to rush.
On turn 211: Mage Guild level 4 dwelling and breakthrough of ГО on my side.
On turn 212: Capital taken with unrecruited troops, dwelling Eye upgrade.
On turn 214: First meeting of Shakti and Valeska - dismayed by the presence of the Cloak of Undeath. Shakti fled.
On turn 215: Second meeting. Valya fled.
On turn 222: Last meeting. Valya capitulated.
I really liked how the respected Lost Paradise competently fights battles. Respect.
Thank you for the game, experience and patience (there were disconnects and a break due to urgent circumstances).

I confirm. Such a large respawn generated for the first time, roughly 40-45% of the entire surface, no less, quite rich. Many Crypts, Dwarf Cottages and Medusa Storages, 2 external dwellings of Pikemen, 2 external dwellings of Archers, but in the first 2 weeks there were only 1 Pikemen and 1 Archers, the rest were far away, I later found Swordsmen too. That's where all the good stuff ends - overall just small fry... The road to the Dungeon as a secondary town was blocked by many Grands, so I changed my route and, taking 5-6 Crypts, 2 Dwarf Cottages and 2 Medusa Storages along the way, reached adjacent territories by week 3 - Swamp and Barbarian, from there I could go - either through the Swamp off-road to the Lava Treasury, or through the Hills to the Underground Treasury, or to ГО. I chose the second option, going completely blind, without scouting. The Treasury turned out to be very small - just a couple of boxes, a Dragon Utopia, a minimal Griffin Conservatory and mines. I take the Dragon Utopia on turn 211 - only the Cloak of Undeath turned out to be useful, the Speaker's Hat was completely useless. On turn 211 in the Castle I already have Archangels and 35k at my disposal after visiting the Dragon Utopia... I end the turn without recruiting troops :smile35:. After that, Miners run out of the Underground, cover a colossal distance, jump via teleporter to my Castle and manage to take it...
Valeska returns via the path where the Grands were, roughly there the first fight happened. Valeska turned out to be stronger in parameters and troops, in Shakti's army there were 2 Archangels, Shakti capitulated, appeared in my Castle, bought 40+ Griffins and brought 30-40 Eyes. The second fight turned out to be fatal for Valeska. Unfavorable terrain completely pinned down the Champions and most importantly - lack of mana, only enough for 1 mass Haste. The opponent casts mass Slow and doesn't give me any chances in the battle, nobody can catch up with either the Eyes or the Griffins, Miners finished off the Cavalry with Lightning, Valeska surrendered... On the 3rd time I thought about going to take the blue's capital by buying Swamp troops, but Shakti is already there waiting on his home turf... The reds surrendered... Thank you for the game!
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As part of the inter-clan tournament
Dekontaminator (blue, Dungeon, Shakti) def Rhox (red, Swamp, Tazar) 2sm4d(3) 121
On 117, Shakti stood on an angel near the max-level Griffin Conservatory and Boots of Speed. From the castle, a chain past a captured external dwelling of Minotaurs. On 121, Tazar died.
Thanks for the game and the experience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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Loi(blue,castle,valeska,Tazarishe)def smoke_mk(red,ramp,Ivor,Ivor) 2sm4d(3) 127
Three crypts, cavalry in the stronghold in the first week, 7 heroes. Ranged units blocked the entrance to the secondary zone — I went behind the enemy spawn point. At the start of the second week, I break through a path to the swamp secondary zone — gorgons blocked the road for the sake of crappy artifact, and that was it, all hope lost — forgot about the swamp. Troops were relocated to the other end of the chain, where Tazar suddenly became active and broke through a path across the grass into the adjacent zone — one native to my opponent. At turn 125, a skirmish occurs; the opponent retreated. At turn 127, I finally managed to catch the castle on my last steps — I was lucky I was still playing as blue. The opponent surrendered.
Thank you for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Aldegir
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Aldegir;167909
Aldegir (Castle, Valeska, Mephala) def Pit - in sake of LM (Rampart, Kairie, Kairie), 313.
Confirmed. I made a few mistakes - in the first battle, I didn't take a slowing scroll with me and deployed my troops incorrectly, and I didn't reach the city by one square due to a mistake in the chain, which resulted in having to kill my own warriors, and I showed that I had a sphere of prohibition. And my opponent was luckier with the utopias - 5 of them in a tiny area, in which they gave a sword of justice, a helmet of divine enlightenment, a shield of lion's courage, a book of earth, wings of an angel... My three utopias didn't have that, so even a significant advantage in the number of troops didn't help in the final battle.
Thank you very much for the interesting game.
In reply to Pit for LM
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Loi(blue,castle,valeska,Tazarishe)def smoke_mk(red,ramp,Ivor,Ivor) 2sm4d(3) 127
Confirmed
In reply to Smoke_mk
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Dubrovin Pavel (Red, Inferno, Marius, Marius) def Scorp (Blue, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 2.2.6.

After all rests, spawned on the surface. Little money.

In the first week – cleared 3 external dwellings of Imps, 1 of Gobs, 1 of Hounds; at the end of the week – Conflux secondary dwelling, at home – Iffits in Stronghold.
2 Dragon Utopias spotted, one on my own, another on the neighboring respawn.

In the second – Tower secondary dwelling.

In the third – Stronghold secondary dwelling; received Rider's Gloves and Devils from the wagon.

In the fourth – external dwelling of Hell Spawns.

In the fifth – Devil upgrade, took a min-Dragon Utopia and a 3-stack Dragon Utopia. Received: Speaker's Hat, Shackles of War, Book of Water, Angel Wings, Black Ball.

In the sixth – min-Dragon Utopia, where I got Titan's Gladius and Shield +6, visited the Library, took Cloak of Speed.

At 2.2.6. flew over ГО, and Gurnisson was standing there. I attack.

In Gurni's Army there were 14 black Bears, 100 Gr. Wolf cubs, 37 Ogre-Shamans, 96 Goblins.
In mine: 7 ArchDevils, 18 Sultans, 35 Hell Spawns, 73 Demons, 63 Hell Hounds, 184 Gob.
By parameters roughly equal, but Marius's Blast took more than Gurnisson's Blast.

Thanks for the game!
С истиной где-то рядом...





Лето 2010.
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scorp;167915
scorp (red, Fortress, Bron, Tazar) def Pit - In sake of LM (blue, Castle, Valeska, Sorsha) 2SM4d(s), 160%, 227
Confirmed.
I got a small and poor territory – the only thing that pleased me was the three conservatories (before I took them – they were all minimal), there were no trees with wyverns, and I didn't get any logistics or speed artifacts – my main hero turned out to be quite slow. I didn't find anything valuable in Utopia. Considering all this, I believe that I had no chance of winning.
Thank you for the game.
In reply to vitalic
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vitalic;167901
vitalic (blue, Castle, Valeska) def Sir RetroFM (red, Swamp, Bron) 2SM4D(3) 131
Archers not built, but an external dwelling is next to home and I decide to play. On the second day, upgrade, crypt, and I break through along the road, prison, hero count 6, life is getting better.
On day 114, I hit up to 99 Griffins, they're at max and get morale, everything is lost, but the opponent offers an auto-save, okay we'll keep fighting. On day 117 I had Wyverns built with a citadel in the secondary town and horses at home. On the second, I took an external Wyvern dwelling and three Nag banks of 20 Naga each, Angels built. On day 131, the cans started dropping. About 8 Angels, 20 Wyverns, horses and everything else recruited. Valeska with Logistics, Tactics, Offense, and Air Magic. Had a chat and decided Valeska is cooler.
Thanks for the game



vitalic (blue, Castle, Valeska, Gunnar) def Sir RetroFM (red, Swamp, Bron) 2SM4D(3) 131
Archers built from the start, dug up Gunnar. Life is getting better. The first crypt was of 5 Vampires, I cleared it not with Valeska and losses of 11 Troglodytes + a few Pikemen, very bad, then I went in with Valeska and minimal losses (too few). Little wood, because there were no piles near the mine, but I spread out in different directions and gathered enough for a Castle with horses. In the prison I freed Galtran, whose Skeletons + Valeska's Leadership performed excellently in combat. On day 121, Gunnar with a week-one army attacked 49 Demons and took with him one Harpy + Skeletons + Castle troops. As a result, anti-morale a couple of times on the archers, eh Harpy… Broke through with the loss of almost all Skeletons, Pikemen, then brought Champions, broke through to 19 Death Knights, hit a Treasury and +10000 experience for up to 49 Diamond Golems. Gunnar had good secondary skills, Armorer, Offense, Earth Magic, later learned Air Magic from a hut. I take two Nag banks of 20 Naga each with an upgraded stack (without a spellbook). On day 126 I reached the opponent, where in one day I ate a Nag bank, took a secondary town, bought a spellbook, a level-one hero took a Medusa dwelling of 40 Medusas, the moral Medusas ate one Champion. And all this allowed, by exchanging resources at three marketplaces, to build Angels. On day 131, I took the opponent's can and he surrendered.
Thanks for the game


I confirm both games. Still getting used to the templates. Not used to having nowhere to go... Meaning only towards the opponent. Always played on XL maps. This has a different balance and... still getting used to it... Then there was a break. Vitalik is a serious opponent. Made me respect him ))). Thanks for one game and the other. I will gladly continue the Castle vs Swamp series )))

With respect, Evgeny. By the way, it's nice that we both gave each other auto-saves )))
In reply to RetroFM
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Dubrovin Pavel (Red, Inferno, Marius, Marius) def Scorp (Blue, Stronghold, Gurnisson, Gurnisson), 2sm4d(3), 2.2.6.

I confirm and offer my congratulations.
The report isn't interesting because he ruined everything with one loss in the first week (I still don't understand why 20-49 golems guarding only the jellyfish lair turned out to be approximately 49).
Just for laughs, I could have had two hippogryph nests, but I only built one in the second week, and I built them in the third week. Another nuance: I lost 9 bears and one sand golem for an artifact that I didn't need.
Thank you for the game.
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Pit - for the sake of LM (Dungeon, Gunnar, Gunnar) def. Denminator (Castle, Christian, Christian), 137.
We agreed to play on an L map without a template, following the Portal rules, with the exception that any heroes could be developed. The map turned out to be almost completely without monsters, with a bunch of cities connected by fast roads. In the first week, I took three cities, and in the second, I captured a conservatory with 2 angels and, with their help, swept across the map, capturing everything in my path, including my opponent's capital. At the end of the second week, I built angels there, took another conservatory with 2 angels, and captured all of my opponent's cities.
Many thanks to him for the game.

Let me tell you about Christian.
Knowing about the problems with the Shadow League Dungeon army, Christian was ready to fight against them. He set off on his journey. The dungeon army was led by Pit. Christian captured the dungeon cities one by one, but he didn't realize that Pit was only waiting for this. During Christian's army's rest, Pit attacked and defeated it. Christian managed to escape. Soon, he met a necromancer named Denminator.
Denminator: Do you want to be strong, defeated warrior?
Christian: Yes!
Denminator: Good......
Christian turned into a zombie Death Knight.
Christian: You..!
He takes out his sword and is about to strike.
Denminator: No...
Christian falls.
Denminator: You are defeated! And now you are my servant.

As my opponent pointed out, the map was simply teeming with castles and quickly became boring. I'd go to one, capture it, get attacked from behind, and so on... in short, it was a mess.


Death Knight Christian.
In reply to Denminator
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sir Deemer (red castle Valeska) def sir Деконтаминатор (syn, Dungeon, Shakti) 141 2sm4d(3)

Everything was great - portal of glory, supplies, 6 angels in hand... but unfortunately Shakti merged in Dragon Utopia.

Thx for the game :)

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