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Posts from Which Orc hero do you prefer?Auto-translated
43 Golems were defeated by a single Centaur with Support, just for fun.
MDans, regarding replays, you said you wanted to upload interesting ones, did you manage to get a separate thread for that??? Now, about the topic. For the starting lineup, IMO, Haggeesh is the best, followed by Krag, and then Arghat/Tilsek (why did they give him Strength against Magic? He doesn't need it for fast games...). But there are also specific situations: if Arghat and Haggeesh appear together, then, as MDans wrote, it's better to play as Arghat, using her to take out the Centaurs...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
Why have a separate thread? I think if it's a replay related to the discussion, it should be posted directly in the discussion thread...
Damn, I tried it – who else can Krag with Battle Standard of Defense take down? 20 Chaos Devils, with some effort, but he does it... You just need to protect him, but not with Goblins – they run away, the little pests... And 100 Acid Hydras, almost without any trouble... I'm shocked. When Centaurs on a direct charge take down 4 Hydras, and Krag with Battle Standard of Defense takes out 7 – that's brutal...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
Why create a separate thread? I think if a replay is related to the discussion, it should be posted directly in the discussion thread.
No, but it would be really cool to create such a thread. Many people don't go anywhere besides their own sections, let's say the Tactics Exchange, but I think everyone would be interested in seeing it... All replays would be easily accessible, which is very convenient... And it would be educational, because the tactics in the replays could help in achieving better results in offline tournaments... For example, in Lord's tournament: destroy the passive opponent (golems), and you were already taking them down with 1 centaur (or so...); this would be very helpful to someone... But if that person wasn't in the discussion thread (where the replay was posted), they wouldn't even know it exists... It turned out to be a bit complicated:), in short: it wouldn't be bad to create such a thread... This is probably off-topic, but where can I write this???
Now, back to the topic... I want to ask what you think about the hero Garun? I was browsing through the hero selection and noticed her... And I realized, I've never played with her... Her ability seems questionable: it increases attack if you kill a stack of enemies, but it's already clear that you can only take her in the late game, but there are so many troops there, and the attack won't increase that much... So I launched the game, took her as a starting hero... played, and realized that I'm doing something wrong... So, I want to ask what you think about this hero, how would you develop her (I forgot to mention that she also has archery, which is quite good:()), and how to use her tactically. I always chose Goshak in the late game, so...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
Now, back to the topic... I want to ask what you think about the hero Garuna? I was browsing and noticed her, and realized I've never played with her. Her ability seems questionable: it increases attack if you kill a stack of enemies, but it's obvious that she can only be used in the late game, but there are so many troops there, and the attack won't increase that much... So I launched the game, took her as a starting hero... played a bit, and realized that I'm doing something wrong... So, I want to ask what you think about this hero, how would you develop her (I forgot to mention that she also has ranged attack, which is quite good), and how to use her tactically. My choice in the late game has always been Goshak, so...
Well, the ability is not bad, but only against weakly defended enemies. For example, against a demon with gating – there are many stacks, gated units are thinner than regular troops, you can quickly increase the attack, especially with Fury. It can also be used against a dungeon; there is no defense, the skill itself doesn't increase defense, and the troops are weak. And the fact that she has ranged attack is also good. You can get quite a few Outposts with machines.
Tilsek (why did they give him Strength instead of Magic? He needs Magic for quick games...).
Ideally, it would be Memory of Our Blood; Support is also great. But even the fact that a racial perk is given makes the probability of getting Tent first as the initial upgrade equal to 2/3. And that's very good for the start; you can upgrade the Ballista a little later.
I agree. But a hero with Ogres doesn't necessarily have to be the main one. If the map is small, it's a rush. If it's large, someone else can level up calmly (if there's no mentor; if there is a mentor, you can give the machines to him).
Why is that??? The probability seems to be 1/3... Or am I mistaken?
Because they won't guarantee the racial perk, as it already exists. Therefore, they will offer 2 perks from the machines to choose from.
And Garun can also be used against the Haven faction. Their attack stacks are rather weak, and they usually rush forward. Dryads, Dancers. And even Archers aren't that tough... You can quickly build up an attack. I, for example, in a 3*3 Duel, used a Garun (I created the preset myself) and reached an attack of 100+ with Cyclops by the end of the battle. +21 attack for each hero killed - it's fun :)
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
You can also level up Garun against the Haven faction. Their attack stacks are not very strong, and they usually rush forward. Dryads, Dancers. And even Archers aren't that tough... You can quickly gain attack power.
The Haven faction usually has extremely high defense and a skill, so a Battle Defender will definitely be effective against Garun. But yes, you can already level up quite well with just Dryads, blue archers, and dancers.
Still, her specialty is a bit strange. It's somewhat similar to Talanar's specialty, but his is downright cruel and useless, while hers is at least somewhat decent.
As for Shakk-Karukhat, I find him questionable as a hero. Wyverns are usually deployed rather late, so there won't be many of them. And I don't think they'll be particularly useful in the endgame. In general, specializing in units carries a very high risk of losing that specialization. Because the key unit will either be taken out of the battle or destroyed. I had an example where almost all of my Haggeh's Centaurs were wiped out by a Warlock's Fury in just two turns. I only managed to get one decent shot in, halving the number of those Furys... So, the specialty was lost.
+
Okay... Now I'll try something: what happens if I use Krag not as the main hero, but as a secondary hero with the Mask of Justice and a few goblins? I only maxed out his Attack to the level of Devilish. I set the enemy to level 39 to see the maximum effect.
In the battle, Krag was level 70. He used his special attack, which took out 14 Lava Dragons. And in the battle, he killed 30 more with critical hits... This makes me think... :smile45:
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
I probably agree; in fast and medium-paced games, the building is too expensive, so I don't even build them... And in the late game, even though the experience gain will be decent, in my opinion, Barbarians should play with aggressive pressure, focusing on attack, and an extra 50 experience points doesn't change anything... Hmm, thanks, you reminded me of something else... I just don't understand this: When Paokai attack, they hit in a chain... But when they respond to an attack, they always only hit one... It's not clear... They also respond in a chain. Or maybe I didn't pay close enough attention, but it seems like they hit only one.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
Okay... I just tried it – what happens if I use Krag not as the main hero, but as a supporting hero with the Mask of Justice and a few goblins. I only leveled up his Attack to the Devilish level. I put a level 39 enemy in to see the maximum effect. In general, Krag was level 70 in the battle.
Can you elaborate? The mask seems to equalize levels, although it's a rare item, maybe I missed something. Or did you calculate the effective level needed to deal damage, taking into account the special ability, i.e., almost triple the level? Overall, you're thinking positively; I've also considered this. However, Krag is easily defeated by a regular anti-ranger. But you can surprise your opponent with this strategy; they might not level up an anti-ranger against an Orc. However, in a real game, you can level him up to 21 with a mentor, and he will remove 2 creatures of level 7, and with luck, 4.
There's a bug with the Mask. It doesn't equalize levels; instead, it provides double the level difference.
For example, I had a Krag at level 8, and the enemy hero I tested it on was level 39.
The difference is 31 levels, so I received +62 levels for that battle.
And being able to defeat 44 units of level 7 in just 2 attacks – I think that's incredibly overpowered...
However, I'm not sure if using this bug is prohibited, just like using the bug with Reinforcement and the Ballista attack is prohibited.
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...
That’s really too much… And I’m hearing about this bug for the first time; probably, like most users of this forum. So, in my opinion, it’s not prohibited.
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02:
This is really too much... And I'm hearing about this bug for the first time, probably like most users of this forum. So, in my opinion, it's not prohibited.
Hmm... This bug has been known for a long time. I think they should fix it in 3.1.
I just ran that battle again and recorded a replay of Krag in the Mask... Well... 100 Dragons in 5 hits - that's harsh... But in the replay, Krag's level is shown as 8, although it was displayed as 70 in the battle... So, in the actual game, you can bribe him after a couple of hits, which are comparable to the Warlock's Earth Shock...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...