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Posts from Reports on online games and their confirmations (Spring 2008 season).

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#266
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Loi(red,castle,Valeska,Gretchin) def Rhox(blue,dungeon,Shakti,Das) 2smd4(3) 143
On the first week, I barely got cavalry in the Stronghold, external dwellings of pikemen and swordsmen. But on the second week, I broke through to my native secondary town, another external dwelling of pikemen, as many as 4 Griffin Conservatories revealed on two respawns, I sent a scout without troops into the dungeon, he just ran around there, looting as much as he could. On the third week, gathering angels from three Griffin Conservatories (the third one due to stupidity — on auto-battle — farewell to 30 archers :)), aiming for the fourth, and then Grendian revealed a Dragon Utopia in a corner of the secondary town and nearby, plus another Griffin Conservatory to top it off. Another clearing and on 142 I take the max (with 8 angels and fifty crusaders, why wouldn't you take it...) — I get a sword +5 to all stats, a breastplate 4/4 — attack/defense, and a red ball for the fighter to boot. From air scouting, I see a chain to the secondary town bypassing a weak GO (lots of giants), we move in. On 143 the opponent bursts in, on his turn he checked my main hero with a scout, attacked with his main.
FB:
Gretchin: 22-17-9-8, 9 angels, 51 crusaders, 2 cavalry, 53 royal griffins, 54 archers, 15 fanatics
Das: 12-9-8-7, 6 angels, 11 scorpicores, 12 minotaurs, 54 harpies, 32 Evil Eyes, 28 medusas, 160 Troglodytes — (approximately).
During the battle there was a disconnect, the opponent saw no options for himself, so he congratulated me on the victory.
Thanks to the opponent for the game, there were connection issues, but we made it through!
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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In reply to Loi
#267
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loi;164879
Loi(red,castle,Valeska,Gretchin) def Rhox(blue,dungeon,Shakti,Das) 2smd4(3) 143

Confirmed, I encountered a consul behind a colored barrier for the first time, that's cool.

My opponent surprised me with their stats, :smile20: Thanks for the game.
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#268
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Rhox (red, Dungeon, Shaktis, Shaktis,) def Aldegir (Swamp, Tazar, Tazar) 2-2-2 2sm4d(3) 160%

I confirm.
I gave up the Castle because my opponent was running towards my capital too confidently. If he had stayed in the Castle, he would have definitely defended it. I thought he was either a red Death Knight or had magic. +250 mana wouldn't help me take the Castle. There was a Cloak of Restriction (1-3 magic) on the respawn point below, so I moved there. But it turned out to be a mistake... because my opponent didn't have magic higher than level 2.
I guessed wrong =)
Thanks for the game.
In reply to invisible
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#269
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vitalic (red, swamp, Tazar) def Sir Judge (blue, castle, Valeska) 2SM4D(3) 124
On the first [day/week?] I got Pathfinding, and it wasn't in vain — had to go from the swamp into the snow. Built 1-6 with Castle, merged the troops from the Tower right away at the Dwarf Cottage. On the second [day/week?], heading through the fanatics to the grass; it's good here — stable and tree up to 99 water [tiles?]. Broke through, got 6 Wyverns, resulting in a power stack. Then along the path ended up at the opponent's, and Taz [Tazar] level 10, expert Air [Magic] takes the capital

thanks for the game
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#270
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yeah... that's how it was. I guess I messed up and there's another path to go around me.
In reply to Aldegir
#271
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Lost Paradise (blue, Dungeon, Gunnar, Gunnar) def Outlaw (red, Rampart, Mephala, Mephala), 211, 2sm4d(3)

Spawned in the underground, at the "Shakhti" tavern with the maximum number of troglodytes, two roads - one to ГО, blocked by a horde of spirits, the second to the surface to a secondary Castle, with many orcs along the way - went there, took the secondary on day 3 or 4. Upgraded the archers, hired, and hung around on the grass for about a week, collecting resources, leveling the hero, took a crypt and a medusa generator with 6 medusae each, scouted 3 Griffin Conservatories and a Dragon Utopia. By the end of the first week: minotaurs and lions in the Castle. At the end of the second, broke through another passage to the surface through rough terrain - ended up in a swamp, where I saw the red player. I was afraid of a rush since the opponent wasn't developing their economy, but then proceeded according to plan. Went to the horde of spirits, behind which was another Griffin Conservatory and, as I assumed, ГО, but it turned out there was also a native secondary town there, which I only took on week 3, and managed to place lions in its citadel. The Griffin Conservatory had 3 angels, then I went to clear the remaining Griffin Conservatories (4-2-2), which took quite some time. On week 4, I went to take the Dragon Utopia with 11 angels, 10 lions, 20 minotaurs, 20 medusae, and 30 Evil Eyes. It dropped a +3 luck and morale pendant, a +3 to all skills necklace, and a water magic book; from the pendants, I preferred the first one. The Dragon Utopia was, to put it mildly, not great, the army got battered, but there was a ton of gold, so I bought everyone available and went on the attack through the swamp bypassing ГО (a horde of efreets and a horde of war unicorns). On turn 211, near the red Mephala's main Castle, she attacked herself.
Gunnar 10 9 5 3, level 17
10 angels, 11 lions, 22 minotaurs, 43 Evil Eyes, 18 medusae, 80 harpies, 134 troglodytes.
Mephala 8 10 6 5, level 12
70+ grand elves, 26 centaurs, 6 green dragons, 13 unicorns, 14 silver pegasuses, 5 dwarves

In the battle, I moved everyone as far forward as possible, hoping for the angel's first move, but the pegasus moved first, Mephala casts mass. Haste. The angel's turn comes before the hasted unicorn's, so I cast mass. Slow and attack the grand elves. Igor decided not to continue the fight and surrendered.
Thanks for the game!
In reply to Lost Paradise
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#272
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Cheri@ (blue, Conflux, Aenain) def zorg666 (red, Tower, Ain)
We played on random castles, difficulty 200%. The map was not very good; each player had neutral level 1 creatures right next to their castle. We had to fight our way through.
After capturing the mines on day 112 (wood and ore), things started to improve, as there was a lot of money on the map, but we had to defend it from the neutrals.
On the second week, I took a secondary town of the Swamp faction. On day 145, I went down to the Dungeon, defeated Isru (I think), with a basic army, and took a secondary town of the red Dungeon faction. On day 211, I took the capital of the red faction.
In the capital, Ain (again, I don't remember exactly), there were 2 Elementals, 9 Djinns, 12 Mages, 34 Gargoyles, 150-170 Master Gremlins, 14 Pikemen, and 12-14 Harpies. I had 2 Phoenixes, 32 Ice Elementals, 31-34 Storms, and 70-76 Faeries. I only won thanks to the Lightning spell on turn 185. I almost lost my entire army.
In the castle, I bought Golems and Gargoyles. On day 214, I took a secondary town of the red Tower faction. And that was it.
Мне больно видеть белый свет,мне легче в полной темноте.
КиШ.
Ушел на неопределенный срок
In reply to Lost Paradise
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#273
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Lost Paradise (blue, Dungeon, Gunnar, Gunnar) def Outlaw (red, Rampart, Mephala, Mephala), 211, 2sm4d(3)
Confirmed.
Respawn with external dwellings: dwarves(2), elves(1), and dragons(1).
Very dissatisfied with my own play, as I blundered twice. First — when I didn't clear the dragon external dwelling at the end of week 2 and didn't place them in the castle, even though I had the opportunity — 2 nagabanks with (3) each and several piles of crystals, which I only picked up at the start of week 3.
Of course I thought about rushing, having around 50 Grands by week 3, with heroes with 6 elves coming to the tavern two weeks in a row :D , but I spotted 3 Dragon Utopias!!!!!!! on the swamp secondary and decided to try to crack them at a convenient opportunity.
And the second and final stupid move — when I attacked Gunya myself :smile35: , I was afraid he might have a speed artifact, but attacking with a scout hero showed that Gunnar also has Tactics. So I piled on, hoping to get an additional speed bonus from attacking, but in vain......
The new week was Plague in the full sense of the word, and if I had sat in the castle and on Mass Haste, covering 70+ Grands + 6 Dragons, I would have had a chance to fend it off, considering Mephala's specialization in defense......
But I rushed......
Thanks to Volodya for the game, sorry I didn't put up a proper fight :smile19:

_____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
In reply to OUTLAW
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#274
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smoke_mk (blue, Tower, Solmyr, solmyr) def Lider1 (red, Necropolis, Galtran, Galtran) - the respawn point is terrible, 4 water mills save the situation, on day 136 there are giants (I can't buy a single one), so I take archers (magic: gremlins, djinns), on day 212 I run into the red player, I defeat him with a chain of lightning (400 skeletons, 10 vampires, 9 liches), I break through the swordsmen to the green territory and trap the red player in the Fenheim castle, the chain of lightning decides the battle again. In the end, on day 214, he surrenders.
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#275
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smoke_mk (blue Tower, Solmir, solmir) def Lider1 (red, Necropolis, Galtran, Galtran) - the map was simply terrible, the guards were strong. It was impossible to pass without reinforcements. I wanted to give up in the first week, but I decided to keep playing. In the end, the result was better. Thanks for the game.
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#276
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Decontaminator (blue, Swamp, Bron, Gurnison) def SpiriTT (red, Castle, Valeska, Valeska) 2sm4d(3) 223
In the beginning of the 2nd week, I saw Valya running around with 1-4 Angels and 1-4 Bears. I got really nervous, and all sorts of thoughts came to mind))). It turned out I was wrong. Thanks for the game, the experience, and the patience.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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#278
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Everything mentioned above has been taken into account
:smile49: :smile49: :smile49:
SS-D:smile17:
In reply to SS-D
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#279
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kien (red Castle of Edrick Christian) def Aldegir (blue Fortress of Tazar Tazar) 2SM4d(3) It was interesting. Twice I thought I was going to lose, but my reliable pikemen saved me.
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!
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#280
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kien (red Castle of Edrick Christian) def Aldegir (blue Fortress of Tazar Tazar). It was interesting. Twice I thought I was going to lose, but my loyal pikemen saved me.

I confirm... ...............................................................................................................
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#281
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Pit - For the sake of LM (blue, Dungeon, Gunnar, Gunnar) def lIder1(red, Castle, Valeska, Tamika) 2SM4d(3) 143.
The start was rather unfortunate - there was almost no unguarded gold, so in the first week I was only able to build the first four levels with a citadel. I found two troglodyte dwellings and three whole conservatories near the capital! Two of them turned out to have two angels each; I took those at the beginning of the third week.
At the start of the second week, I surfaced, captured a second town - Conflux, found enough money to build six levels with a castle in the capital.
At the very end of the second week, a hero with one medusa captured a third town - Necropolis, which turned out to be near the opponent's capital - through a portal. At the beginning of the third week, the opponent's main hero came out of this portal, captured the town, and started gathering skeletons near it. With four angels and an army from the castle (I bought almost all the growth - except harpies), I went to deal with the situation. The opponent gave up the Necropolis without a fight and holed up in his capital. I roamed his territory, captured a couple of Naga Banks, and he decided to give a decisive battle. The armies were approximately as follows: I had 140 Infernal Troglodytes, 4 angels, 9 Minotaurs, 6 Manticores, 21 Evil Eyes and 12 Medusas, all except the Troglodytes unupgraded; the opponent had - 21 Swordsmen, 15 Monks, 48 Crossbowmen, 130 Pikemen, 220 Skeletons, 3 Vampires and 12 Griffins (all except the Crossbowmen unupgraded); the attack/defense parameters were equal. I had Mass Slow, but I only had enough mana for two casts, and considering that the spell power was 2 - the opponent was slowed for 4 rounds. During that time, the angels ate all the shooters, and I lost the Manticores. After that, the armies clashed in melee, I had to retreat, although the opponent had almost no army left. At the beginning of the fourth week, I bought Harpies and the weekly growth, took the capital, destroying the opponent - he had neither money nor an army to resist.
Many thanks for the game.

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