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Posts from Does WoG 3.5 need mysticism?

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Does WoG 3.5 really need Mysticism? I think it's one of the most useless skills in the game, yet many people take it...
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I don't know about mysticism, but the most useful skills are Leadership and Diplomacy (if you're an expert, almost all creatures will accept you), then the four elements (water, earth, fire, and air), and then (optional but sometimes useful) Archery and Ballistics.
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In Heroes of Might and Magic – yes, it’s definitely a useful skill! I used to love playing as Halon (Tower) – he was a specialist in mysticism. But in the regular third game, mysticism isn’t the most useful skill – I agree!
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
In reply to Ta Kotoraya...
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Since this topic has come up, remind us what the Mysticism skill gives in WoG compared to SoD.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Ta Kotoraya...
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Ta Kotoraya...;164074
In Fortress, yes, it's definitely a useful skill! I used to love Halon (Tower) as my favorite hero – he was a specialist in mysticism. But in the regular Heroes of Might and Magic III, mysticism isn't the most useful skill – I agree!

I don't know, my favorite hero in the Tower is Solmyr (remember, his specialization is chain lightning). If you max out his air magic to expert level, it will be devastating against large groups of enemies!
In reply to Арсений
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Arseniy;164106
I don't know, my favorite hero in the Tower is Solmyr (remember, his specialization is chain lightning). If you max out his air magic to expert level, it will be devastating against large armies (I mean, ungrouped ones)!
Read - USED TO BE... in Heroes of Might and Magic III (strict rules and conditions ;) ). Now, I haven't played Tower for a long time... And the strongest in the Tower is indeed Solmyr... there are no objections to that. But he is usually on the list of "forbidden" heroes, so unfortunately, I've even forgotten about his existence =))
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
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Still, there is one crucial skill without which you can't go anywhere, and that is wisdom. Without it, you can't cast any decent spells (for me, decent spells are: berserk, haste, lightning bolt, dimension door, clairvoyance, chain lightning, etc.).
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Well, what other skills provide good results when leveling up?
Добро потеряешь - не много потеряешь,
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
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I never take Mysticism, and no one should. In Heroes of Might and Magic, hidden skills are a great thing...
СМЕРТЬ ПОПСЕ!:smile10:
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I don't know, I think it's a decent skill.
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Mysticism in Woge is undeniably overpowered. But when you're in a pinch, it can be a useful tool in SoD.
Абстрактной истины нет, истина всегда конкретна. (Ленин)
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