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Posts from Reports on online games and their confirmations (Spring 2008 season).

5.0 (2 ratings)
In reply to Дубровин Павел
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Dubrovin Pavel;162914
Dubrovin Pavel (Blue, Rampart, Ivor, Ivor) def Loi (Red, Castle, Valeska, Passis), 2sm4d3, 1.3.6.
......................
Thank you for the game!
It was a good game until turn 126 (opponent's hero stats were 12-5-4-3), when I carelessly went to the Naga Bank on difficulty 4, thinking there were only 2 units in the slot. I ended up with only one unit left (but it was a white horse:)), losing all the archers and other horses.
Thank you for the game, I'm sorry I didn't give my opponent a more interesting game.
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invisible (red, random, Dungeon, Dimer, Labetha) def Dirty_Player (blue, random, Inferno, Calid, Gervulf) 136 2sm4d(3)
We played full random. The first generation gave Inferno vs Inferno, but then we looked and the map was generated too small. We regenerated, and I got Dungeon underground against Kostya’s beloved Inferno again :). The tavern had a harpy specialist :(. I thought I’d look around, and if I didn’t find anything interesting, I’d restart. But I broke through to my native secondary skill :smile44: , and there I got a Chain Mail +4 attack. I was thinking who to make the main hero? I leveled everyone equally, but Labetha came as the 5th hero, so I decided to focus on her for now. I broke through to the surface, and there was a conservatory and a red flag, but I had to go around to reach it. I took Rampart and started at the start line. Right next to Rampart, I spot another conservatory. On the next turn, Calid disappears somewhere, and I can’t figure out where, — he couldn’t have been defeated because there was no one to give his troops to. I watch the opponent’s turn replay and see that Calid hid behind the castle :smile52: I bring up the army and attack, but he buys himself out. End of the first week: in my native town, Minotaurs with a Citadel; in the secondary, Medusas. One conservatory turned out to be for 2-4 Angels, so I gave the troops to Shakti, who ran to the second conservatory, and Mother Hero broke through to the secondary, learned Slow, and doubled Mana. When checking the conservatory, Shakti realized it was a minimum and took it. Labetha runs to the second conservatory. I decided to check it because I didn’t have enough money to buy out the whole army, — it turned out to be a level 3. On day 131, Labetha takes it with Expert Slow and runs to Calid, who is in my field of vision cleaning up respawns. But Calid doesn’t want to fight and runs away. I chase him, along the way taking a Naga Bank for 30 Nagas, buying everything, and continuing the pursuit. On day 136, I attack the red castle. I had a lot of army from two castles, so Kostya lost.
I really liked the trick when he hid behind the castle. I’ll make a note of that.
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
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invisible;162957
invisible (red, random, Dungeon, Dimmer, Labeta) def Dirty_Player (blue, random, Inferno, Khalid, Gervulf) 136 2sm4d(3)
I confirm Sergey's victory! Once again, I succumbed to his persuasion and decided to play a game... We played with a completely random setup. But random for him, and I always end up with my favorite Inferno faction :D
And so, the game. In the first week, I couldn't find mercury for the second guild, so I only had efreets in the citadel. In the second week, I broke through to the grass, killing golden golems. By the secondary week, we arrived almost simultaneously. He took it, and I hid behind the castle (see the screenshot, the red hero can't see me at all), but I was discovered and killed. I should have run back and taken the crypts.
Then there was a struggle. In the third week, I beat the Chaos Hydras for the Dungeon and a +2 sword; in the Dungeon, Gervulf is level 10. It seemed pretty good, but then Labeta appeared with angels and a bunch of stuff gathered from two Dungeons, ending any further struggle!
Thanks to Sergey for the game! I think I'll take revenge sometime.

P.S.: I'm waiting for an invitation to the official tournament :smile44:
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In reply to Dirty_Player
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def vitalic (Blue, Rampart, Kirr, Kirr) 2sm4d(3), 1.3.7. On the first map - Horses in the Stronghold. On the second map - a secondary Inferno. On the third map - a secondary Tower. At the end of the week, I'm at Vitaly's secondary (Inferno). I receive a message about a loss in Utopia. Thank you for the game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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Dubrovin Pavel;162986
Dubrovin Pavel (Red, Castle, Valiska, Valiska) def vitalic (Blue, Rampart, Kirr, Kirr) 2sm4d(3), 1.3.7.

First - Knights in the Castle.

Second - Inferno secondary.

Third - Tower secondary. At the end of the week, I was near Vitaly's secondary (Inferno). I received a message about a loss in Utopia.

Thanks for the game!

The opponent wanted to surrender because his development was poor, but I outplayed him, decided to take Utopia on the third day, it was easier the next day, and otherwise, a couple of dragons would have remained intact. Pavel turned out to be too strong for me; I'll be more careful when playing against you in the future.
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Aldegir (blue, Castle, Valenska, Valenska) def invisible (red, Rampart, Kairi, Kairi) 116 2sm4d (3) 1st knights + castle was planned + 2nd Inferno was planned + 2 archers On turn 116, Sergey says he lost to 72 lizards guarding the passage to the 2nd base... in principle, it was possible to continue playing, but they decided to start a new game right away. Thanks for the game... I just didn't have time to play properly... it's a pity... but we're already playing a new game.
In reply to Дубровин Павел
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OUTLAW (blue, Rampart, Ivor, Ivor) vs Sir Lost Paradise (red, Castle, Valeska, Orrin), 1-4-5, 2sm4d(3)
After a forced restart on 113 due to a crash on the upgraded horde of lizardmen guarding the passage to the grass secondary, I decided not to take a restart on 111 because I broke through to the dirt respawn on the very first day and, hoping for a Dungeon, played. Volodya had 33 archers from the start. On day 2, I open two view towers — one not far from the ГО, which immediately revealed most of the Castle :D, the second on dirt showed that my hopes for the Dungeon were not justified, and it was a Necromancer respawn :mad:
Moreover, it was also guarded by skeletons that a scout hero can't break through.
I turn Ivor around and head deeper into my own respawn. End of week 1: Ivor level 7, 6 heroes, rogues in the castle, and 2 Griffin Conservatories scouted (at 2-4) and the outlines of a third discovered :D. Ivor got Earth in the 4th slot :smile12:, so the plans for week 2 are clear — level up Earth. I gave up on the Necropolis, not wanting to lose tempo. Archmages were hanging around near the ГО, guarding the passage to an adjacent respawn in the snow — an excellent opportunity for a rush, especially since it was only 1 day's travel from that block to Volodya's castle. End of week 2: Ivor level 9 stands before a large chunk of experience from a horde of vampires guarding a Resistance pendant. On 131, the army is delivered, the vampires are taken out, greatly aided by expert Leadership, but a few coins were short of expert Earth :mad:
I ride to an unvisited +1000 experience pillar, and there she is, my dear!!!!! :smile03:
I enter the castle for mana. Meanwhile, Orrin dashes into the snow :smile51: I gallop to the Griffin Conservatories (2-4-4). End of week 3: Ivor level 14 with 10 angels prepares to enter the castle for mana. I spot a little red angel in the castle — quite an unpleasant surprise. I ride to the stables, not far from the ГО, and stop a bit short (a few tiles short), because I feared the Tower would be nearby and that the red player would see my preparations through a view tower. As it turned out, I was 1 tile short later to block Orrin in the snow :smile35:
As it was, the army was delivered and the element of surprise didn't work out.
Right there in the snow, the battle between the main heroes:
Ivor lvl 14 (9-12-2-4/40) Expert: Archery, Offense, Leadership, Earth, Logistics
10 angels, 47 Grand Elves, 13 Centaur Captains, and a screen
Orrin lvl 12 (6-8-5-4)
Expert: Leadership, Tactics, Wisdom; Advanced Archery and Basic: Earth, Logistics, Ballistics, Armorer
3 angels, 13 Champions, 80+ Marksmen, 30+ Grand Elves, 15 Zealots, and a screen.
On Tactics, Volodya grouped all his shooters together and screened them. I move first, Mass Slow, angels kill the angels outright, Grand Elves take down 1/3 of the archers, and then the remaining angels, after taking point-blank fire :smile21:, approach the shooters...... Orrin flees, I immediately kill the scout hero and capture Castle with its single Pikemen.
Thanks to Volodya for the game :smile13:

_____________________________________________
How Long Will They Mourn Me? Tupac Amaru Shakur
In reply to OUTLAW
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OUTLAW;163010
OUTLAW(blue, Rampart, Ivor, Ivor) def Sir Lost Paradise(red, Castle, Waleska, Orin), 1-4-5, 2sm4d(3)


I confirm.
I was already running for the 4th secondary town on the snow map. While running through the archmages, I also thought about rushing, but there are a lot of skills – it takes time to upgrade them, and I had plans to gather ducks and wizards (there was a dungeon nearby), and then go to Utopia. But when I turned back to run towards the castle, a scout spotted two portals of glory on the snow map, which means +6 angels next week and +6 the week after, I could afford that many, so I decided to run back for the angels. But I only ran back one turn, and suddenly Ivor appeared (I didn't see him from afar because of the unfavorable position of the observers). I had to go back and accept the battle. I couldn't stand against 10 angels; Orin only had 3 angels (no conscription). In general, it was a good respawn, good development, but nothing special, and the opponent used his trump card at the right time, resulting in a defeat.
Thanks to Igor for the game!
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Aldegir (blue, Castle, Valeska, Valeska) def invisible (red, Rampart, Ciele, Ciele) 116 2sm4d(3)
Either go to the ГО, or to the swamp through the lizardmen. I went to the lizardmen =) with a zero Brisa with 4 shooters at 60, 12 Grands, 30 Centaurs, and 4 Silvers. They turned out to be too tough for her. I didn't finish off 15 lizardmen. Could have continued: at the Dragon Utopia spawn, I saw the edge of an external dwelling of wyverns in the swamp. Just didn't feel like it.
Thanks for the game!

Added after 3 hours 28 minutes
invisible (red, Rampart, Kyrre, Kyrre) def Aldegir (blue, Castle, Valeska, Valeska) 132 2sm4d(3)
I haven't had a setup this bad in a long time. In the first week I didn't build either unicorns or even a citadel, started with 7 elves, just a nightmare. Checked the dwarf dwelling – over a hundred dwarves :(. Broke through to a secondary swamp, then to a Conflux respawn, broke a teleporter conveniently along the way – revealed the blue player. I thought going too deep would be dangerous, because I could get cut off from my castle. At the end of week 2, Val breaks the teleporter, killing 2 of my scout heroes, and stood one day's march from my main. I returned to my main town with an incredibly complicated combination: freed one hero from prison, used him to transfer troops to a scout hero, who recaptured the Conflux, bought a hero there, transferred on the last tile to another infiltrator, who bribed the blue hero to leave him alone and bought his way into the castle, where Kyrre then transferred. But I had no money left at all, only bought a few Dendroids and Elves. With great difficulty, I defended the castle.
Thanks for the game!
Я ламер и играть не умею, нах!:smile33:
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invisible (red, Rampart, Kirr, Kirr) def Aldegir (blue, Castle, Valeska, Valeska) 132 2sm4d(3)

I confirm...
You shouldn't have attacked the Castle... it was a major mistake...

We're playing the 3rd decisive game for today =).
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invisible (blue, all random, Barbarian, hz don't remember, Гречкин) def Aldegir (red, all random, Conflux, hz don't remember, Brissa) 144 2sm4d(3)
After all the restarts, this interesting combination came up: true mages vs true warriors:). In the tavern, I had Гречкин :smile44: , a stable right next to the castle, fast roads, orc external dwelling revealed immediately, a Griffin Conservatory for 2-4 angels. On the first day, upgraded goblins and 18 orcs with 70 goblins killed everyone indiscriminately. In the first week, orcs and bears in the Stronghold, elves in the secondary. In the second week, I was saving money, captured another fortress (swamp), and revealed a Griffin Conservatory for 2 angels. On day 131, I check the Griffin Conservatory at the Throne of Courage, — a third-level one, — I take it, then immediately a second-level one, I see Brissa with part of her army, heading towards me and stopping right next to the castle with 20-49 Storm Elementals, 20-49 Magma Elementals, and 10-19 Ice Elementals. At first, I didn't get the joke :). I realize there are brave people, but this looks like suicide :smile08: . I attack, cast Mass Haste and strike, shoot with everything, and only 1 Ice Elemental remains :smile52: . Brissa killed 2 birds with her archers and fled. So I decided to take 2 Dragon Utopias, which I had revealed, and then head straight for her. Along the way, I captured a 4th human castle (there's a Griffin Conservatory a day's march from the castle), upgraded the bears, took a Pandora's Box for the entire level 3 (just had basic Wisdom:)). I'm standing in front of two Dragon Utopias, pulling in meat in the form of wood and gnomes from the secondary. But then came the capitulation — Brissa surrendered in the highest-level Dragon Utopia. Not surprising, with attack 1 )). In my Dragon Utopias, they gave a Shield +4 to all stats, Boots of Speed +15% resistance (on top of my expert resistance and pendant against lightning) and the Cap of Fifth Magic. After all this, I think Brissa wouldn't have had much of a chance, even if she had taken the Dragon Utopia. Гречкин with 20 attack, 17 spell power, and Implosion could have done a lot of damage.
Thanks for the game!
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Я ламер и играть не умею, нах!:smile33:
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invisible (blue, all random, Barbarian, not sure, Grechkin) def Aldegir (red, all random, Conflux, not sure, Brissa) 144 2sm4d(3)

Yeah... yeah... yeah...
That happened...

Thanks for the game... I played casually for fun, so even though I lost, I enjoyed the game...
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Alex_R (blue) (Shakti's Dungeon) def Izgoy767 (cyan) (Caitlin/Jedite Castle) 1-3-7
Standard rules 160% 2sm4d(3) L+U
On 1-1-4, a secondary Necropolis...
On 1-1-7, a thousand in the secondary and monsters 1-4, 6 in his own castle. Shakti, expert offense tactic + took fire and logistics.
In the second week, I take Battle Droids with Hell Shield +6 from 7x5 and break into the castle... 3 cans fall, 2+1+1 angels, and I take a nagabank of 3x5 naga and by the end of the second week, I get out of the dungeon... I scout and see cyan and two paths around the GO.
I need to go to the capital - since I don't see anything in my own territory or nearby...
In the third week, I killed a couple of cyan scouts and took almost an empty capital, constantly bringing reinforcements... on 1-3-7, a final battle at Jedite (1-2-8-5), 4 angels (ambush + can), 19 crusaders, and 12 swordsmen. I have Shakti 10-11-5-4, 4 angels + all natives (except medusas).
In general, the opponent said that he lost a lot of troops and found the angel ambush too late... thanks for the game.
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Dubrovin Pavel (Red, Castle, Valeska, Valeska) def scorp (Blue, Stronghold, Gurnisson, Gurnisson) 2sm4d(3), 1.4.4.

In the first week, I built Stables in my Castle, and researched Archers and Spearmen. I also built a secondary Stronghold, costing 1 Stable (Evil Monks).

At the end of the second week, an opponent appears on my adjacent secondary building, builds a Conflux and a Nude Bank.

In the third week, I build a secondary Tower, research Boots of Speed, Gnomish Mine, and 2 Nude Banks.

On 1.3.7, the opponent breaks through the Gate, but doesn't reach the Castle; Valeska is already there, waiting for guests, having bought out the entire army.

On 1.4.1, the opponent attacks the Castle with 4 Angels, 11 Behemoths, 17 Birds, 8 Nagas, and the rest are minor units.

I have: 13 Champions, 108 Heavy Crossbowmen, 28 Crusaders, about 40 Griffins, 9 Monks, 100+ Spearmen.

In the first round, the opponent casts Mass Haste, attacks the Crossbowmen with Luck, and gets an extra turn, attacking the Champions. The Birds also attack the Champions. I respond with Mass Slow, and in the first and second rounds, I kill the attacking units.

Then comes the shooting of the Behemoths from the walls (I have 27 and 9 of my own archers left).

The opponent's Catapult couldn't break through the wall for 7 rounds. Then the Gate fell, but only 7 Nagas remained, which retreated.

On 1.4.4, I attack the opponent's Pope in the Castle, who has 40+ Riders left in his army.

Victory was mine.

I really enjoyed the game; I was lucky.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.

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