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Posts from [HoMM3 on-line Tournaments] Arena "Will and Reason"

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I present to your attention a tournament with a new concept

Arena Online Tournament for 3-ka "Will and Reason".

The tournament is held on version 4.0 (or 3.2, if you do not have the Platinum Collection).
Tournament concept: 2 players meet in an arena (the arena is attached to the post), a game save is generated specifically for each pair of players and sent by the organizers (Adelaide and vbn), and then two battles take place (players equip their heroes at their own discretion), as a result of which a winner and a loser are determined. If after two arenas the score is 1-1, then a third game is held—which will be generated by the players themselves using the attached map—FULL RANDOM (random races and heroes; the battle must take place on neutral ground, gold must be set as a bonus). The tournament will be conducted according to the Olympic system (single elimination). Then the winner moves to the next round, and experience is added to the hero that they received directly in battles during previous stages (i.e., base 20000 + experience gained from all previous stages). And so on until a winner is determined. Each player will be assigned a place in the final table; if the place is not clear initially, additional games will be held.
The number of participants is limited: 32 people.
The tournament will take place in 5 stages (first stage, second stage, quarterfinals, semifinals, finals).
The application should include an ICQ number for contacting opponents.

1. Race Draw:
• each player in a pair crosses out 3 races for the other (one race is crossed out alternately, starting with the red player; it is possible to cross out the same races for each other), which they forbid from being used against them;
• in the 1st game, participants choose any race from the remaining 6 and any hero from the list of allowed heroes, notify the organizers of their choice (they do not need to notify the opponent) and play the game with them;

View the list of allowed heroes. >>

• in the 2nd game, the race you played in the first game is added to the forbidden races (by choosing it, you again may not notify the opponent of your choice);
• if participants chose the same hero for one game, this hero remains with the blue player, and the red player chooses another hero without notifying the blue player;
• the draw must be conducted in advance and you must tell the organizers who you will play in both battles, as well as specify the deadline by which the save must be made, at least 24 hours. This is necessary for the timely generation and sending of saves to you.

View an example of the race draw. >>

2. Gameplay:
the red player receives a save from the organizers; then, alternating turns, players move across the map and level up the hero, buy artifacts (creating and using combined artifacts is forbidden>), technology, magic spells, and an army (tip: buy the army at the last moment). Turn time is unlimited, but the map's expiration date is 2 weeks (though a week may be enough), then the red player chooses an allowed battlefield and stands on it>, notifies the blue player, passes the turn, and the blue player attacks them>.

View allowed terrain types where battles can be conducted. >>

Then the battle proceeds in normal mode. In the second game, red becomes blue, and blue accordingly becomes red. After the battles end, the winner must remember the amount of experience received for the battle. If a third battle is necessary, the one who was red in the first game remains red.

In cases where both heroes die as a result of the battle or a stalemate occurs (for example, if one player has 100 dwarves left during the battle and the other has 1 fly, and the 100 dwarves simply cannot catch the fly), both participants are credited with a draw. If this happened in the 1st or 2nd round of the game, then the 3rd game is not played.

3. Next, you write a report on victory/defeat, which must state: who played against whom (nicknames), who won, and the amount of experience received in battles by the winner. If a tournament participant wins technically, they are awarded 20.000 experience points. It is mandatory to make saves before the final battle and after it, and keep them until you are sure your game has been counted.

4. Players must play fair and respect each other. Using cheat codes is forbidden. Opening saves before the end of the match is not allowed. Opening the map in the editor during the game is, of course, permitted. A match is considered finished when one player has completely destroyed the second, which must be confirmed via ICQ. Only after this is it permitted to open saves.

5. The tournament organizers reserve the right to make any changes and additions to the rules during the tournament.

6. Based on the results of the tournament, all participants are assigned a place in the table; therefore, there will be additional games (to determine placement in the table).

7. This tournament is official; rating will be credited for it (the person responsible for the rating is Mr. Raper), and a medal under the avatar will be awarded to the winner.

8. Reports of played arenas should be left here with a note that the game took place as part of the "Will and Reason" tournament.

In this thread, you should leave applications for participation (according to the template), as well as ask questions about the tournament rules.

I remind you of copyrights: this map is the result of many days of work by Mr. vbn; copying it for use in other tournaments is permitted only after permission from vbn.

Tournament results can be viewed at the link.

Attention!!! The arena file was replaced on 20.03.08, 13:10 (thanks to Mr. Dirty_Player; the bug consisted of the unplanned availability of the Book of Earth).
Attention!!! An arena file arena_hw2.zip has been posted with exclusively cosmetic changes (fort added, unnecessary pointers removed, etc.), 25.03.08, 01:30.

Attention!!! An arena file arena_hw3.zip has been posted for second-round games (and games to determine 13th to 24th place) with the following changes:
• suppression sphere is unavailable;
• cloak of renunciation is unavailable;
• blade of Armageddon is unavailable;
• cost of magic spheres increased to 15000;
• cursed land replaced by sand; all Full Random games are played on sand;
• no viewing spells that could be used to determine which artifacts the opponent acquired.
09.04.08, 20:30.[/B]
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I also want to participate in various tournaments and arenas:smile14. Moreover, this tournament has really piqued my interest with its unusual and unique format (it's unique for me... maybe someone has participated in something similar:smile49). 411-833-496
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well, how could it be without me?))... :D
After all, the main thing is not victory, but participation!!!!))) Isn't that right, my esteemed forum members?)).. so participate, and I will win!!))))

364072590 ;) ))
Клан"Yan-luo-Wan"

Зло летает на крыльях, добро ползает как черепаха.
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I'm signing up, and please register Dudge as well.
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I want to sign up, and I am signing up! I just need some advice from experienced players...
474558204
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.
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Accept the application for participation.
Adelaide;161769
artifacts cannot be collected[/I]),
Are you referring to collectible artifacts?
In reply to Rhox
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Yes, exactly.
That is, you can buy all the components of a composite artifact,
but you cannot assemble them into a single, composite artifact.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Rhox
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I have spoken with many players, trying to understand why there are so few applications. It turns out that this is mainly because many do not know what it is, and downloading the map to look at it is too much trouble :).
I decided to briefly describe in a few words for those who have no idea what this arena tournament is (a detailed description won't work, as there's really nothing much to explain).
After the players choose their castles and pick their starting hero, each opponent goes through three specific "zones" before facing each other. In the first one, they choose any 3 secondary skills. That is, three skills of your choosing are added to the starting skills inherent to the chosen hero. Then, in the Pandora's box, you are given exactly enough experience to master the 5 skills you have. You will ask — what about Tazar and other heroes who start with only one secondary skill? Well, then you'll have to hope that the 5th skill isn't Scout :). The fact that it's Tazar is already great in itself. As a rule, when leveling skills, you can choose a decent skill. Next, you pass by your castle (it's advisable to buy troops at the very last moment, so to speak, with the change :)) and enter the artifact valley. Here your eyes may glaze over, because the esteemed vbn has not skimped on the assortment of artifacts. Please note that some are unavailable (I understand it's for aesthetic reasons :)), in particular things like the Books of all Elements, the Spellbinder's Hat. All available artifacts can be bought for their corresponding price, but the main thing is not to get too carried away, because everything costs money, and you still need to buy an army with it. If you want to save money for the army, you can buy nothing at all and simply move on. Next comes the spell valley, where you can buy absolutely any spell (provided you have the appropriate Wisdom level). The higher the spell's level, the more expensive it is, so you also need to think about which spells you need and which ones it's better to avoid to save money for troops. In the spell valley, you can also buy war machines and/or a tent and ammo cart. After performing all these operations, you return to the castle via a teleporter, buy any troops in any quantities (of course, as much as your money allows :)), replenish your mana, and then GO into battle via the teleporter. You are given 2 weeks of game time, which is usually more than enough. The boots and gloves provided at the start can later be exchanged for more relevant artifacts in battle. The red player's advantage is that they choose the terrain native to their castle, while the blue player's advantage is that they can peek into the thief's den before the battle to roughly estimate the troop formation, view parameters, and based on that, formulate a preliminary battle tactic; if necessary, sacrifice unwanted artifacts on the altar, and also get the first move right in case of equal speeds. And that's it! Then just enjoy the battle.
There is nothing complicated about it, but the variety of tactical options is vast. I recommend studying the map thoroughly — it's not that difficult.
Good luck to all!
Я ламер и играть не умею, нах!:smile33:
In reply to vbn
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Maybe I’ll sign up too… doesn’t it take much time?
In reply to invisible
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Thank you very much, dear invisible, for such a detailed description of the map. I would just like to add that in less than 2 days, more than half of the players proposed for participation have already joined us. I think that's quite a lot. ) Hurry up! There are only 14 places left. ))
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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I think I'll sign up too... doesn't require much time, right?
Exactly! A match on this arena takes from 30 minutes to 3 hours... no more... and even that's a lot for an arena... because the developers didn't skimp on the budget, and you can buy quite a few units, so the battle will be longer. ;)
In general, the Arena is a unique type of map where even the most experienced player can acquire new knowledge and skills...
The key is to conduct the battle and win it with minimal losses... that's the key to success...
The Arena teaches you that...
P.S. Soon there will be another arena tournament - a slightly different type on Tactical Corner 3...
Those who have played on TC3 =) already know the map, and I think they will appreciate the possible tactical options for playing on it. =)

In general, "Arena" is a lot of fun =)
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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Sign me up too, let's see what we can do. 27-384-379
In reply to Mizrael
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and please sign me up while there are still spots available :) Thanks to Adelaide for the invitation, and also for increasing the points awarded for winning matches:smile44:
Yes, and if this type of tournament develops, it could completely replace offline tournaments and challenge many online tournaments with their limited playtime, because the most interesting part is the final battle.
And in The Restoration of Erathia, there are arenas where you can place heroes that you've already saved, which would allow you to reduce the game time to a minimum:D
In reply to AndreyALN
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AndreyALN;162742
and in TE, there are arenas where you can place already existing heroes from saves, which would generally allow you to reduce the game time to a minimum:D
We don't need either "TE" or pre-made heroes... it's interesting when there's diversity...
... those who want to reduce the game time to a minimum can simply create another tournament and borrow ready-made rules and a ready-made template (which Raper mentioned) ;)
In reply to AndreyALN
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AndreyALN;162742
it might completely replace official tournaments
No, Andrew, sorry! Offline tournaments existed, exist, and will continue to exist!!!!

P.S.: Sorry for the off-topic...

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