Grayness? I would call it something else. In Heroes of Might and Magic III, it wasn't cartoonish; instead, it resulted in a great game. Or take Disciples; it has "grayness," which only makes the game better. It's darker and looks more serious, rather than a childish fantasy world. IMHO.
Grayness? I would call it something else. In Heroes of Might and Magic III, it wasn't cartoonish; instead, it resulted in a great game. Or take Disciples; it has "grayness," which only makes the game better. It's darker and looks more serious, rather than a childish fantasy world. IMHO.
