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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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For those who are waiting for news, here is my result:
Days: 9
Skills: 30+19+13+15=77
Mercury: 501

Although we both took the same number of days to complete it, the playthroughs are completely different! My playthrough isn't ready yet, but I promise to finish it soon.

P.S.: I wonder if anyone else, besides me, chose the Magic Dragon as a bonus?
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In total, 9 save files were submitted. Here are the participant numbers who submitted save files for rounds 1-4: 6, 12, 26, 30, 32, 33, 48, 62, 72 (9 save files).
I will review them this evening, and tomorrow I will post them for review, along with preliminary results.

Sincerely, K0Lb@zzeR.

Added 3 minutes later
P.S. To speed up the processing of results, I suggest including the result (days/skills/mercury/castles) in the email with the save file (or on the forum after the end of each mini-tournament).
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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Whose skills should I consider? The hero wearing the boots, or any hero?

I have 14 days, 73 skills for the strongest hero (20 for the boot-wearer), 50 mercury, and 5 castles.
In reply to Catch
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Catch;155372
Which hero's skills should be counted? The one with the boots, or any hero?

I have 14 days, 73 skills for the strongest (20 for the bootmaker), 50 mercury, 5 castles.

They count the skills of the strongest hero, i.e., 73.
And why is there so little mercury? Only 50.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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I'll be third... Dirty, pour one up!!!
Day 9
Stats 73 (19-20-17-17) Melodia the druid
Mercury 357
Towns 5
Only managed to kill 2 legions of wandering undead.

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I messed up this stage. Completely forgot about the converters. The Necropolis faction dismantled everything in a week, and then... Then I cursed my fate and built three Necropolises until I got Bone Dragons. 15 days 76 skills 75 mercury all castles
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Vanechka;155393
I missed this stage.
I completely forgot about the converters.
The Necropolis faction dismantled everything in a week, but then... Then I cursed my fate and built three Necropolises until I got Bone Dragons.
15 days
76 skills
75 mercury
all castles

There wasn't enough mercury either, why? In 15 days, you could have gathered a lot of it.

All castles :) And it's hard to say the exact number :) I just don't remember how many there are on the map, and I don't have Heroes at work to check. I won't put everything in a table, and it won't calculate it for me.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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Well, I'll also complain about my fate :) - I left everything for the last moment, but then these very important things popped up. I was even upset that I wouldn't be able to play...:(, and there was a clan war... all that stuff.... But then I thought, "to hell with it all! I'll definitely play and I'll forget about everything else."

I saw the best walkthrough somewhere about 8-9 days ago, but I was running out of time...

My result:
15 days
78 skills
254 mercury
696 gold
all castles (there are 7 of them ;))

The walkthrough was simple. The main hero is Kirr (Kair), because his skill tree is very good. I chose the following bonuses:
1) 3 phoenixes - I thought that at least he would have a little more health
2) amulet of divine grace - because it gives +12 to stats, while the sword only gives +9
3) and, accordingly, a cloak of speed

I made a loop with Kirr - upper Necropolis, then the left Ramparts, the green tent, and in the center of the map, I split into 3 heroes, who basically took all the castles. With Kirr, using a portal, I gathered the entire army and teleported to the eastern Necropolis. From there, to the teleport, then to the Dragon, then I joined the dragons, exchanged them in the converter, upgraded them, came back again, and then the scenario was over :). That's the story, friends.

P.S. Thanks again for the tournament!
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to K0Lb@zzeR
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K0Lb@zzeR;155417
There's also not enough mercury; why is that? You could have gathered a lot of it in 15 days.
I didn't see any intrigue in the days (I didn't take converters into account), so I got very upset and almost gave up on the whole thing. Forget it – mercury. Well, I killed the Necromancers, but there's no alternative victory condition... I turned on cheats, but there are no boots of flying... And it's already the beginning of the second week... Ugh, I think. Okay, everyone will have 15 days. But bombing legions of undead with a ballista for a week isn't befitting a king:D :D :D I backed off a couple of days, minimized losses, and killed the last Necromancer on the ninth day (since there's no need to rush, I didn't break the garrison of the lower castle) and, with great difficulty, built three cities... And on the first day of the second week, I got the boots... By the way, in the first playthrough, I didn't connect any Knights or Golden Knights. I tied all the goats together with single Dendroids and shot them down with Elves. I only killed one pile of corpses – near my home castle. Without a ballista – 3 Phoenixes with a Gladius in their mouths and 6 Centaurs...
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apparently, this was exactly what the map was designed for – a converter.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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posted by Ley
apparently, that was the main idea behind the map – a transformer.
And I think...it was just a coincidence.
posted by Vanechka
And already the second week has begun... Ugh, I think. Well, everyone will have 15 days, that's fine.
I had the same problem...but then my brain finally kicked in. :)
posted by Vanechka
Bombarding legions of undead with a ballista for a week is not a kingly thing to do.
But...I did take a ballista with me (it took down 10 units per shot), but each battle took about 15 minutes to complete manually.
posted by Ley
The Walkthrough is simple. The main hero is Kirr (Kair), because the skill tree is very good. I chose the following bonuses:
1) 3 Phoenixes - I thought that at least it would give him a few more hit points.
2) Amulet of Divine Grace - because it gives +12 to stats, while the sword only gives +9.
3) And, of course, a Cloak of Speed.
It's the same for me...but it turned out that I had to represent Melody (resulting in -10 to stats...and losing one slot), as Enova simply didn't have enough mana for the second jump

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My result:

14 days (displayed as "Month: 1, Week: 2, Day: 7")

Parameters: 65 (18+21+13+13)

Mercury: 210 Gold: 5923 Castles: 6

---------------- p.s. Best regards, maximula
Mersy is a sign of weakness.
Despair is a sign of weakness.
Танцуешь с дьяволом - танцуй до конца.
Неподъемных камней нету - есть неподъемные люди.
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2 maximula: Of course, this won't solve anything now, but why didn't you change the money for mercury?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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K0Lb@zzeR;155377
They count based on the strongest, i.e., 73.
And why is there so little mercury??? Only 50.

Yeah, I was short of something—gold for upgrading knuckles :( I gave the money from the Dragon Utopia to the greens so they could connect. I exchanged all resources for gold. Like I said, I finished it in five hours maximum; I didn't minimize losses or anything. The surprise came when I saw that the boots were guarded :( I had to urgently move my entire army there. I was afraid there wouldn't be enough to kill the villains.
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how interesting it turns out... such a spread:
three with 9 days, two with 14, and two with 15...

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