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2 Crazy Wolf: The new mounts are much better – you know how small units die around them because of the withering aura – it’s awful.
New here? I'm Roha — want a quick tour?
I take alternate characters – the ability is great, I’ve finished many minor battles with its help.
I voted for the Archdemon! Because his ability to teleport his troops, as well as the enemy's troops, to himself is awesome:smile20: Imagine, we're playing against Dungeon, and he has well-defended his druids and archers, and then the Archdemon just teleports the archers to himself! Or, for example, we've surrounded some demons, and we teleport them to the Archdemon!
I voted for the Archdemon! Because his ability to teleport his troops, as well as the enemy's troops, to himself is awesome:smile20: Imagine, we're playing against the Elves, and they have well-protected druids and archers, and then the Archdemon appears and teleports the archers to himself! Or, for example, demons are bogged down, and we teleport them to the Archdemon!
The Temptress is the only upgrade that I didn't like, because they reduced her initiative by 1, and against Elves, Stronghold, Orcs, or the Academy, this upgrade simply won't survive the first attack; the steeds are great; the offspring turned out well!
We could increase the speed of Archdevils! And if you're playing as Nibros, they'll definitely reach the archers! They usually don't make it to the archers, but you can drag the unit that's protecting the archers towards you (for example, with Elves, it's usually Treants or their upgraded form), and then attack with Imps, Hellhounds, or whatever summoned creature is closest! It's also good to use them against Humans and the Undead. For example, you can immediately drag Paladins or Lizard Riders towards you, and then they won't be able to scatter, and then you can attack them with Archdevils, Imps, and so on – basically, overwhelm them! IMHO.
I don't think it makes sense for a high-initiative race with the strongest attack potential in the game to waste turns on teleports... Just attack, attack, attack with everything and everyone at once, otherwise they'll overwhelm you in an instant (their defense tends towards zero). Here, you're thinking about whether to call in reinforcements or strike immediately... and they're using teleports...