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Posts from HEROES DEMOS

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I present to your attention a topic dedicated to demos for Heroes.

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Please rate the first video.
A very beautiful demo, everyone should watch it!
"Capturing the maximum number of Dwarves for Stronghold" (completed! the ending is improvised because of errors in the text.)
Hero - Jabarkass (specialist in Orcs), primary skills 6-2-1-1
Attack - Expert, Archery - Expert
Army - 23 Orcs; 45 Goblins; 3 Rukh
Task - Capture the maximum number of Dwarves
Terrain - stones
Comments - After killing the leftmost Dwarf, the Orc is locked in the corner with the army each turn, so that, in case the Dwarves' morale drops, they cannot force the Orc to fight in melee or simply kill him.
*The "Spirit of Despair" artifact is used in the video to eliminate the factor of random morale drops.
http://slil.ru/25501306 size <2 MB, avi format
http://slil.ru/25504810 - the one that is played to the end. size 14 MB :( but the quality is more or less. swf format - open with Media Player or Flash Player.
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"Capturing the maximum number of Tombs for Fortress"
Hero - Tazar (specialist in defense), primary skills 2-9-2-1
Defense - Advanced
Army - 20 Lizards; 5 Gnolls; 2 Wyverns; 3 Snakes
Task - Capture the maximum number of Tombs
Terrain - snow
*The "Spirit of Despair" artifact is used in the video to eliminate the factor of random morale drops.
http://slil.ru/25505250 size 5.5 MB, swf format - open with Media Player or Flash Player.

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I am not the author of these tactical techniques. The source was Gynnar's topic "Examples of how to conduct complex battles," and the author of the idea for the execution is, apparently, Antoshka. The techniques were filmed and edited by me.
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I, for example, use the Camtasia Studio 4 program. I found it on the internet, and you will find it too. It weighs about 30-35 MB.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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Thanks for the advice. If the program works as intended, the topic will be slightly modified; for example, a section like: "How to deal with this army with minimal losses," or "How to deal with an army in general," a save from the last day, and everyone can upload a replay of their strategy.
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I can also recommend GameCam. It's a good program that doesn't put much strain on the system and saves recordings with good compression while maintaining good quality. It's true that it records Heroes III with some stuttering, but maybe you need to adjust the settings.
Просто еще один
In reply to WiSe-WiT
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By the way, it's a very interesting topic... I have an entire disk full of similar programs, but I'm concerned that they put a lot of strain on the system! And they also take up a lot of space!
I don't write scripts for Heroes, because I don't need to. I write scripts for Mortal Kombat. It runs slowly, of course... I wish I could find a program that doesn't slow things down! That would be worth its weight in gold!!!!

P.S.: Ideally, it would be like in StarCraft. After a battle, you just press SaveReplay and you don't have to worry about anything, but unfortunately, they missed that in Heroes :-(
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Are you working on Mortal Kombat? Seriously? It would be interesting to see. My friends and I sometimes play it.
But if the demos are going to be 100 MB each, that's not serious, because not everyone has unlimited internet.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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Regarding Camtasia Studio, for example, I recommend converting the project to the swf extension with JPG compression; this is probably the most optimal format for the web in terms of size-to-quality ratio. By the way, you can view the swf file in Internet Explorer.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to Dirty_Player
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Dirty_Player;153109


P.S.: It would be ideal if it worked like in StarCraft. After a battle, you just click SaveReplay and you don't have to worry about it, but unfortunately, this feature was missed in Heroes :-(

Sorry for the off-topic, but in Heroes 5, there is a replay of the battle :) , but you can't watch the turn-by-turn gameplay like in Heroes 4)

and in Heroes 4, you can watch the turn-by-turn gameplay (but you can't save the battle)

that's kind of strange :)
Каждый может быть героем ...
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I made my avatar in Camtasia. Try the following: save, for example, an animation in GIF format, and during the preview before saving, you can cut out parts with the movement of monsters – why do we need to watch some zombie move; we've already seen that. It will simply create the effect that the monsters are teleporting. It should help!
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Or, even simpler, just write down the battle text and don't worry about it;). And that's how everything went back to normal. But, to be honest, not many people can download videos online, although the idea is certainly very good.
Просто еще один
In reply to eXeCuToR
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eXeCuToR;153124
Are you working on Mortal Kombat? Seriously? It would be interesting to see. My friends and I sometimes play around with it.
But if the demos are 100MB each, that's not serious, not everyone has unlimited internet.
The demos are 17MB. And not everyone has unlimited internet... including me :-(
In reply to brovach
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brovach;153182
Try the following: save it, for example, as a GIF animation, and before saving, you can cut out the parts with the monsters moving – why do we need to watch some zombie move, we've already seen it all. It will simply create the effect that the monsters are moving instantly. It should help!
Yes, and also, don't forget to use the animation accelerator (the txt file is placed in the Data folder).
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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vbn;153246
Yes, and also, don't forget to use the animation accelerator (the txt file is placed in the Data folder).
If possible, could you provide more details?
Currently, I'm trying to record properly, as there are issues with the game/screen resolution (specifically after recording) - the game is running in a windowed mode - as a result.
At 800/600, it seems to work, but the program somehow enlarges certain areas of the screen, ignoring others.
The file should be converted to a format that can be edited, for example, avi; it still weighs less than 80 MB.
P.S. I'm still learning how to use the program, thanks for the advice :)

Added 2 minutes ago
I managed to achieve a size of 5 MB with a significant loss of quality (DivX messed it up); everything is still in development.
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Good day.

There is also a program called Fraps 2.9.4.
Download FRAPS 2.9.4 Setup (969k). It might put a slightly higher load on the system, but it can also record. Perhaps it produces replays with less compression.

Sincerely, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:

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