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Posts from Which level 2 creature is the best? Auto-translated

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Which Tier 2 unit is better?
78 voters
Single choice
This poll is closed.
Marksman
26.9% 21 votes
battle gnome
10.3% 8 votes
obsidian gargoyle
0% 0 votes
magog
3.8% 3 votes
zombie
2.6% 2 votes
harpy witch
17.9% 14 votes
marauder
3.8% 3 votes
lizardman warrior
0% 0 votes
storm elemental
34.6% 27 votes
In reply to kcfgogbfalgfl
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#91
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monarh;142413
Nothing surprising.
Arrows are no match for storms.

Quite the contrary. Yes, they have fewer hit points and deal less damage, BUT... arrows fire twice. I wouldn't rush to conclude that storms are better.

Added 4 minutes later
65RUS;142490
I disagree with you about harpies; harpies are very effective and deserve to be in the top spots!

I'm not arguing that harpies are excellent fighters, especially when you have an air expert and use the speed boost. :D Then it's a lot of fun - you fly across the entire map, attacking anyone, don't receive any return fire, and even return to your side. :D But... fighters are fighters, and before the battle turns into close combat, archers would defeat harpies. Of course, it depends on what you value more, archers or second-tier fighters. And I won't even argue with you if you prefer second-tier fighters. It's simply impossible to argue because we have "different preference categories," which means the argument is pointless.
In reply to Рыцарь света
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#92
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Compare their damage (two shots won't do anything, especially compared to the Storm's damage). Storms are just a bit short of level 3 damage.

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In reply to Рыцарь света
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#93
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We have only one category: "best level 2 warrior." By "warrior," we mean: warrior, archer, elemental, lizardman, monkey with a grenade – the main thing is that they are combat-ready!
"Отыщи всему начало, и ты многое поймёшь."
К. Прутков.

Играю тут http://www.heroeswm.ru
Супер онлайн игра по Героям 5.:smile14:

З.Ы. Я вернулся на форум)))
In reply to 65RUS
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#94
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I don't understand what you mean by "monkey with a grenade." (off-topic)

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#95
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65RUS;142616
We have only one category: "best level 2 warrior." And by "warrior," I mean: warrior, archer, elemental, lizard, monkey with a grenade – the main thing is that they are combat-ready!

Well, there's actually a big difference between archers and melee fighters. It's worth considering.

Added after 1 minute
monarh;142614
And compare their damage (two shots won't do much, compared to the damage of a Storm). Storms are just a little short of level 3.

Maybe, but I've never liked these Storms and Ice Elementals from the same town. They seem kind of useless.
In reply to Рыцарь света
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#96
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Appearance doesn't matter in this case.

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#97
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Harpy Witch. Possesses a very useful ability.
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#98
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This ability isn't always good, IMHO. Sometimes it even annoys me.

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#99
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Yes, sometimes you want harpies to stay in the position where they were placed during an attack, say, on archers, instead of attacking and then returning.
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#100
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Knight of Light; 144196
Yes, sometimes you want harpies to stay in the position where they were placed during an attack, say, on archers, and instead of moving away, they attack and return.
In Heroes of Might and Magic and The Restoration of Erathia, this possibility is implemented! Even archers can choose whether to shoot or attack in melee! IMHO, this is a very useful innovation.
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#101
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Well, that’s better. But I’m too lazy to download the patches; I don’t want to.
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#102
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My choice is the storm elemental. And harpies are also good – they know how to annoy the opponent.
Создать мир легче, чем понять его.



#103
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As with all discussions about units of the same level, it's difficult to choose which one is better, just like comparing an archer and a warrior – they are DIFFERENT. But still, I would highlight the "storm" unit :-). It has very powerful attack for a level 2 unit. I don't know if one shot from a storm is as good as two shots from an archer, but in close combat, the archer simply starts to disappear before your eyes, unlike the storm – and that's a significant advantage for the elemental. So, I'm for the storm. For defending a castle, I would highly recommend battle dwarves; they are very durable and like to defend against magic, and it's not easy to run away from them, and it's not so easy to take a castle defended by a good stack of dwarves, especially if there are also dryads.
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#104
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Among the ranged units, of course, the Strom and Gogs are good (in my opinion). As for the melee units, I really hate fighting Gnomes... and Harpies are also annoying (when I play against them)...=)))
Главное в любом деле - руки + удача. а остальное не так важно=))
In reply to Mos.keen
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#105
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The best unit is the archer. The main thing is not to lose it in the early stages of the game, upgrade it, and enemy units will fall at your feet, which significantly saves mana. Consequently, you gain more experience. The best ranged units of level 1-2 are those that shoot or attack without retaliation (respect to harpies). On a 200% difficulty, you can fight with them without losses, and in the main battle against the enemy, 150-230 archers can destroy or severely damage level 1-2 units (or at least inflict significant damage) before they even reach you (I mean a real battle where there is a defense in front of the archers, not a 1-on-1 fight). Besides, in the 3rd-4th month, level 1-2 units become a burden; archers don't leave the battlefield until the very end.
Спортсменом можешь ты не быть, но пыль в глаза пустить обязан!