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Posts from Discussion of third-tier monsters.

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Crusaders are good; they fit my gameplay style perfectly, but they are very slow, which is a significant drawback. However, if they were also fast with their attack and defense, they would be level 4 creatures!)))
As for Griffins, I love them! Especially when they strike first and have the Dragon Strength ability (if there's no one else to cast it on).
For some reason, I don't like Djinns very much. They are strong, even too strong, which is why I don't like them, and I don't really like their appearance either, although, in principle, they were weakened in Equilibrium.
Нет, я же Гитлер.
In reply to Alucard
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Well, in the balance changes, they were both weakened and strengthened, as they were given mass spells... although, essentially, what did they weaken them with? The growth rate doesn't seem to have changed much, and the characteristics... I don't remember, but in any case, both defense and attack, and even speed, are of secondary importance for a Djinn; the main thing for them is the number and reserve of mana.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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ZYbr;150542
What weakened them?
Zubr, hello;)
Genie: movement 28 (was 30), mana 38 (was 45), growth 5 (was 6).
Taken from here
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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Thanks, Lesh :)

So, they reduced the mana pool :( Not cool :(.

At least they didn't weaken the vampires that much :) And with the upgraded tactics skill, it's barely noticeable.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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ZYbr;150589
at least the vampires weren't nerfed that much :)
Vampire: attack 27 (was 30), defense 27 (was 30), movement 30 (was 38).
Zubr, sorry :(.
Taken from the same source here :)
Although this change isn't very clear to me experience 275 (was 205)..
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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Yeah, it's fine with the Vampires; they reduced their defense and attack by three points – no big deal, tactics will help, especially since that's their main strength. And they correctly reduced their movement; it was too high, even though I like Necropolis in Heroes 4, it still seemed too strong. So, the Vampires were rightfully weakened a bit. The only thing is – the growth rate is annoying; it doesn't make sense. More Griffins, Thunderbirds, and Champions are added than Vampires, even though they are a higher tier. How is that possible?:confused: :eek: And with experience, Lesh, it's also fine, although you can easily defeat Vampires with your Chaos faction. But some people have to struggle with them, especially when they can't get rid of them quickly. But the Crusaders were unreasonably buffed; their growth rate and characteristics were increased, and they were already strong (especially against Necropolis), and now they are even more powerful...


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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Yes, the fact that movement speed was reduced is actually a good thing; vampires were too strong, and while crusaders weren't that strong against the undead, they were very slow, and this change won't significantly affect the balance, I think...
Нет, я же Гитлер.
In reply to Alucard
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So, an innate death ward, two attacks, and decent growth are weak? The downsides were 65 HP and speed. Now, they've increased the HP to 75, increased the speed, and even increased the growth. Essentially, now one Vampire is equivalent to two Crusaders (in terms of base growth). This contradicts the balance, in my opinion.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Alucard
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KENNU;150862
The Crusaders weren't that strong against the Necropolis, but they were very slow, and I don't think the buff will significantly affect the balance...
Maybe I'm wrong, but among the level 3 units, the Crusaders were the most dangerous opponents (AMONG THE LIVING), and even a small mistake against neutral creatures (let alone another player) could decide the outcome of the entire game. (OptiMALa:smile49:)
By the way, in Eguilibris, they were significantly buffed: Crusader: health 75 (was 65), movement 26 (was 18), growth 6 (was 5).
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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I feel the same way. Now they are very strong. :(

Lesha, is the Equilibrius website your favorite now?)):)


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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The strongest level 3 monster is undoubtedly the Vampire. Its only competitor is the Djinn, but in close combat with the Vampire, it doesn't stand a chance.
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And the Djinns don't even need to engage Vampires in close combat;). And Crusaders seem to have decent chances against Vampires (not sure).
Where do we go?
Where do we end up when we save the world?
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Funny. The most dangerous creature – the Naga – received the fewest votes :) I’ll add at least one vote for it.
Я в мечеть не за праведным словом пришёл.
Не стремясь приобщиться к основам пришёл.
В прошлый раз утащил я молитвенный коврик,
Он истерся до дыр, - я за новым пришёл.

© О. Хайям

In reply to oxygen_hl
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oxygen_hl;164630
Funny. The most dangerous creature – the Naga – received the fewest votes :) I'll add at least one :)
Strange, I didn't think that even after all the modernizations, the Nagas are that scary in Equilibris :) , although each settlement is scary in its own way ;) . Well, on the forum, they mostly discussed the Whirlwinds of War.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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I am, of course, only talking about Equi. Are tournaments still played in WoW?
Here's my reasoning. On the map, a third-level neutral creature can certainly cause trouble (genies, water elementals, cyclops, ifrits for a fighter, etc.), but in the final battle, a Naga is definitely more dangerous than all of the above. Nagas are feared more than fourth-level creatures. Because the "teleport, then double attack on an area with wait" tactic is very, very dangerous. Taking down a bunch of heroes with a single unit is only possible for Imps, and even then, they don't stand a chance in most setups, while Nagas can do it without any problems.
Я в мечеть не за праведным словом пришёл.
Не стремясь приобщиться к основам пришёл.
В прошлый раз утащил я молитвенный коврик,
Он истерся до дыр, - я за новым пришёл.

© О. Хайям

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