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Posts from Ranger - "Higher Vampire" [5th Campaign, 5th Mission]

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20 years ago
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So, two things prompted me to write this guide: first, the fact that I literally just finished it myself and am still full of emotions about it, and second—the realization of the developers' blatant and undisguised sympathy for Necromancers (but more on that later)...;) [/QUOTE]

Higher Vampire

Fifth Mission

Backstory: During Faedan's absence, the elves managed to lift the siege of Syris Talla and liberate most of the elven kingdom. But victory is still far off—the higher vampire Nicholas threatens Irollan from the southwest, and Faedan must defeat this powerful enemy.

Main Objectives:
  • Destroy the higher vampire Nicholas
    Faedan's main goal is to fulfill Tiera's will and save the world from the danger posed by Isabelle. But Nicholas stands in Faedan's way, threatening Irollan.
    Faedan must return Nicholas to the realm of the dead.
  • Faedan must survive
    While achieving the set goals, Faedan must survive to continue the work he has started.

Additional Objectives:
  • Show the artifacts to the prophet
    Now that all four dwarven artifacts have been found, it is time to visit the prophet again and add phoenixes to your army. They will help defeat Nicholas.
  • Find the ancient dwarven artifacts
    The territory controlled by the undead is shrouded in a veil of Eternal Night, which allows Nicholas to be reborn again and again. According to the seer, having phoenixes in the army can solve this problem. And he is ready to give them to Faedan if he completes his task—finding the ancient artifacts: King of Dwarves' greaves, King of Dwarves' helmet, King of Dwarves' shield, King of Dwarves' cuirass. The prophet believes that only a hero who has collected all these artifacts can possess creatures such as phoenixes.

Walkthrough: The goal of the mission is to finish off the unrestrained Mr. Nicholas (or just Kolya), who, without a proper license from the Ministry of Health and other agencies, has taken to committing vandalism in cemeteries, moreover by prior conspiracy with a group of persons of an unhealthy green color, which in itself is the height of sacrilege. You start on a peninsula in the northeast corner of the map, having at your disposal as many as 2(two) cities, granted out of generosity by your kind uncle-level designer (Kolya, by the way, has 6 cities). Many mines are scattered around the cities, which are quite easy to capture; this should be done immediately without wasting time on recruiting troops (this is very easy to do since the hero is quite strong, well... should be...). No one will attack you (and it would be good if they did!:( ). It is best to develop the cities as follows: initially build only troop dwellings and develop the fortress to achieve maximum army growth; give priority to shooters and druids—they are the core of your army (although you've probably realized this yourself by the time you reached this mission). Build upgraded structures only in the eastern city (transfer troops from the other city using a chain of heroes; this needs to be set up as soon as possible), because they can be summoned from there using magic (if you have developed the Life Magic skill, then this and many other problems are neutralized, but I didn't give my hero such an insignificant skill, in my opinion, so let's assume you don't have this possibility either:cool: ). The eastern city also has an archer hut—do not neglect the valuable opportunity to hire them!
Having gathered a sufficient army (at least a hundred archers and some other small fry), head to the very corner of the map—there is a portal to the southeastern peninsula. On this peninsula, there is one Necromancer city with the stunning name Apel-Sin (I wonder if in the English version it's called Or(e)-Anger?:rolleyes: ) and two heroes—Caspar and Rowenna (writing as it was for me, clear?). Rowenna gave me the first surprise in the form of (skull) 2.5K skeleton archers. Why a surprise? Because only in this mission does the enemy get a truly colossal army. After beating the evil lady with minimum losses among your own shooters (resurrect, resurrect and resurrect again, even at the expense of other troops—I hope light magic as a skill is present for your feeble Faedan?!), go eat Apel-Sin. Caspar sits there and doesn't want to share (we shared an orange: many of us, but he's alone... well-well, and for Vol... err-err Kolyan, of course—the peel heh-heh...), but that's not a problem... There is also an important landmark on the peninsula—the seer's hut, you could say the highlight of the program. It turns out that to subdue the rowdy Kolya, it's not enough to wag a finger at him and slightly poke his ribs with a sword. This sly vampire made a deal with the local Chubais and turned off the lights everywhere, so... err... well okay... The seer, an old rogue, offers to give you a huge army of phoenixes in exchange for a full set of King of Dwarves' armor, which supposedly will put all the same Chubaises in their place... uh-huh... You'll have to agree. The set consists of 4(four) items inlaid with the most exquisite... don't swear, I was paid for advertising!.. :D All this good stuff is underground in special bank cells under reliable guard. The portal to the dungeon is located to the north; that's where we go, there's nowhere else (don't forget to replenish your army from time to time, preferably before capturing the citrus city—clear why? After capture, a secondary hero can bring troops; don't waste your own time dashing back and forth: time is money!). Also, in the very corner sit 600 undead guarding the Ring of Life. At this stage, beating them is pointless—losses will be too great, I would say fatal. But later definitely visit for the ring, and you will have two of them, and therefore +4 hp for soldiers.
Forward, into the mountain king's caves! Underground, a whole network of tunnels and two Necromancer cities await you. Essentially, the dungeon is divided into two sectors connected in the middle by an isthmus where one of the cities is built. Dwarven armor lies in vaults, 2 pieces per sector. Beating the guards won't be much trouble (avoid losses and generally try to ALWAYS resurrect troops, even if only a couple of soldiers died!). You start in the northwest corner. Go down and clear the entire bottom sector and to the northeast, capturing the city on the way (I didn't have any decent guard there). Do not enter the portals. The portal on the west leads to the southeast corner of the map and vice versa; the northwest portal will send you straight into Nicholas's claws, but there is nothing to do there yet. Moving into the second sector of tunnels, I encountered the cutie Orson, who modestly clicked past my hero and climbed into the newly captured city. I had to storm it. Orson has a fairly decent army (3.5K skeleton archers plus others). Try to avoid losses among your shooters! Then clear the eastern sector and collect the remaining parts of the armor set. There is another city in the southwest corner—most likely without guards. Besides all this, there are squads of Shadow Dragons in the dungeon and elsewhere; killing them leads to another outpouring of words from the poet-Faedan (strange, it seems like a quest but it was never documented for me...:confused: ).
Having dealt with business underground, return to the seer. This scoundrel gives us a huge army of phoenixes, numbering 5 individuals (free up space for a squad). After this, unfortunately, he managed to disappear, taking the armor set with him. However, naive Faedan actually glowed with happiness... Damn it, played like a fool... Well nothing, it's a small world! :cool:
Well now, the moment has come to meet Uncle Kolya face to face! Gather all accumulated elven troops—there should be many by now—and forward, through the northeast underground portal to the rendezvous...
But first I will describe how events unfolded for me. Giving the miserable phoenixes to a hero who happened to be at hand, admiring the greatness of my army, I ran to visit Nicholas, expecting to tear him apart like Tuzik tears a hot water bottle. Coming out of the portal, I beheld a certain Vlad, whose face clearly asked for a brick (why does he have dyed hair?!). Justly reasoning that he would pose no problem to my power, casually spreading my fingers in the right way, I strolled up to him... So: 4.5K skeleton archers, 90 dragons, 240 archliches, 800 ghosts, 1K zombies, 300 higher vampires, 190 death knights, a level 27-29 hero with plenty of artifacts, army luck rating equals 5... It was an epochal battle... Skeletons and ghosts played the first violin. A successful volley from skeletons (and it was successful in 8 out of 10 cases) wiped out my troops at hurricane speed, and ghosts o-o-o... that's a separate story! When these creatures, ignoring the attack of 40 emerald dragons, SUCCESSFULLY respond, little remains of the dragons... And if this happens constantly... I wonder how many players ended up in the hospital with a nervous breakdown?! The developers have no pity for us at all... What is the probability of ghost dematerialization?! 50\50?! This is madness!!! Essentially, ghosts together with skeletons caused me more harm (ghosts mostly mental) than all other troops combined! Now it's clear why Necromancer troops of level 6-7 are so miserable; dragons are just some kind of weak... And what a story they have! The necromancers would be better off reviving dead Rakshasa sultans, there would be more use in that... :)
After this battle, I had about 600 archers, 200 druids, 120 ents and 10 dragons left, and even then, if I hadn't resurrected, there wouldn't have been any! It is worth noting the fact that the battle took place in an open field... A castle, probably, I wouldn't have been able to take... Assuming that these were probably the main forces, I plodded north and easily took a nearly unguarded castle. Seeing some commotion in the southwest region, I directed my steps there and finally caught Kolya in the castle. Ha! The only thing he had in common with Vlad's army was 4.5K skeletons; other troops were much fewer. But! This is a castle storm! First, your army luck decreases (as often!), second, walls... And Nicholas is very lucky and he has skeleton-s-s-s...
During the battle, I tried to block the archers with dragons and attacked the bony ones with my own shooters. Dragons, of course, were quickly beaten down, but I resurrected them, 5 at a time, which was just enough for one successful hit from skeletons and their lowliest henchmen like vampire lords, spectral dragons, death knights, etc. By the way, Kolya is no fool either; besides the general weakening of my troops, he perfectly silenced MY archers with a swarm of wasps, constantly slowing them down... But! Nicholas fell, drenched in fake blood and spewing curses... And then he rose again near Apel-Sin... Guess why? Correct! There were no phoenixes in my army! HA-HA-HA!!!
What to do? My troops are shattered, there are almost no fresh forces, Nicholas has a huge army and he is going to storm the city where, as luck would have it, a hero with phoenixes and a miserable bunch of soldiers sits... In short! I smartly saved before the final showdown and now I thirst for revenge! For about a week and a half, I transported those damn phoenixes from the city to Faedan, traded them for 800 dryads (ha-ha!) and... Kolya came out to meet me himself. Anticipating loud fame and an easy victory, I... oh no! I have no words to describe what I saw!!! 10K(ten... TEN!) skeleton archers, 1.5K zombies, 1K GHOSTS, 400 vampires naturally higher ones, 380 archliches, 300 heralds, 170 dragons... :eek: You know, the archers were enough for me... What are skeleton archers? It's not just a lack of fur and 3-4 kg of fresh meat but also the ability to easily wipe out any squad with one shot (160 developed unicorns with +4 hp, hero protection of 28 units and "stone skin" spell, for example). Don't forget about Nicholas, who is not only draped in powerful artifacts like a Christmas tree with toys, but is almost equivalent to a level 31 hero and possesses enormous luck. My death would have been quick, but painful. Draw your own conclusions...
I can only recommend keeping the hero with phoenixes nearby. It's quite possible to break the army of dead ones in parts, since Vlad mostly patrols near the portal and leads the main forces with him. The main thing is to catch him without sticking your head out prematurely, otherwise Nicholas might grab all the troops for himself... Phoenixes need to be revived at the end of the battle (I don't know if Kolya will calm down with dead phoenixes?). The problem with reviving is as follows: if someone dies on top of a squad, the squad can no longer be resurrected... And last thing, there is an opportunity to find the Tear of Ashan, but some obelisks are located in Nicholas's territory, so see for yourself...
Thank you for your attention!:D
18 years ago
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My friend, Nicholas, also had thousands of dragons. Moreover, Nicholas himself went down into the Dungeon. Maybe this only happens on Recruit difficulty?

When I was playing this mission, I immediately tried to clear the area around my castles as quickly as possible and build up the castles themselves. I only built upgraded dwellings in the eastern castle to save resources. A support hero (I almost wrote "caravans") delivered troops from the western castle to upgrade the units.

As soon as I saw a Necromancer in the tavern, I immediately bought him. Then, support heroes delivered troops to him from all the Necromancer castles.

When I collected the necessary artifacts, I took them to the prophet and received Phoenixes. I left them in the castle so that the mission wouldn't end too quickly.

Nicholas didn't go into the Dungeon. Perhaps this was because a Necromancer with a huge army was nearby, just in case, near Faidan. When they surfaced into Nicholas's territory, the Necromancer had over 180 dragons. Faidan also had a considerable army from two castles. All the enemies immediately hid in their castles.

I only upgraded Chaos magic for Faidan. In this mission, a rain of charged Magic Damage or a volley of three spells worked very well against the three sworn enemies. However, before the final battle with the Overlord, there was nowhere to designate sworn enemies.
In reply to Boris K
18 years ago
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Ha, that's fine... I have an army of 800 archers, 300 druids, 100 dragons, and 250 ents, and so on. The only problem is that Nicholas himself started chasing me, and it would be okay, I could handle his army of 400 liches and 250 death messengers, if it weren't for 21,000 archers and 9 (!!!) thousand dragons! It's a disaster, what a nightmare! Why is he chasing me...? This mission ended for me))) in my upper castle, when I was running away across the entire map, and he still attacked me in my own castle... Hmm... I'll start mages instead, and skip this mission... In general, I have a feeling that it's some kind of glitch - his entire army is only slightly larger than mine, but where did thousands of dragons come from...? Something's not right! It's impossible to play like this. My nerves can't take it!
18 years ago
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koropet, this isn't a bug, but rather a design choice by the developers. At some point, Nicholas starts gaining hundreds of dragons every day. However, I don't know what needs to be done to trigger this.
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18 years ago
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They took too long to build up. The outpost should be broken through in the second week. On the Icewind map, you need to take the first Necromancer castle and immediately rush to the Dungeon to get reinforcements and move forward. Nicholas will appear with a weak army, which can be easily defeated. After that, he will respawn with a medium-sized army, so it's important not to give him a break.
Мертвые сраму не имут (с)

"Альянс Полумертвых"
In reply to Не герой
18 years ago
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Okay, I've replayed it five times now... Here are the scenarios: the first time, I really waited a long time, built up my army, and the game glitched with thousands of dragons – it didn't work. The second time, I did it very quickly, literally in the third or fourth week, with a half-destroyed army (after conquering a Castle, only a small part of the army remained, as the opponent still outnumbered me). I went down to the Dungeon, spent about a month just gathering some kind of army, came back to the surface, and Nikolai, with an army three times larger than mine, caught up with me – it didn't work. The third time, I built up my army for a little longer, but still spent much less time than the first time. I rushed into the Dungeon to collect these damn artifacts, and pay attention! Are you ready? Vlad, with a crazy desire to... well, I don't know what he wanted to do to me, chases after me with an awesome army that my army can't even compare to. While I'm running away from him in the Dungeon, a couple of weeks pass, and, lo and behold! I manage to outsmart him, I collect the artifacts, take the Phoenixes, and no one else dares to go into the Dungeon! I, happy, spend a couple of weeks clearing him out, gather a decent army by that time, and drag along another hero with the entire undead army from three Castles. We come out to the surface, and right away, on the next turn, Vlad, that jerk..., and Nikolai, from different sides, fly towards me and... they both stop exactly one step away from me. I fly to the nearest Castle captured by my second hero, and on the next turn, Vlad attacks me first. His army consists of 15,000 skeletons... the rest, I think, doesn't matter anymore. The battle is very short, and I'm starting the fourth attempt, rushing south on the second week, just attacking a simple hero with an army of a couple of hundred skeletons, and you can guess what my hero has grown to in two weeks. So, I started the fifth time. And what should I do? How should I even start? I... I don't even have the energy to be angry... this level has exhausted me so much. I used to breeze through everything, it was so easy, but this one... Hmm...
In reply to koropet
18 years ago
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I made it! So, in the first week, I attacked the Orange (using the initial forces given, constantly resurrecting the small army, and bypassing the outpost). In the second or third week (after accumulating a bit more of an army), I went to the Dungeon and captured both Castles within a week. Now, the most important thing: by this time, a level 25 Necromancer appeared in the tavern! And I spent a couple of months building up my army and didn't even go upstairs... Now, the most interesting part: by the time I went upstairs, about three or four months had passed, but no more! During this time, all the neutral troops in the Dungeon (the turquoise player didn't manage to clear the Dungeon in the two weeks he had, and I didn't touch any of these troops) grew to several hundred each... So, with my Necromancer and a normal Necromancer army, I went through all these troops, spending a couple of weeks on it (thus getting about 4500 Skeleton Archers) and, with the forces of two strong heroes, I went to the surface, immediately captured the Castle where Vlad was with about 3000 skeletons, and then captured the upper Castle (I had to save and restart a couple of times because Nicholas attacked me with an army equal to mine, but his phantoms...), but I soon managed to drive him to the lower Castle, where he stayed without leaving (because my Faydeen was waiting for him right outside the castle walls)... Then he just got tired, he came out, I attacked... :smile13: I won, and that's it... I had Phoenixes, and I only killed one unit of Dragons... Now I feel much better, he was starting to haunt my dreams))))
In reply to koropet
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18 years ago
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People are suffering here.:eek: And I didn't even buy a Necropolis army; I spent all my money on my own, the Elven one. I recently replayed that mission. The decisive battle took place when I had 64 Emeralds, 690 Archers, about a hundred Ents – and so on... I fought Vlad, who had around 200 Dragons, 10 Skeletal Archers, and a little over 300 Liches – the rest were mostly just hanging around under the castle walls, where I retreated before the battle, so I don't remember their exact numbers anymore. It was tough, of course, but I also had a 32nd-level Faidaen, and that means something! After the battle, I had about 200 Archers left; the rest were either completely wiped out, or the unit had fewer than 50 units remaining. However, the blue army had even fewer left; Nicholas was already running around with a symbolic force (running away from me, of course), and I received reinforcements from secondary characters.:smile20:
In reply to Слоныш
18 years ago
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Guys, what’s the best way to level up a hero so they can learn the “Resurrection” skill?
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18 years ago
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To prevent Nicholas from having so many dragons, you need to destroy their nests. After that, the map will become much easier, and you can attack Nicholas – he won't resurrect. Here, you can either attack him with phoenixes or destroy the nests. I've never managed to defeat him with phoenixes. The same Seer shows the location of the nests. The last time I played, I did it this way: I destroyed all the nests in the Dungeon, then used a portal to reach Nicholas. There were two more nests there, and I figured out how to get to them without running into him or one of his helpers. I exited the portal, and there was Nicholas, but his army only consisted of 7 Elven Archers. At that moment, I didn't have any phoenixes. I was "smart" and, remembering my previous playthroughs, didn't change the artifacts for phoenixes. But at least I took all the artifacts from Nicholas – every cloud has a silver lining. Knowing that he would resurrect on his next turn, I continued to destroy the nests. Nicholas resurrected with a grand army: 15,000 skeletons, archers, and other troops – a considerable number. However, he had almost no dragons, and he rushed towards me. I ran away from him, capturing all his castles, and then I started leading him around in circles, buying a hero in the castle closest to him, and he would chase after him. I converted all my troops into undead, simply gathered a huge army, and easily defeated him. My army was enormous, with over 1,000 dragons, and I leveled up Faydaen to level 35
In reply to Lexxus
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18 years ago
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Lexxus;154075
Guys, how do I level up a hero so that they can use "Resurrection"?
Buddy, what's wrong with you?:eek: Resurrection is a 5th-level spell from the School of Light Magic, so to cast Resurrection, you need to have Light Magic leveled up to Expert.
Good luck!:smile02:
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18 years ago
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I'm playing on version 1.6 (Veteran difficulty). I used auto-battle for all encounters with enemies, except for the first Necromancer, to minimize losses. After that, they kept running away from me.
Каждый может быть героем ...
18 years ago
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How can I meet Nicholas? Is there some kind of portal or other way to do it? I've gathered an army and taken everything I could, but no one is attacking, and I can't get to the left side of the map. Thanks in advance.
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18 years ago
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You need to go through the Dungeon; there will be a portal guarded by Twilight Dragons.
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"Альянс Полумертвых"
In reply to Не герой
18 years ago
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Not a hero;154545
You need to go through the Dungeon; there will be a portal guarded by Twilight Dragons.
And it's better not to delay.

In the Dungeon, it's best to quickly capture 2 Necropolis Castles and find artifacts for the Prophet. The Prophet will give you 5 Phoenixes for the artifacts. You can use them to attack Nicholas (they should survive), or you can give them to a supporting hero. In the latter case, you need to defeat the scripted dragons as quickly as possible. Otherwise, Nicholas will have legions of dragons.
18 years ago
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I defeated everyone in the Dungeon and took all the artifacts, but nothing else happens, and I also have Phoenixes.

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