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Posts from Reports on online games and their confirmations (Winter 2008 season).
Dubrovin Pavel (Blue,Rampart,Ivor) def loi (Red,Castle,Valeska) 2sm4d3, 2.2.3. ......................... Thanks for the game!
Confirmed. I was slightly behind in development the whole time, and even threw once on a maximum conserve due to my own stupidity. That's how Valya kept running without any one-shotters. :) And I took too little meat into the maximum Dragon Utopia; I didn't make it in time — the opponent was already at the gates. Once again, Pasha arrived just in time (for himself). Thanks to my opponent for the game!
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
We played according to the standard portal rules, with the exception of the random castle selection. That is, the castles were chosen randomly when creating the game.
On 1-4-3, Gunnar rolled a 70+ defense on the Guardian and went into the swamp to visit another can and then rush to the castle and upgrade archangels.
But Alagar didn't let him do that and attacked on 1-4-4.
Alagar's cloak of speed gave him the first move and overall slowed down the game. But Alagar lost because he had no ranged attack, no attack, and lower stats. 78 elves inflicted little damage on the archers, and the archers and monks inflicted good damage (very similar to my previous game with loi, where Marius and his archers had no ranged attack).
Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up, Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil; Rejoiceth not in iniquity, but rejoiceth in the truth; Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
It happened! I never even dreamed of winning against Vitalik in this game, since I only started playing from week 3. There was one Griffin Conservatory with 3-4 angels, an elf external dwelling, 2 dwarf external dwellings, pegasi and horses, which I found on week 3 and took immediately. I only took the elves on week 1, and didn't have enough money for the rest. The slow roads really annoyed me. Anyway, I was planning to beat the GO and go on the attack, when suddenly Gunnar breaks through himself and goes the other way towards the swamp, while I was standing at the starting line. I attacked and was stunned by the number of angels. I was hoping for the speed buff and the way Vitalya positioned himself on Tactics near the elves :D, but then I still checked who had the first speed and retreated away from them. I couldn't do anything against 9 angels, 130 archers, and 30+ zealots. Thanks for the game!
invisible (red, Castle, Valeska, Gunnison) def Dekontaminator (blue, Fortress, Tank, Tank) 236 2sm4d(3) An interesting, long game both in game time and real time (about 10 hours). We started without restarts, had decent money, two Griffin Conservatories with 3-4 angels each, a Dragon Utopia two days' travel from the castle, 2 hives. In the first three days I already had 7 heroes, broke through to a secondary Conflux, broke into the Treasury (which later turned out to be a lifesaver), but there was a block at the entrance, so I went further. I got into another Treasury, there were 4 hives (though one behind a hoard of wyverns guarding a Book of Water, and another behind phoenixes), a library, a +3 shield, and a mercenary camp. On day 122, I bought 2 firebirds from the camp and started shaking trees. 20 ducks dropped, Valeska got Tactics as her third skill, so I decided to try leveling Gunnison to get Defense for the Dragon Utopia after all. But he immediately got Wisdom :). I grieved a bit, then decided to keep leveling Gunni — the ballista still helped a lot. I planned to take 2 Conservatories on month 3, then the Dragon Utopia. On day 131 I took the first — maximum, I had no spell book. I lost some shooters and a couple of wyverns. The second one on the third month, I didn't make it to the Dragon Utopia on the third day, but I wasn't upset, because the angels were freely recruited even without it. On day 142 I took a level-2 Dragon Utopia, they killed, the bastards, 1 angel, but gave a sword +5 to all stats, a cap +4/+4 Knowledge/Spell Power. Day 144 — I break 23 grizzly bears and take Tazar's empty castle, capture the enemy's secondary Tower, which had 4 levels of the mage guild built plus a library, and I only noticed this a week later :) . Tankosaurus was nowhere to be found, a week passed — he wasn't there. During this time I took another couple of hives, a shield, learned Dispel Magic to Expert Earth in the tower, and waited patiently, controlling all 4 castles with chains. The second week passed, I deprived him of two growths, and he didn't surrender — for a reason, I thought. And then he appeared in all his glory — the incomparable Tankosaurus, who could already run, jump, crawl, and fly; in short, he took his castle back from me, killed his own 2 growths, and I teleported to my castle and took a stand at the starting line. But Tazar didn't even think about attacking; he was frolicking, jumping, teleporting — in short, complete chaos, I thought, since it was already 3 AM and I'd be chasing him until morning. I suggested we make a final stand, but he just laughed in response. :mad: It's worth noting that during the game there was one clash of the main heroes, but about two dozen fights between our secondary heroes, who fought each other on different fronts for the secondary towns, and Valeska with archers and Gelar with sharpshooters helped me a lot in this; Gelar really didn't like Ciele. They kept sending each other to the tavern in turn, shooting it out with their archers :) Anyway, I thought and thought, bought out the growth and went into that passage I didn't go into on the first week because of the block. I left a few troops to guard the castle, next to which Ciele was standing with flies. With difficulty I sent her to the tavern, which, in fact, saved me, because it gave me two days of respite. I trudged into the Treasury (they never gave me Logistics until the end of the game, but I had Expert Scouting :) ). When I entered the Treasury, which had a Pandora's Box for the entire 4th level right there, and a Dragon Utopia a day's walk away, I realized what a slowpoke I was. I was wandering God knows where when there was so much good stuff here. I stood not far from the Dragon Utopia, when I saw Tazar not far from my castle with his entire army. The next turn I take the level-3 Dragon Utopia. It gave a shield +4 to all skills, a red orb, and something else. I portal home. Tazar didn't expect to see me and DDs away from me. I couldn't build archangels due to a lack of resources. I immediately bought 4 peasants (Tazar killed half of them together with Ciele), and they quickly went to the Treasury to collect resources. But then Tazar couldn't stand it and attacked my castle: Finale: Tazar 17-19-11-10(67) level 23, Expert Earth, Water, Air, Armorer, Ballistics, Golden Bow, 11 angels, 49 wyvern monarchs, 47 greater basilisks, 18 mighty gorgons, 14 scorpicores, 31 greater flies, 85 greater lizards. Gunnison 24-21-22-18(180) level 18 :smile43: Expert Earth, Air, Offense, Artillery, 15 angels, 2 firebirds, 99 griffins, 36 zealots, 42 crusaders, 37 wyvern monarchs, 22 horses. My first turn: Dispel Magic on the angels, and my opponent made a mistake and cast Mass Weakness, which cost him the victory. I used the angels with wait to hit the scorpicores; the 2 survivors paralyzed my angels :mad:; Tazik's wyverns hit my griffins, and not only killed half of them but also poisoned them. Oh, I got so angry that I cast Armageddon, which made Tazar's eyes pop out. In the second round, Tazar cast Dispel Magic on his wyverns, but there were few of them left and I finished them off manually, while the rest died under Armageddon in the third round. Thanks for the interesting game!
Dubrovin Pavel (Blue, Rampart, Ivor) def loi (Red, Castle, Valeska) 2sm4d3, 1.4.6.
On the first map, he started with Knights without any upgrades, painted the Pegasus lair, and broke through to 1.1.6, reaching the secondary tower. The path to it was guarded by about 100 Mummies (+3 swordsmen guarding).
On the second map, he took the Rider's Gloves, the Cloak +5 to magic power for 50-99 Air Elementals, which also blocked the path to the second secondary (Inferno), and took a shield +3.
On the third map, he captured the Unicorn lair with 15 Black Knights, which also guarded a level 3 magic artifact, and in the main castle, he built Green Dragons.
On the fourth map, he broke through the Guard of Order consisting of about 50 Black Knights and, on 1.4.6, attacked, gathering his entire army, against Valeska in the Castle.
Valeska put up a strong resistance, but by the end of the battle, either my Trees or Valery's Champions were stuck. In the end, I had more troops.
Thank you to my opponent for the game!
It was a long game, mostly played at night until 6 AM :). I made a lot of small mistakes in the form of unjustified losses. But the respawn was decent - external dwellings of troglodytes and minotaurs. On the very first day, a secondary Rampart (via a teleporter). On the territory adjacent to Rampart, 2 Dragon Utopias, which I cleared in the 1st week of the 2nd month. Didn't expect Valya to spike so sharply in skills; after the game I checked, was almost shocked - 7 Dragon Utopias standing in a row on the hills :eek: , 4 of which Valya had visited. Gunnar: level 23, 19 24 21 17, tomes of earth and fire, orbs of earth and fire, golden bow, expert archery, expert air, expert fire, expert ballistics. 33 medusae, 24 wyverns, 18 scorpicores, 50 Evil Eyes, 44 minotaurs, 92 harpies, 50 grand elves. Valeska: level 19, 36 20 19 18, expert air, expert archery, expert armor, advanced offense, 15% resistance from boots, pendant of courage. 24 grand elves, 22 griffins, 4 archangels, 18 champions, 3 archangels, 29 wyverns, 30 zealots. In the middle of the 6th week, I break through the GO and take the enemy's castle (defended by roughly 50 crusaders, 40 arbalesters, 120 halberdiers + some miscellaneous). At this time, Valya returns from the Dragon Utopias; I deliberately do not garrison the castle to have a retreat path, my army's attack power was not particularly impressive. 127 - I attack Valya in the castle. It's already the sixth hour :eek: and I want to finish quickly, but on top of that the opponent, as if on purpose, thinks for 3 minutes about where to fly with the archangel :mad: . I choose between berserker and meteor shower, cast meteor shower on the ballista's turn on the stack in the middle - 4 archangels, 18 champions, 3 archangels. 4 archangels resist the magic and resurrect two from the other stack and get an extra turn from morale. Then Valya casts mass haste and attacks with everything, the champions attack with luck :mad: . Gunnar in melee is a joke compared to Valeska, all shooters are blocked, so the only chance is an explosion for 2500. On round 2 I execute an explosion on 29 wyverns, on round 3 the 4 archangels resist and I retreat. I resurrect Gunnar, pick up 3 black dragons. On day 131 Valeska comes to me in the dungeon. I pick up 2 more black dragons, split them one each and attack. Lucky Valeska kills two black dragons with six archangels. On the black dragon's turn, Armageddon unexpectedly happens :D Only 5 crusaders survive, frustrated Valeska doesn't want to retreat (it seemed like she was going to, but Valeriy apparently had problems - couldn't retreat, although I had no shackles), the opponent surrenders. Thanks for an interesting game!
Added after 42 minutes DarkMind (red, Dungeon, Gunnar) def StickyFingaz (blue, Castle, Valeska), 2sm4d3, 122. On day 121 I come out of the dungeon, having broken through many dogs and many nomads, and take a secondary town. In my native dungeon there are external dwellings of medusae, minotaurs, and manticores:) . On day 122 I receive news of the opponent's surrender. Thanks for the game!
DarkMind (blue, dungeon, Gunnar, Gunnar) def Loi (red, Castle, Valeska, Valeska), 2sm4d3, 231 Confirmed. I truly enjoyed the game, even though I lost by making a couple of obvious (for an experienced player) mistakes. I was impressed by the Armageddon; it's a pity it was used against me, but it was great regardless. Seeing that 5 crosses had actually survived by my turn, I really hoped to continue the fight, as there were still unlooted hives, pandoras, and two Dragon Utopia in the same turn (speed boots, DD, flight) and nearly a hundred pieces of money :) left in reserve :). To my annoyance, the buttons to retreat and buy off were blocked; we didn't understand why after the game (as it turned out, there were no shackles). In any case, thanks to the opponent for an interesting game and the experience, especially Armageddon — now I will hardly forget to put on the Sphere of Forbidding in such a situation when having an advantage in troops and military stats. :)
Added after 44 minutes Dubrovin Pavel;148401
Dubrovin Pavel (Blue, Rampart, Ivor) def loi (Red, Castle, Valeska) 2sm4d3, 1.4.6.
On the first — Horses with nothing, painted the external dwelling of Pegasi, broke through to 1.1.6. to the secondary Tower, the path to which was guarded by about 100 Mummies (they also guarded a +3 sword). On the second — took Rider's Gloves, Cloak +5 to spell power for 50-99 Air Elementals, who also blocked the way to the second secondary (Inferno), and took a +3 shield. On the third — cleared the external dwelling of Unicorns with 15 Black Knights, who also guarded a level 3 magic pandora; built Green Dragons in the Main town. On the fourth, broke through ГО in the form of about 50 Black Knights, and at 1.4.6. attacked Valeska in the Castle, having gathered all my own troop. Valeska resisted stubbornly, but by the end of the battle, either my Trees or Valera's Champions froze. In the outcome, I had more warriors left.
Thanks to the opponent for the game!
Confirmed. A very agonizing game in terms of development. Miserable archers, both roads were blocked by hordes of unpleasant shooting types of the third-fourth level, it seems — so I just rotted during the first week in my desert corner, the wood was behind monsters. And as a result of the restarts I chose, I got what I got. :) Thanks to Pasha for the game; pity I couldn't help make it an interesting match.
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
МЫТ@РЬ
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Mythar (blue, Rampart, Kir, Kir) def Bunker (Inferno, "coin mine" - I don't remember) 2sm4d(3)
Played 200%, 1 minute.
Played approximately 233, and as it turned out, we were 2 turns away from each other.
The location was great, with bonuses for: centaurs, dwarves, pegasuses, and wood!
In the 1st week, I had a castle with high elves, and in the 2nd week, besides horses, I started to play poorly... I went back and forth... in the end, I didn't even build dragons.
But the opponent came out at the right time and captured my almost empty castle. I retaliated and captured his :D
And I ambushed him twice when he was passing by))) In the end, he surrendered.
Thanks for the game.
Vigo
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Vigo (blue, Rampart, Kirr) def Loi (red, Castle, Valeska) 2SM4D(3) 143
A decent respawn point, but the path to the sawmill is blocked by a Hive guard, with about 15 larvae... However, a hidden stash of Draconians and Consorts added some interest, so I didn't take a rest. On the third day, I easily captured the secondary Castle and gathered some logs there. But, as always, bad luck... No Draconian stones. I didn't manage to place any Knights on the first one. On the third day, I encounter an enemy Roach on the secondary Barbarian respawn point and realize that I need to act. I run towards the path through the wilderness, passing on as many troops as I can. I see a scouted Consort on the enemy territory, so I think I'll take a look, and it hasn't been captured yet, excellent! 3 Angels in my inventory. The next day, I attack the enemy Castle, Valeska is defending it, and the enemy fought bravely! But she couldn't hold Kirr with his Angels, Draconians, War Horses, and Elves, and she fell valiantly on the walls of her native Castle.
Thank you for the game!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!! Но!... Слушай всех, прислушивайся к немногим, решай сам...
Week 1: low funds, minors with Stronghold. Necromancer secondary dwelling taken in the underground, own secondary dwelling scouted, one conserve and Dragon Utopia on respawn. Week 2: conserve taken - 1 angel, growth bought up, Shakti goes to farm gold at own secondary respawn. By the end of the week, third castle is taken; level 9 Shakti with expert earth and a slow scroll toys with the stomp-units. Week 3: descend into treasury, same external dwelling for scorpicorns taken, club +5, magic breastplate +5, Dragon Utopia scouted. In the dungeons - summoning portal. Week 4: buy up growth, take Dragon Utopia. Two books - air and fire, shield +4/+4 golden bow. Buy out at home, take second Dragon Utopia near castle - gladius +12 and captain's hat. Perform DD along the path to the opponent via ГО (there was a debatable question whether this is allowed? in my opinion, it is) and besiege the castle.
Week 1: low funds, minors with Stronghold. Necromancer secondary dwelling in the underground taken, own secondary same, one conserve and Dragon Utopia on respawn scouted. Week 2: conserve taken - 1 angel, growth bought up, Shakti goes to farm gold at own secondary respawn. By the end of the week, third castle is taken; level 9 Shakti with expert earth and a slow scroll toys with the stompers. Week 3: descending into treasury, same-side external dwelling for scorpicors taken, club +5, magic breastplate +5, Dragon Utopia scouted. In the dungeons - summoning portal. Week 4: buying up growth, taking the Dragon Utopia. Two books - air and fire, shield +4/+4 golden bow. Buy back at home, take second Dragon Utopia near castle - gladius +12 and captain's hat. We do a DD along the path to the opponent via ГО (there was a debatable question: is it possible? in my opinion, yes) and besiege the castle.
Thanks for the game!
That was something! I didn't expect you could jump over ГО like that; I was just running around wanting to take the Dragon Utopia but never did.
Got a normal respawn, but the path to the sawmill is blocked by a hive guard, liches, about 15 of them, at least... But the revealed external dwelling of dragons and the Griffin Conservatory added interest, so I didn't take a restart. On the third day I easily took a secondary Castle, where I got some wood. But again, Murphy's law.... Not a single pile of dragon crystals (I didn't pick up the horses on the first one. On the third, I encounter an enemy cockroach on a secondary Barbarian respawn and realize I need to act. I run to the passage off-road, passing whatever troops I can along the chain. I see a scouted Griffin Conservatory on enemy territory, I think let me peek, and it's not taken, excellent! 3 angels into the pocket. The next day I attack the enemy castle, Valka is holding the defense there, the enemy fought honorably and bravely! But she couldn't hold back Kyrya with angels, dragons, war horses, and elves, and fell honorably on the walls of her native castle. Thanks for the game!
I confirm. I made a mistake by not restarting. I never found the sawmill on my side within three days. After breaking through with blood to a secondary - swamp, I didn't find a sawmill there either. Seeing Kyrya, how he clears his respawn (takes the Griffin Conservatory), I broke a passage to an adjacent respawn and sent two scouts there, spotting a corner of the coveted sawmill. But unfortunately, Kyrya immediately rushed there (so the lamp was on for the opponent too, after all), and he moves fast :). In the subsequent FB, there was no equal fight. Thanks for the game!
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
invisible (red, Castle, Valeska, Gurnisson) vs Decontaminator (blue, Fortress, Tank, Tank) 236 2sm4d(3) Interesting, long game both in game time and real time (about 10 hours). Started without restarts, decent money, two Griffin Conservatories with 3-4 angels each, a Dragon Utopia two days' march from the castle, 2 Hives. In the first three days already 7 heroes, broke through to a secondary Conflux, broke into a Treasury (which turned out to be a lifesaver later), but there was a block at the entrance, so I moved on. Got into another Treasury, there were 4 Hives (well, one behind a pack of Wyverns guarding a Water book, and the other behind Phoenixes), a Library, a Shield +3, and a Mercenary Camp. On 122, I buy 2 Fire Birds at the camp and start shaking trees. 20 ducks dropped, Valeska got Tactics as a third skill, so I decided to try leveling Gurnisson to eventually get Defense for the Dragon Utopia. But he got Wisdom right away :). I grieved a bit, then decided to keep leveling Gurni — Ballista was still very helpful. Plan to take 2 Griffin Conservatories on month 3, then the Dragon Utopia. On 131, I take the first one — max stats, I have no book. Lost a few shooters and a couple of Wyverns. Second triple, don't make it to the Dragon Utopia on the third, but I'm not upset, because the angels deployed freely without it. On 142, I take a Dragon Utopia — level 2, they killed one angel, the bastards, but gave a Sword +5 to all, a Cap +4/+4 Knowledge/Spell Power. 144 — break 23 White Bears and take Tazar's empty castle, capture the opponent's secondary Tower, which has Level 4 of the Mage Guild built + Library, and I only noticed it a week later :). Tankasaurus still nowhere to be found, a week passed — he's not there. In the meantime, I grabbed a couple more Hives, a Shield, learned Anti-Magic in the Tower with Expert Earth, and patiently wait, controlling all 4 castles with chains. The second week passed, I denied him two growths, but he didn't surrender — not without reason, I thought. And then he appeared in full glory — the incomparable Tankasaurus, who already knows how to run, jump, crawl, and fly; in short, he took his castle back from me, killed his own two growths, and I Town Portal'd to my castle and started boosting. But Tazar doesn't even think of attacking; he's frolicking, jumping, teleporting all over the place; in short, complete chaos, I thought, since it's already 3 AM and I'll be chasing him until morning. I suggested a final showdown, and he just laughed in response. :mad: It's worth noting that during the game there was one clash of main heroes, but about two dozen fights between our secondary heroes who fought each other on various fronts for secondary towns, and Valeska with Archers and Gelar with Sharpshooters helped me a lot with that — Gelar really hated Ciele. They sent each other to the tavern in turn, shooting it out with ranged units :) In short, I thought it over, bought the growth, and went to that passage I didn't take in the first week because of the block. Left a few troops to guard the castle, next to which Ciele was standing on Flies. With difficulty, I sent her to the tavern, which actually saved me, since it gave me two days of respite. I trudged to the Treasury (I never got Logistics until the end of the game, but I did have Expert Scouting :) ). When I entered the Treasury, which immediately had a Pandora's Box for all of level 4, and a Dragon Utopia a day's march away, I realized how slow I was. Was wandering who knows where when there's so much good stuff here. Set up near the Dragon Utopia, and I see Tazar near my castle with his whole army. Next turn, I take the Dragon Utopia — level 3. Gave a Shield +4 to all skills, a Red Orb, and something else. I portal home. Tazar didn't expect to see me and DDs away from me. I can't build Archangels due to lack of resources. I immediately buy 4 peons (Tazar killed half along with Ciele), and they quickly gather resources in the Treasury. But then Tazar can't take it and attacks my castle: Final: Tazar 17-19-11-10(67) level 23, Expert Earth, Water, Air, Defense, Ballistics, Golden Bow, 11 Angels, 49 Wyvern Monarchs, 47 Greater Basilisks, 18 Mighty Gorgons, 14 Scorpicores, 31 Greater Flies, 85 Greater Lizards. Gurnisson 24-21-22-18(180) level 18 :smile43: Expert Earth, Air, Offense, Artillery, 15 Angels, 2 Fire Birds, 99 Griffins, 36 Fanatics, 42 Crusaders, 37 Wyvern Monarchs, 22 Horses. My first turn: Anti-Magic on the angels, and the opponent made a mistake by casting Mass Curse, which cost him the game. I used my angels, with Wait, to hit the Scorpicores, the 2 survivors paralyzed my angels :mad:, Tazar's Wyverns hit my Griffins, not only killing half but also poisoning them. Oh, I got so angry I cast Armageddon, making Tazar's eyes pop out. In the second round, Tazar cast Anti-Magic on his Wyverns, but there were few left, and I finished them off manually, while the rest died under Armageddon in the third round. Thanks for the interesting game!
A very interesting game! On the first turn, using the overview, I saw that the respawn was poor and small, and the ore mine was not even visible. Lizardmen not built. One road to snow, another to the Griffin Conservatory. But I decided I'd only restart if there were unbreakable blocks. It was encouraging that the passage to the neighboring snow respawn and the passage on my own respawn to unexplored areas (where the ore mine and possible resources were assumed) were guarded by 50-99 Zombies each. On week 1, I built the +1000 house and in the secondary, Basilisks and Wyverns in the Citadel; due to lack of money and mercury, I didn't build Cows. Took an external dwelling of Basilisks. Got excellent skills (Logistics, Earth, Pathfinding, Wisdom, Air), revealed the Air book at the Treasury. When the opponent broke through to the Griffin Conservatory, the castle only had a weekly growth, and there was no chain for transferring troops home. I evacuated everything I could from the city. Tank got splashed to a secondary, hoping to build a Town Portal. Didn't get Town Portal, splashed to another secondary (it was 3-4 days from the lost capital), got troops and went to the Treasury. After clearing it (Boots of Speed, Golden Bow, Air book, etc.), I regained my castles and marched for a long time toward the opponent's capital, saw Gurnisson there, and turned back. Built level 5 in the Tower, brought Scorpicores over, started building a Guild in the Dungeon (wasting time, as it turned out), and couldn't resist attacking the Castle with Gurnisson. Tank was burned))). After the game, I replayed the final fight with myself — Tank had no chance. The saves showed a beautiful game by Invisible, where he consistently squeezed maximum results from minimal opportunities, and ultimately deservedly won a tough struggle. Thanks for the game and the experience.
С уважением, Деконтаминатор. Hello from ancient novice! ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
DarkMind
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DarkMind (red, Stronghold, Kreg Heck) def Loi (blue, Castle, Valeska) 2sm4d3, 241 They didn't provide the map for a long time, so Kreg Heck spent the entire first month playing it safe and avoiding everyone, fearing losses, and there wasn't much worth fighting for. 2 secondaries — Tower and Inferno in the Dungeon. And only at 147 — my own home town, which I scouted late. Between the Strongholds is a Dragon Utopia in a narrow passage, into which I walked as a noob with Kreg at level 9 :eek: at 214 (I posted what was in the utopia at the end of the post... I cried:( ). After that, I go to the same-level underground, taking the Sword of Justice and Shield of Lion's Glory for 60 champions and 25 devils. By this time, I have speed boots (which I found in a skeleton:D ), expert logistics, and expert pathfinder. Leaving the goblins and wolves at home (since they were being wiped out at a terrible rate), I set off on an expedition into the vast desert in the northwest of the map. At 227 Valeska flies over the mountains and takes my main castle; I manage to evacuate the goblins and wolves. For the first half of the 7th week, Valeska hangs around near my former castle, and in the second half, she takes a secondary as well. By 241 Kreg Heck returns from his expedition, during which he reconsidered his views on life and decided to start killing everyone:cool: , and also learned all fifth-level spells using Pandora (otherwise I would have limped home for another week). Valeska meets Kreg in my starting town. Heroes at FF: Kreg Heck level 23, 33 24 30 25. horde: 66 orcs, 63 wyverns, 44 birds, 79 ogres, 12 bears, 124 goblins, 65 wolves. Valeska level 18, 20 19 8 13. army: 15 archangels, 63 fanatics, 2 bears, 101 griffins, 153 archers, 28 champions, 45 halberdiers. The gates were breached immediately; the archangels were neutralized by an explosion (in 2 rounds). In the first round, 4 bears were shot down (the archers got a morale boost) while I waited with everyone. At the end of the first and second rounds, the horde slaughtered about 80% of the army with almost no losses (except for goblins), helped by a serious speed advantage (+2 cloak and +1 home territory). Then the opponent wanted to surrender, but for some reason couldn't (probably a glitch). Naturally, we didn't stop there; after the battle, I received congratulations on the victory:) Thanks for the game!
Confirmed. There's a lot to learn (when to equip the right artifacts, when to avoid a battle, and how to accurately estimate the distance to the opponent), and I'm working on it. Thank you for the game.
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
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