P.S.: There might be a continuation...
P.P.S.: Please post your war (game) tactics here... :D
P.P.P.S.: I will add more tactics later...
Added 1 minute ago
Maybe I'll make a poll later "which tactic is better" (by authors)... :)
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P.S.: Please also share tactics for conducting war (the game) here...
In what situations? Why? In combination with which heroes? Against whom should they be used? Where is the justification? For now, there are just a couple of meaningless phrases here.
If the author doesn't correct their first post by replacing it with an expanded discussion that answers the question in the topic title, then the topic will be deleted. Examples must be from gameplay against another player; killing AI on easy difficulty is not welcome here.
P.S.
Then why is this topic needed Guide to playing as the League of Shadows??
It's not worth creating duplicates and topics whose titles make sense, but the content of the topic itself does NOT.
In my opinion, upgraded lizard riders are the "best addition to any dish," meaning they enhance melee-attack units. They bite! :cool:
The only problem is that you don't always manage to position them so well. They are so agile; they always go first – and run away from the main group...:o
Sorgall doesn't add attack and defense to riders; it only increases the damage from the bite. Erin's ability doesn't affect regular attacks; it only affects spells, and the chance of it triggering should be the same for all spells.
Sorgal is, in my opinion, the most useless hero in Dungeon... Eryuna is cool!
Hydras with teleport, dragons on the front lines, and harpies running back and forth, while the hero Sinithar casts spells and that's it.