It's not worth investing in the economy; undead are cheap, so you'll have extra money anyway.
Posts from Your strategy for playing as Necropolis.
I played with a friend who uses this tactic, and it really helped me – he buys enemy troops in newly captured castles :D
Don't you think all this is strange? Well, of course, I completely agree with you, but it's easier to find a mine. You'll be buying troops and taking them from enemies:smile51: :smile36:
Don't you think all this is strange? Well, of course, I completely agree with you, but it's easier to find a mine. You'll be both buying troops and taking them from enemies:smile51: :smile36:
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me
19.08.2008 СК Олимпийский.Я запомню это навсегда!!!
Как играть онлайн в Герои 5??Ответ здесь

Who managed to collect all the units in a single mission for the Necropolis faction? Come on, let's hear it!
Actually, I expected a more epic battle. In the tavern, I read that demons had placed a large army in ambush near Holyflame. Those liars, there was no ambush. But the army still came in handy, as Arantir wasn't very well-developed, I was developing Lady Orel instead, I didn't know that she would die in the final mission according to the plot.
In battle, I act as follows: (in general, the strategy is based on vampires)
1.1. With the initial army, I attack only with the strongest unit, but not with ghosts.
1.2. If the strongest unit is ghosts, then I defend.
1.3. Among the creatures, I try to get vampires as quickly as possible, and if I succeed, the vampires rush into battle at the forefront (with a small army). Zombies and others rest and accumulate numbers for the middle stage. Except for skeletons, I can't seem to keep them, but that's what Necromancy is for!
2.1. With a medium-sized army, I try to protect the vampires, because they don't have time to recover in a situation where both they and the enemy are in roughly equal numbers. Instead, I have to sit in defense, as in the situation with ghosts.
2.2. In this case, ghosts (or zombies, but only advanced ones) go as cannon fodder, drawing attention to themselves; fortunately, ghosts are saved by their slight incorporeality, and zombies by their toughness.
2.3. The hero and archers shower the enemy army with whatever they have, after which it perishes.
3.1. By the time a large army is gathered, the vampires (usually "Greater Vampires") accumulate in numbers, and if there are more than a hundred of them, they can be safely sent into the thick of the enemy. With such a mass, they successfully regenerate themselves.
3.2. They need to be provided with support, and not only moral support. Ghosts are suitable for this role if they have accumulated from the second stage. The others won't be able to keep up with the agile vampires. This is especially true when it comes to besieging an enemy castle (you'll understand why).
3.3. If the enemy has a high-level creature, it poses a threat to the vampires. I try to eliminate it with the Necropolis's not-so-useful dragons, along with archers and the hero's magic.
3.4. Vampires are most likely already surrounded by several squads in the enemy's rear, and here a "cloud" of archliches is useful.
3.5. Zombies guard the archers, and Death is in reserve.
© Ринго Старр








