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Posts from Reports on online games and their confirmations (Winter 2008 season).

4.5 (2 ratings)
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vbn (red, Castle, Valeska, Dessa) def Light God (blue, Rampart, Ivor, Ivor) 2sm4d(3) 135. Dessa, level 6-8-3-4, expert in air magic with acceleration and attack, 2 angels, 17 champions, and many other units (stash from week 1...). Moves to the castle, attacks Ivor with 4-6-1-1, ~50 elves, centaurs, dendroids (?). Dessa didn't manage to attack because a disconnect occurred on the last turn. Ivor surrendered. vbn (red, Castle, Kirr, Kirr) def loi (blue, Castle, Valeska, Valeska) 2sm4d(3) 214. Kirr, level 20, 14-16-9-12, with 3 earth books, sniper bow, and 155 elves from 3 stashes, expert in shooting, logistics, earth, defense, and attack. Kills Valeska, level 14, 8-13-14-5, with 163 archers, expert in shooting, earth, tactics, and resistance, who was defending in the castle. Thank you for the game.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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vbn (red, Castle, Kirr, Kirr) def loi (blue, Castle, Valeska, Valeska) 2sm4d(3) 214.
Confirmed. Thank you for the game. I lost fairly.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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vbn (red, Castle, Valeska, Dessa) def Light God (blue, Rampart, Ivor, Ivor) 2sm4d(3) 135.
That happened. Need to learn how to play...
In reply to Light God
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DarkMind (Dungeon, Shafts, blue) def Foma (Swamp, Tazar, red) 2sm4d(3) 147

The resource spawn is poor, and there are 3 paths to neighboring territories – the first leads through the Dungeon to the Necropolis, and the second and third are further away – through the Dungeon to the Lava and to the surface in the same area. There is strong guarding everywhere (levels 4-5), and on the first week, I didn’t dare to break through any of them. Despite all the listed drawbacks, there is one huge advantage – there is a Manticore hiding place near the castle. It was difficult to afford it, but thanks to the Manticores, which were later forcibly mutated into Scorpikors, I won without much difficulty. Thanks to my opponent for the game!
P.S. I remembered, there was also a 4th path near the castle to the surface, but it was guarded by a horde of Champions :)
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DarkMind, I confirm...
The swamp has a low movement speed, and from the very beginning, the road was blocked by powerful Gorgons, numbering 20-49... I didn't dare to fight them, even at the end. The rough terrain slowed down movement... I was late with scouting, and as a result, I didn't get enough information about the map, which ultimately led to the loss...
I didn't manage to capture 4 wood resources with Wyverns on the enemy territory... I chased after the enemy's secondary town and ran into a Shaktar... I lost half of my army... The enemy bought Manticores, took 2 ponds and a library... and also leveled up Ballistics to Expert... The remaining army, consisting of 8 Wyverns, 20 Archers, and 50 Flies, could not withstand the overwhelming forces of the enemy: 30 Manticores, 100 Trogolodites with Expert Ballistics and Tactics, in 2 turns, captured the castle...
In reply to Foma
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Yakudza (Shakti Dungeon) def Alex_R (Valesk/Orrin Humans) 1-2-7
I really wanted to build Angels in the second week – as I had already taken their appearance – but I was unlucky; I lost a bit on the Angels, and they got lucky in the first round and finished me off with their morale-boosting units in the endgame.
I could have continued without them, as besides the Angels' appearance, I also had the appearance for Monks, Archers, Swordsmen, and a secondary Tower – but it was already 4:00 AM, and my brain wasn't working anymore...
Thanks to my opponent for the game... a detailed report from him will follow ;)
In reply to Alex_R
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LOI (red, Castle, Vaseliska) def SASHA- (blue, Necropolis, Galtran) We played according to the heroesworld rules. From the very beginning, I focused on developing my castle, while my opponent, on the contrary, didn't buy a town hall and relied on gathering resources. Since my heroes didn't attack his territories, LOI probably concluded that something was wrong with my strategy and decided to launch a sudden attack without developing his own town. Almost all of his small army was destroyed by the towers. Thank you for the game.

Added 1 minute ago
LOI (red, Castle, Vaseliska) def SASHA- (blue, Necropolis, Galtran) We played according to the heroesworld rules. To avoid starting a second game, we decided to play from the save of the previous match. The situation was similar, the only difference was that this time Vaseliska stood at the gates of my castle, not attacking, but his economy prevented him from replenishing his troops. I bought more troops, attacked, and in the battle, 2/3 of his troops survived. The remaining troops in the castle were finished off in the same week.
In reply to sasha-
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sasha-;146081
LOI (red, Castle, Vaseliska) def SASHA- (blue, Necropolis, Galtran)



Added 1 minute ago
LOI (red, Castle, Vaseliska) def SASHA- (blue, Necropolis, Galtran)
I confirm. I couldn't implement the tactic of tying up the opponent and using the advantage in speed and control over a larger territory.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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In reply to Alex_R
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Alex_R;146036
Yakudza (Shakti Dungeon) def Alex_R (Valeska/Orrin Humans) 1-2-7
Really wanted to build Angels on the second week - since I took their external dwelling - bad luck - lost a bit of them, they got lucky in the very first round and was finally finished off by moralist nagas at the naga bank.
Could have continued further without them - as besides the angel external there were one externals for monks, archers, swordsmen and Tower secondary - but it was already 4:00 AM - my brain stopped working...
thx to the opponent for the game ... detailed report from him ;)

Eh, Invisible started an epidemic—suddenly everyone's started writing reports for me, and that's despite the fact that I clearly write in ICQ that I won't be writing a report and not to include the game in the rating, as the victory was either accidental on my part or stupid :(

I ask the moderator definitely not to include this game in the rating, let's consider it a draw

As for the game itself—I've already even deleted the saves, since I immediately decided I wouldn't write a report, because the opponent accidentally threw the game because he wanted to sleep (though he played to the end as promised, which I really liked). Well, then I'll copy the log from ICQ here, which I sent to Alex_R after the game - that's all I have left of this game...

And everything was going very well for me there, took a conserve for 2 angels, 12 wyverns, was still standing in front of the wyvern nest (it had 8 wyverns, as I later found out), visited the library, attack-defense were at 10, nearby was the Dragon Utopia, which I would have taken without much loss on day 131, they would've given me the air book and parameters there, and after that I would've flown straight to you - to kill (I would've been at the castle around 134-135), so...
[/I]
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chester87 (blue, Rampart, Ivor) def loi (red, Castle, Valeska,) 2sm4d(3) 145.
The focus was on economic development, and by the third week, the income was 6,000, considering the built-up municipal building in the secondary market. By the end of the month, I was planning to attack the Grand Order with 20 units of hydras, but suddenly an opponent appeared. In the end, I won, probably thanks to the dragons I had already built and the lack of magic from Valeska.
Thanks to my opponent for the first ranked game. :)
In reply to chester87
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chester87;146103
chester87 (blue, Rampart, Ivor) def loi (red, Castle, Valeska,) 2sm4d(3) 145.
Confirmed. I played poorly, and there's no reason to complain about the map.
Thank you to my opponent for the game.
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
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Vigo (red, Fortress, Tazar) def Sir Captain (blue, Castle, Valeska), 2SM4d(3), 112

We played without restarts. The generation was good, two +1000 experience gems nearby, Tazik reached level 3 on the first day, expert defense and starting tactics. Found the Griffin Conservatory and an external dwelling of gnolls. Also near the base there was a garbage pile, a dwarf cottage, and a crypt. Everyone stayed on the wasps.
The opponent surrendered.
An autopsy showed that I had native secondary skills, an external dwelling of gnolls, two cows, three wasps, one Valeska, and one hydra.
Too bad the game didn't work out.
Thanks for the game.
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Vigo;146158
Vigo (red, Fortress, Tazar) def Sir Captain (blue, Castle, Waleska), 2SM4d(3), 112
Well, I wrote – "let's try without restarts"… and on turn 111, I lost in the biggest dungeon – I placed the meat stack for 10 vampires in the wrong spot… and this "bug" is already here… although he could have continued playing!

Okay – I confirm!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
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Captain;146161
Well, I wrote, "let's try without rests"... and on turn 111, I lost in the most epic Necropolis – I didn't place the stack of meat for the 10 vampires correctly... and this "bug" is already here... although he could have continued playing!

Okay, I confirm!

Of course! San' wrote it out of principle! It's not right for Kings to lose in Necropolises! Especially with such a good setup!:smile08:
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sasha (Red/Necropolis/Widowmaker) vs gamer-kirill (Blue/Fortress/Tazar) 146
We played on L without a dungeon, using the 2SM4d(3) template.
We played without restarts. The hydra lair near the castle and the nearby herbs convinced me to continue despite the slow roads and small resource spawn.
On turn 146, we met, and thanks to Tazar's large stats and red orb, he won.
Sasha, thank you for the game.

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