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Posts from Chaos magic. Is it necessary?

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In reply to Amko
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Of course, chaos is necessary. Firstly, it provides the player with a wider range of tactical choices in battle. The more possible combat approaches, the more interesting it becomes. Secondly, other types of magic are more effective in prolonged battles; you cast a spell once and reap the benefits throughout the fight (of course, if you're a mage). But in smaller skirmishes, where it's possible to win without losses and quickly, chaos is the ideal choice. Thirdly, a warrior will continue to deal damage until they are killed, and it's inefficient to expend the attack power of a large unit on the remnants of a single unit; that's where chaos comes into play.
Мне больно видеть белый свет,мне легче в полной темноте.
КиШ.
Ушел на неопределенный срок
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A hero can only handle so much. If you go with Chaos, you have to sacrifice something. But an elf doesn't have anything to sacrifice. They need everything: logistics, luck, attack, defense, and light.
Слово "РАСА" пишется с одной буквой С.
В слове ВОИН нет буквы Й.
Пять восклицательных знаков в конце каждого предложения - признак подростковых комплексов.
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A hero isn't invincible. If you choose Chaos, you have to sacrifice something. But an elf has nothing to sacrifice. They need everything: logistics, luck, attack, defense, and light.
Well, you can neglect the light skill (although it's a shame to lose that school). And I would add leadership because of the speed aura! But in general, it's unlikely that anyone plays against each race with the same set of abilities... so there is an alternative, it all depends on the player's intentions or intuition (many people like the combination of MACHINES and CHAOS).
Not really, SP increases proportionally to knowledge, and Warlocks, as you know, don't have as much as forest dwellers....
But think about it... it would be overpowered if forest elves were given spells and defense. And the spell that druids give to a hero is already quite powerful, and even a Warlock can't deal more damage with magic against 3 spellcasters.
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in general, it's unlikely that anyone plays against each faction with the same ability choices... so there is an alternative, it all depends on the player's intentions or intuition (many people like the combination of MACHINE and CHAOS).

Let's not forget that sometimes the necessary skills don't appear during the game. (for example, in my last game, the Knight from the School of Magic only got dark skills, which actually looks pretty good :))
Каждый может быть героем ...
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Well, if Chaos doesn't appear, then of course you should take Haven, and machines are rare... so you should take Chaos or not, depending on the circumstances!
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Elf mage... hmm... a hazy prospect. But chaos is necessary because:
1) Elves have immense knowledge, and it needs to be put to use =>
=>2) For example, use it to enchant arrows =>
=>3) They need to be charged with something more powerful =>
=>4) That's where chaos comes in...

P.S. But it's not really a High Elf thing to do – to throw magic around.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
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Well, you can definitely combine light magic effectively with enchanted arrows and a ballista. I think that if a guild has Divine Vengeance, light magic can even become more useful than chaos magic. And triple vengeance (if you have an enchanted ballista, of course) is perfect for dealing with fast-attacking enemies (like Cerberuses). If the druids help, that's even better. Also, if the enemy hero is using light magic, you can cast Dispel on the arrows, removing magic from several stacks (though it depends on how lucky you are with your sworn enemies) and, of course, use traditional mass spells to significantly strengthen your army. P.S. I'm saying that the more traditional light magic for elves can also be used successfully; you don't necessarily have to go for chaos magic.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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Whirlwind, imagine how much mana a hero needs to cast Vengeance 3 times :D. Yes, exactly, at least 200 mana should be enough for everything to work out successfully :)


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Well, with an Elf, there are almost no problems with Knowledge. It's also not difficult to upgrade Mana Attraction. And by the time the hero can use Divine Retribution, he will have a decent amount of Knowledge. In general, one such divine blast is enough to significantly damage, if not kill, a strong stack.

P.S. Okay, Witch, we've started to go a bit off-topic. We're discussing Chaos here.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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Guys, are you sure that you can cast light spells on a ballista? I think only chaos spells can be used.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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Vaishan, as stated in the skill tree, can be imbued with any offensive or curse spell. This means that Divine Retribution can definitely be applied; I'm not entirely sure about removing enchantments, but I think it should work as well.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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You can apply any spell to a ballista that can be applied to a magic arrow:). Yes, yes... it will mow down almost half the army! I can't imagine what will happen if you develop a mage, and have a sworn enemy, and then cast, for example, Chain Lightning, or Ice Ring, Meteor Shower:D, or some kind of Earth Shock - I know, I know, this is a perversion, but how many troops will fall!


In reply to Майор Вихрь
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Major Whirlwind; 150678
Well, you can definitely combine light magic effectively with enchanted arrows and a ballista. I think that if your guild has Divine Vengeance, light can even become more useful than chaos. And triple vengeance (if you have an enchanted ballista, of course) is perfect against some powerful attackers (like Cerberuses). If the druids help, of course. Also, if the enemy hero has switched to light, you can cast Remove Curse on the arrows, removing magic from several stacks (well, it depends on how lucky you are with sworn enemies) and, of course, use traditional mass spells to significantly strengthen your army.

P.S. I'm saying that you can also successfully use the more traditional light magic for elves; you don't necessarily have to go into chaos.


But Divine Vengeance doesn't always appear... But chaos is always available.
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

Как играть онлайн в Герои 5??Ответ здесь
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2 ValgallaWolf
I won’t deny it, that’s how it is, a 33% chance, since there are 3 spells of level 4. And in general, the key phrase in my post is “…if there is Divine Retribution in the guild…”. And in general, you can simply not rely (let’s say) on Divine Retribution in advance, but just level up as usual. But if there is Divine Retribution, then you can already adjust and change something in your leveling plans… And Divine Retribution, even with not very high witchcraft, is capable of dealing damage close to that of Earth Shock ;) In general, as always, in addition to brains and skill, you also need non-game luck :)
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal

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