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Posts from Which Castle do you prefer to play as?

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Which Castle do you like to play with?
87 voters
Single choice Public votes
This poll is closed.
castle
10.3% 9 votes
rampart
12.6% 11 votes
Tower
10.3% 9 votes
dungeon
16.1% 14 votes
Fortress
12.6% 11 votes
Stronghold
6.9% 6 votes
necropolises
18.4% 16 votes
inferno
6.9% 6 votes
Conflux
5.7% 5 votes
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#63
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Thanks, Arandor.
monarh. Let me ask you this – do you really care about the order in which they appear? Personally, I don't. I thought you were asking your question in relation to my preference or dislike for other factions. But now... I don't understand your logic.:smile38:

No offense.
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#65
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I like Necropolis. In my opinion, it's the most balanced faction, with its own advantages and disadvantages... BUT, if Tamika uses Dark Knights, it's a nightmare... Especially in WoG 3.58. There, Tamika's level 20 Dark Knights have 250 HP, and that says it all. Also, the faction is focused on earth magic. And the Death Knight is offered the Earth Magic skill at level 4-5, which is very useful...
СМЕРТЬ ПОПСЕ!:smile10:
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#67
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And I, as cliché as it may sound, adore the Haven. In short, you get the idea – if there are elves and unicorns in a castle in any part of Heroes, I play as them. Conflux used to be my favorite castle, but lately I like it less than the elves. Haven has a calm, gentle atmosphere, while Conflux, of course, has bright and vibrant colors... but I'm not inspired by the discrimination of elementals based on their levels. And, as it turns out, I don't really use its advantages very well. In third place is the Swamp, an interesting and unusual castle, but I absolutely don't know how to play as it. Other castles are also charming and pleasant in their own way (each one, IMHO), but I like them less and play them less. But in ALL parts of Heroes, I don't have any dislike for ANY race. Well, and as always – it's all IMHO, don't take it too seriously :D
А, вот почему.

🏹🎪+⛓️♿=💕
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#68
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TMNT, I strongly disagree about the Castle. It's definitely not a weak Castle. Not at all. It has a great army. I see you like the Swamp the most, which means you're one of us, I like it too.
The "thing" is that it all depends on the opponent and the map. I usually choose the Castle or the Tower.
Pawo, having bears in the first week is good, but it's not a big advantage, especially when playing on large maps, and besides, they are not as good as Archangels or Black Dragons. It's strange not to see the power of Archangels.
Koren Dobra, these are pretty good stats, but... let's say, the price of Archdevils... yes, they have 28 attack and defense (if I'm not mistaken), their speed is good, but they are quite expensive. And what about Imps? Yes, they are good, but also expensive. And Gogs are not very strong archers, and in mass fire, they also hit their own, which is why you often have to skip a turn.
Julyanna, undoubtedly, Gorgons can take down 6th and 7th level creatures and even dragons with their gaze after the main attack, but this is by no means the only advantage of the Castle.
Brovach, I completely agree - you can play well with all of them, they are all good in their own way, you just don't prefer all of them, and everyone evaluates the advantages of the Castles differently. Plus for you.
Rukh-Og-Chudishche, good job! There is always something that can stop anything powerful, or there is something even more powerful. Magic also has its limits and is vulnerable. So, being good at all magic and being an expert in all magic is good, but only under certain conditions. Plus for you too. And why did you leave the Citadel? Did you get tired of their fast, strong attack? Although, I also used to play with the Swamp, and then I switched to the Castle. But I have my own reasons for that.
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#69
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It would be good to create a poll with several answer options. I used to play as Elves, then switched to Dungeon – after playing as Warriors, I just wanted to play as a magical race...
Слово "РАСА" пишется с одной буквой С.
В слове ВОИН нет буквы Й.
Пять восклицательных знаков в конце каждого предложения - признак подростковых комплексов.
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#70
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Yes, elves aren't exactly a war-focused faction. They have, after all, 5 mage guilds. I would consider Swamp and Stronghold to be more war-focused. Their heroes are almost all specialized in attack and defense, and the stats they gain per level are almost entirely focused on attack and defense. And almost all of their heroes are Knights. As for the elves, they have a roughly equal number of both – both knights and mages.
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#71
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Yeah, Feanor. So, are you saying that a Dungeon makes a location more magical than a Rampart? I don't think it's necessary to create several options, because you'll still prefer one Castle over the others, right? So, just vote for that one:smile01:
In reply to TMNT
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#72
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Yes, it's interesting to play with any faction – though Tower is still less preferable for me.
In every faction, you can choose the path of a warrior or a mage, as there are two types of native heroes, and there are also very interesting options – when you recruit a non-native hero... For example, for Tower, Orrin (Castle) or Kir (Rampart) can be a powerful hero.
And for Inferno or Swamp, Krag Hack would be a good choice... and so on.
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#73
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2 Alex_R:
And why are you saying that Craig Hack would be a great fit specifically for Inferno? Isn't the main focus of the Inferno faction on defense?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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#75
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Ley;144302
2 Alex_R:
Why do you say that Craig Hack would be a great fit specifically for Inferno? Isn't the main focus of the demons on defense?
Such versatile heroes as Craig Hack, Tazar, and Kirr, etc., will suit any faction!!!
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#76
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Dungeon or Necropolis – these are the most common choices, but any faction will do.
In reply to Damacon
#77
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Heh, that's funny. Here, a conversation started about which of the level 7 units would win against a similar unit in a 1v1 battle (it doesn't matter how many, the main thing is that they are in one cell and without magic, of course). You know, the whole point of the Heroes games is that they have implemented a "Rock*Scissors*Paper" system in almost its ideal form. For every strength, there is a counter-strength; you just need to know how to use it. A simple example, my brother just reminded me... A test battle was once conducted. 999 Ancient Beasts against Necropolis Castle (in each cell, there are 999 creatures, starting from skeletons and up to dragons, of course, all of them are upgraded). What do you think? Yes, the Beasts won, as strange as it sounds. What am I getting at? Again, it's about that "Rock*Scissors*Paper" system. Yes, maybe your Titan will defeat a Black Dragon in a 1v1, but in a castle-vs-castle battle, everything can change completely. That's why I love this game, because here EVERYTHING depends on EXPERIENCE and SKILL, and not on dumb randomness (of course, there are a couple of cheats like "Diplomacy," "King of the Dead's Cloak," etc., but there are dozens of times more such flaws in other games). Play Heroes III. Love it. And don't bash other people's castles, because if you want, you will find someone on the internet who loves their castle and knows how to play with it...