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Heh, that's funny.
Here, a conversation started about which of the level 7 units would win against a similar unit in a 1v1 battle (it doesn't matter how many, the main thing is that they are in one cell and without magic, of course).
You know, the whole point of the Heroes games is that they have implemented a "Rock*Scissors*Paper" system in almost its ideal form.
For every strength, there is a counter-strength; you just need to know how to use it.
A simple example, my brother just reminded me...
A test battle was once conducted.
999 Ancient Beasts
against
Necropolis Castle (in each cell, there are 999 creatures, starting from skeletons and up to dragons, of course, all of them are upgraded).
What do you think? Yes, the Beasts won, as strange as it sounds.
What am I getting at? Again, it's about that "Rock*Scissors*Paper" system. Yes, maybe your Titan will defeat a Black Dragon in a 1v1, but in a castle-vs-castle battle, everything can change completely. That's why I love this game, because here EVERYTHING depends on EXPERIENCE and SKILL, and not on dumb randomness (of course, there are a couple of cheats like "Diplomacy," "King of the Dead's Cloak," etc., but there are dozens of times more such flaws in other games).
Play Heroes III. Love it.
And don't bash other people's castles, because if you want, you will find someone on the internet who loves their castle and knows how to play with it...