Skip to content

Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

5.0 (4 ratings)
User Avatar
Auto-translated
Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
---
---
---
---
---
---
---
---
---
---
---
---

P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Dirty_Player
User Avatar
Auto-translated
Dirty_Player;139005
Is it necessary to post a walkthrough?

Is it very large? Post it (at least a brief one). I think not only I am interested in how you defeated zombies with such an army and managed to transfer them all to the main hero...:)
Dirty_Player;139005
Will the organizers be working on New Year's? If I sit down at the computer on New Year's, I'll consider the holiday a failure :-)

Same here ;), - there will be no time ;) :D
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
User Avatar
Auto-translated
Walkthrough for stage 1-2
Day ONE.
Jam enters the Castle, takes troops from Clancy, leaving one centaur, and drops the troops in the castle. Clancy stands next to the centaur stables. Jam takes two chests above the undead (exactly 2500 gold). Hero Thorgrim is purchased and hero Kirr is dug up. Thorgrim takes the entire army, joins the dwarves guarding the ore mine and the halberdiers, then gives everyone to Clancy. Clancy wipes out the Royal Griffins and dives into the same dungeon straight into the dwarf treasury.
Clancy (4-5-2-1) against 150 dwarves.
Army BEFORE: 50 halberdiers, 9 elves, 1 centaur, 27 battle dwarves, 5 dwarves, 31 centaurs, 1 centaur.
Army AFTER: 33 Halberdiers, 5 elves, 25 battle dwarves
.
Hero Fafnir is purchased, Kira is dug up. Fafnir with one gargoyle runs to the other dwarf treasury. Kira is purchased and Tan(!!!) is dug up Tan is the only hero who gets expert diplomacy at level 3, which is COOL! Kira takes the gold and the centaur's axe and stands before the crusaders. "E"
Day TWO.
Clancy joins the Grand Elves, finds two artifacts and gives everything to Thorgrim, and Thorgrim to Fafnir, who takes the treasury without losses, takes the upper rampart and gives all troops to Jam. Jam removes the fish and gives the troops to Kira. Kira [takes] the crusaders, joins the centaur captains and captures the castle without a fort and takes a step to the right. Kirr is purchased and Ufretin is dug up. Kirr disperses the monks, learns diplomacy and captures the castle with a fort. There Tan is purchased and Alagar(!!!) is dug up. Why Alagar? because at level 15 he will get: Expert Earth, Archery, Wisdom, Intelligence, as well as Basic Luck. Tan wipes out the peasants and magma elementals, takes a bag of gold, gives troops back to Kirr, learns diplomacy and goes to the royal griffins guarding the sawmill, while Kirr visits the stables and runs to the Grand Elves. Ufretin is purchased, followed by Rizza (the specialty is fire!). Ufretin takes the chest above the peasants and learns diplomacy in the witch's hut. A manor is purchased in the rampart. "E"
Day THREE.
Kirr joins the Grand Elves and gives everything to Tan. Tan wipes out the Royal Griffins and gets advanced diplomacy. Clancy dives into the dungeon, collects gold and an artifact +1 morale. Jam also collects gold. Tan buys monks for 6400 and clears the abandoned mine. After all these manipulations, Tan gets 1986 experience... Kirr takes everything from Tan (except 2 Grand Elves) and gives it to Ufretin. Thorgrim and Fafnir collect various junk. Kira approaches the flag, Ufretin gives her 73 Grand Elves and 49 centaur captains (for some reason Grand Elves don't want to join when there is a monk and halberdiers in the army). Kira kills the fish, and Ufretin the swordsmen. Tan kills the peasants and gets expert diplomacy(!!!) and returns to the shelter. The manor is upgraded in the rampart. "E"
Day FOUR.
Ufretin takes the gloves and 4000 gold. Kira joins the Grand Elves, and Ufretin passes her the rest of the army. Thorgrim takes sulfur and hides in the rampart without a fort. Rizza is purchased and hides in the castle, Ivor is dug up. Kira collects resources. Ivor is purchased and takes troops from Kira and gives them to Tan. Tan joins 20 Battle Unicorns and runs down. Kira is dismissed. Rizza jumps out of the castle, transfers troops from Tan to Jam. Jam transfers to Fafnir. Kirr with +++ runs into the dungeon and stops 2 cells short of the red dragons. Fafnir gives troops to Clancy, and himself runs to the manor. Clancy wipes out the minotaur kings guarding the red tent, losing 16 centaurs. The battle itself is simple, you just need luck with morale or blindness. Ufretin is dismissed. Alagar is purchased and hero Coronius(!!!) is dug up. Alagar takes ore and stands 2 cells away from the living dead. "E"
Day FIVE.
Clancy collects artifacts, visits the tent and gives troops and artifacts to Fafnir, who bought elves and heads to the main castle, upgrades the elves and gives everything to Alagar (including spells). Alagar attacks 2k undead and wipes them without losses. It was a tricky battle, the undead were scattered in almost every direction... The hardest part was figuring out how to make them chase someone. But a solution was found and the undead go back where they came from, and Alagar reaches level 14, gets 100 mercury and all desired secondary skills! Alagar gives all troops to Jam, Jam back to Rizza, and Rizza to Tan. Alagar attacks the battle dwarves guarding the sawmill and retreats. In Castle Brettonia, Mages Guild 3(!!!) is purchased. Hero Coronius is also purchased there. Tan transfers all troops to him, and he attacks the garrison, wipes it out almost without losses and gets expert literacy. Tan hides in the castle, and Thorgrim jumps out of his external dwelling, picks up wood and is dismissed. In that same castle Alagar is purchased, followed by Malcolm being dug up (just in case). Alagar goes to the monolith. Coronius gives troops to Ivor, teaches Alagar the spell "EXECUTIONER" and gives him one battle unicorn. Ivor gives troops to Kirr (119 Grand Elves will not participate in the battle) and she attacks the Dragons.
Kirr (5-5-3-2) against 2 Black and 8 Red Dragons.
Army BEFORE: 16 Monks, 12 battle dwarves, 29 halberdiers, 40 centaur captains, 13 battle dwarves, 16 centaurs, 19 battle unicorns.
Army AFTER: 12 monks, 4 halberdiers, 2 centaur captains, 7 battle dwarves, 19 battle unicorns.

Kirr runs out into the light and stops right at the red gates. "E"
Day SIX.
Clancy and Jam collect various junk. Kirr breaks the pinocchios without losses and visits the blue tent. Ivor runs out of the dungeon and goes to the black market. Coronius opens the door for Alagar, and he dives into the monolith. Fafnir picks up mercury, and Alagar stands opposite the black market. Coronius follows Alagar and captures Necropolis Ghostwind and hides in it. Ivor buys speed boots (sigh, 60 mercury!!!) at the black market and gives them to Alagar along with Grand Elves, and himself goes back. Kirr wipes out the fanatics, losing all meat, loses all monks and 2 battle unicorns, but takes the scroll. Alagar gives him Grand Elves, and he joins Silver Pegasi to himself. Tan jumps out of the castle with one centaur captain and a BALLISTA(!!!) and goes to kill peasants!!! "E"
Day SEVEN.
Clancy, Jam, Rizza, Fafnir and Tan (who finally shot all the peasants with the ballista) collect all remaining junk. Markets are purchased in all castles. All resources except crystals are exchanged for gold. Shield and Mace are purchased at the black market. Tan is dismissed. Coronius jumps out of the castle, dives into the monolith and finds mercury there... Ivor gives artifacts to Alagar, and Alagar takes the scientist and gets +1 Knowledge, visits the well, goes to the combat academy and unexpectedly realizes that there is no money... Had to sacrifice mercury for +1 Attack. Kirr gives Alagar Silver Pegasi and takes a battle unicorn. Alagar has 119 Grand Elves and 1 Silver Pegasus, which he lost in a battle with an event (32;5;0). Alagar enters the shrine for a spell, and Kirr gives him 6 Silver Pegasi. Alagar collects mercury and prepares for the battle with Dragons.
Alagar (8-10-6-9) against 150 Phantom Dragons.
Army BEFORE: 1 Silver Pegasus, 119 Grand Elves, 1 Silver Pegasus, 1 Silver Pegasus, 1 Silver Pegasus, 1 Silver Pegasus, 1 Silver Pegasus.
Alagar tried by all means to win, but luck did not fall too often and in the end cowardly Alagar flees the battlefield...
Army AFTER: 5 Phantom Dragons...

Attempt #2 turned out more successful. Kirr easily wipes 5 Phantom Dragons. 10 mercury is exchanged for 2500 gold, Alagar is purchased, Jam takes all unnecessary artifacts from him. All unnecessary heroes are dismissed (Alagar cannot be dismissed as he has no moves). And Kirr grabs the Gravedigger's Amulet!

VICTORY!!!
Result:
Days – 7;
Sum of Alagar's primary stats – 33;
Mercury – 79;
Gold – 45 kopecks;
Cities – 5.


Respectfully.
Dirty_Player
User Avatar
Auto-translated
Dear Kolb@zer, please change my nickname in the table to a different one.
In reply to K0Lb@zzeR
User Avatar
Auto-translated
K0Lb@zzeR;140779
01/04/08 Uploaded the starting save and map for the 1st-3rd mini-tournament.

That's great!

So, a couple of questions:
Will the use of the "ballista killer" program be allowed in the later stages as well? Perhaps it should be avoided?

And just out of personal interest:
Why are there creatures on the map that cannot be "eliminated," e.g., mythical dragons in stages 1-2?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
User Avatar
Auto-translated
I also have a question/suggestion for the organizers:

Since the "Best of the Best" is currently underway, and many players will likely focus all their efforts on it, perhaps it would be a good idea to extend the duration of stages 1-3 to allow for more final saves? For example, until January 30th?
User Avatar
Auto-translated
I would like to clarify: will the mini-tournament for levels 1-3 run until January 25th, inclusive?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
User Avatar
Auto-translated
Hello everyone. I would like to request a change of my old nickname, Dmitriy767, to the new one, Izгой767. Thank you in advance!
User Avatar
Auto-translated
Maybe this is off-topic, but I'm really curious (if it's not a trade secret, of course): how could you actually use a ballista effectively? I tried several times to attack zombies with a Pegasus using a ballista, but they split into seven stacks, and while six units are scattered across the battlefield and chasing the Pegasus, the seventh one destroys the ballista.
In reply to Ivanhoj
User Avatar
Auto-translated
I've sent the save file for the mini-tournament (rounds 1-3). Please confirm receipt.
(Damn, I thought I was almost two hours late :smile33:, but they extended it until the 30th...
I should check the forum more often.)
:smile54:
midzhajj клан "E pluribus unum"
In reply to Ivanhoj
User Avatar
Auto-translated
Ivanhoe;142236
Maybe it's not the right topic, but I'm really curious (if it's not a professional secret): how could you actually use a ballista as a killing machine? I tried several times to attack zombies with a Pegasus, but they split into seven stacks, and while six squads are scattered across the field and chasing the Pegasus, the seventh one destroys the ballista.

Hello.

Regarding the Pegasus, I don't know.
I killed the zombies with a Pikeman and a Gargoyle with a ballista.
I wrote about it in detail in my walkthrough.

I also suggest you check out my method for killing zombies; I created a special article for this:
http://www.e-pluribus-unum.heroesworld.ru/modules.php?name=Content&pa=showpage&pid=47

-----------
p.s. with respect, maximula
Mersy is a sign of weakness.
Despair is a sign of weakness.
Танцуешь с дьяволом - танцуй до конца.
Неподъемных камней нету - есть неподъемные люди.
User Avatar
Auto-translated
Sign me up. I also want to participate in the tournament.
User Avatar
Auto-translated
I want to participate in the tournament. Please register me.
User Avatar
Auto-translated
I have sent the save files; please confirm that you have received them.

Statistics

Welcome our newest member: Emil