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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Kyle
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Hello everyone! More details on the battle with the Minotaurs:
Klansi (17 Centaurs, 1 Cyclops, 1 Stone Golem, 1 Stone Golem, 29 Stone Golems, 29 Stone Golems, Tent, 50 Elven Archers) (morale +3, luck +2)
Battle: The Minotaurs move and position themselves (4 Minotaurs form a wall, behind which the remaining 3 Minotaurs line up).
My turn: The Elven Archers shoot once + once (with morale bonus). If morale isn't broken, the battle is replayed! The Elven Archers kill 2 of the "wall" units.
I move 17 Centaurs forward so that in the next round, a stack of 10 Minotaurs can kill them.
All the other units become a living shield for the Elven Archers!
Well, after that, it's simple. The Elven Archers shoot, and the Minotaurs attack the "meat," but without breaking morale!
After the battle, I have left (1 Centaur, 1 Stone Golem, 2 Stone Golems, Tent, and 50 Elven Archers).


More details on the battle with the Dragons:
Riland 13/12/5/6 (148 Elven Archers, 16 Monks, 11 Crusaders, 18 Unicorns, 1+1+33 Pegasus) (morale +3, luck +2)
Necessary secondary skills: (Expert Marksmanship, Expert Earth Magic), (Tactics for convenience).
A speed amulet is equipped, and a "Slow" scroll is in the book. The "Force Field" spell was learned in the Bretonnia castle.
Battle: I place the archers in the upper corner and surround them with the rest of the troops. I cast "Slow," 1 Pegasus attacks the 4th stack, I wait with everyone, and the Dragons fly in. The Monks shoot at the 1st stack, and all the others attack the 4th stack.
After that, you can attack any stack; it's desirable that your mortal units attack the Dragons closest to them so that the archers can then shoot more easily!
My Elven Archers killed 10 Dragons, and when the Dragons' morale broke, it was very painful for them! But I didn't rely on luck; every time I played, I killed the Dragons. The main thing in the battle is not to miss the "Slow" spell!


Here are the save files; try them out yourself!
Attachments 1
1 file attached • Total size: 170.8 KB
Все гениальное-просто!
:) F A I R :) P L A Y[/COLOR]:)
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So, players, how do we forgive him and count this save? Or should we punish him?
I think we should forgive him... he only saved 11 times in total!!!
And not just because of that ;)

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Kyle
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Kyle;138362

I still tend to think that we can forgive them this one time.
What do you think?

Sincerely.
of course we will forgive them!!!!!!!!!!!!!!!!!!!:rolleyes:
Обычный Никому не нужна твоя боль,
Эти слезы,печали,тревоги.
Для других ты всего лишь-изгой,
В это мире ты совсем одинокий.
In reply to Изгой
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Outcast;138368
of course we'll forgive!!!!!!!!!!!!!!!!!!!:rolleyes:

of course we'll forgive, there are few people in general....

And what about the Nemesis save file, why wasn't it accepted???
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

In reply to Kyle
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Kyle;138362
Also, esteemed Decontaminator sent his save file on December 22, 2007, at 0:41.
So, players, should we forgive him and accept the save, or should we punish him?
For reference: the discussion on the forum started on December 22, 2007, at 0:55

I still lean towards forgiving him this time.
What do you think?

Sincerely.
I think there's no point in making excuses. I suggest punishing him somehow, preferably in a milder way:smile15:. But we can also follow the rules, which is also correct.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Kyle
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Kyle;138362
Also, esteemed Decontaminator sent his save file on December 22, 2007, at 0:41.
So, players, should we forgive him and accept the save, or punish him?
For reference - when he hadn't sent the save yet, I was already ready to play with him, and he quickly finished everything and immediately started playing with me... so I can assure you that he didn't have time for discussions ;)
I myself am so confident because I remember that I didn't have time to finish before midnight and decided to give up on it and play a ranked match with someone instead :)
P.S. And I won't be afraid to add that he is a very decent person, (it's a pity that not everyone is like that)
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P.S. And I'm not afraid to add that he's a very decent person.
I think so too, I played with him online!

Индивидуальный и клановый рейтинги Heroes World
Handmade
In reply to Ley
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Dear organizers, please don't keep us in suspense any longer :-)
Could you please announce at least the very preliminary results? :-)

Otherwise, I'm a bit hesitant to post my 5-page walkthrough :-)
In reply to Dirty_Player
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Dirty_Player;138644
Dear organizers, please don't keep us in suspense any longer :-)
Could you please announce at least the very preliminary results?

Yes, there are few submissions, so it's easier to count them. We already know who will be in first place, but what about the rest...?
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

In reply to vbn
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vbn;138353
I noticed a new, previously unknown (at least to me), bug with archers firing twice.

Let's say elves are shooting at 25 dragons.

1) Initially, the elves have 24 shots.
2) After the first two shots, 10+10 dragons are killed. 22 shots remain.
3) After the second two shots, 5 dragons are killed. The elves will have 21 shots remaining.
4) We make 10 more pairs of shots, after which 1 shot remains.
5) We shoot! And... the elves make both shots, even though only 1 remained.

P.S. I didn't use this bug during my playthrough.

It's good that the archers have 25 shots this way... :), but this could have been expected, knowing that artillery shots reduce the total. I decided to check this specifically, and it turned out to be very useful. And if you divide the elves into 2 stacks (there are no problems hiding them behind a power field), this gives you 2 extra shots with a greater chance of a lucky hit ;)

Added 1 minute ago
Kyle;138362

I still think it can be forgiven the first time.

I think you're right :D

Added 1 minute ago
And when can we expect stages 1-3? :)

Sincerely.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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I apologize for not completing the stage; I had some problems with my studies. I struggled with this stage for a long time, starting from the very first days, and spent the first two days meticulously working through every detail. It's a shame that I didn't manage to finish it.
Get What You Want
In reply to Ley
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Ley;138823
When can we expect stages 1-3? :)
K0Lb@zzeR promises to start on 01.01.08 ;)

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Kyle, could you make the nicknames not bold? :)

"K0Lb@zzeR promises to start on 01.01.08"
But does he not celebrate holidays? :D?

P.S. I'm definitely not trying to rush him... - I'm just really curious... :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Ley;138997
Kyle, could you make the nicknames not bold? :)

"K0Lb@zzeR promises to start on 01/01/08"
But doesn't he celebrate holidays? :D?

P.S. I'm not trying to rush him in any way... - I'm just really curious... :)
Will the organizers be working on New Year's?
If I sit down at the computer on New Year's, I'll consider the holiday a failure :-)

P.S.: Is it necessary to post a walkthrough?

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