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That's what I'm talking about: on the sea, the level is more important than the ship's icon in the warrior's abilities.
Although, in my opinion, pirates on the sea (in equal numbers) can be defeated by centaurs, halflings, and possibly even wolves.
No, but if there's no room for them, or if the choice is to remove a second-tier or other unit, then it's clear that it won't be in favor of the pirates! I'm not saying that... But if there's a free slot and you happen to be on the sea, then why not? Sometimes, an extra unit can be useful, as many beneficial battles can happen on the sea.
If you have to play as the Undead, then both online and offline (especially offline) I always prefer imps.
Exactly. Well, in the worst case, if you're really afraid that the imps might be poisoned or something, you can turn them into skeletons, Leshy, right?
And don't talk about imps – they're an excellent unit. They fly very far, and they block archers well... and with demonology, you can just have hordes of them.
That's what I'm saying: mobility is their best asset. Even better than stealing mana/energy!