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Posts from Your favorite and least favorite monsters in Heroes.

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In reply to Erganor
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Erganor;137163
A few words about peasants in Heroes 5. Undoubtedly, this unit isn't the most beautiful, but it's the most useful. When playing as Haven, you simply need to choose the hero Ellaine at the start, and in the tavern, recruit whoever you find. In the first week, your "main" hero is almost always available. After that, Ellaine focuses exclusively on supply and recruiting peasants in the territory. As a reminder, on the map, peasants are recruited for free in a quantity of about 20, and with Ellaine, they bring in 2 coins per day. This is actually quite beneficial. If there are no free dwellings in the territory, it's better to upgrade the peasants, and then let things unfold as they may. Victory in Heroes 5 largely depends on luck. Your personal luck, Player, and not the hero's luck.

I have to disagree with you about upgrading peasants. Firstly, building an upgrade structure requires costs. Secondly, upgrading the peasants themselves also requires costs. Thirdly, upgrading peasants is a loss, as upgraded peasants don't bring in money (and all losses are undesirable for people, as you need to upgrade troops, which requires a lot of money). Fourthly, it's better to upgrade peasants to archers if you're going to do anything with them at all. That's my opinion
P.S. Дмитрий undead Рогов. Для вас просто Дмитрий.
___Клан "Рыцари Апокалипсиса". Воин 5 класса "Новичок".
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3) Dendroids are the most enjoyable, followed by monks. 4) Cyclops are 100% the best.
In reply to Rogov
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Rogov;137255
I have to disagree with you about upgrading peasants. Firstly, building the upgrade structure requires resources. Secondly, upgrading the peasants themselves also costs resources. Thirdly, upgrading peasants is a loss, as upgraded peasants don't generate income (and all losses are undesirable for players, as they need to upgrade troops, which requires a lot of money). Fourthly, it's better to upgrade peasants to archers if you're going to do anything with them at all. That's my opinion.
In the add-on, all peasants generate income!!!
Снова играю в Герои5!
In reply to Silovik
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Silovik;138793
In the add-on, all peasants generate income!!!

Got it. I need to get the add-on soon, as I'm a bit behind on the latest updates. I'm currently playing version 1.6. And I still think upgrading peasants is unnecessary.
P.S. Дмитрий undead Рогов. Для вас просто Дмитрий.
___Клан "Рыцари Апокалипсиса". Воин 5 класса "Новичок".
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Call me a noob, I won't be offended. I like peasants. Many peasants mean a lot of money, and with a training arena, the army becomes very strong. I also like mummies – they can resurrect and fight quite well. Special respect to cyclops! Now that's power!
In reply to Shevriel
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I think that the monsters you hate are the ones that fight against you, and the good ones are the ones that fight for you! :) But honestly, I like all the monsters, although some of them can be really annoying sometimes. For example, ghosts, they miss, they miss, it's so frustrating. But when they're on your side, they rarely miss. But there's a trick to deal with them. Masters of the Bow with double shot, they eventually hit once.:)
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
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I don't like Orcish Goblins. In my opinion, they are disgusting creatures. They don't respond to attacks and can even betray you, and their defense is poor, and their attack is terrible:smile18:
Человек появившийся в нужное время не в том месте-может перевернуть мир...
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As neutral units, Tany and Demonesses can be quite a nuisance; it's difficult to play against them without suffering losses! But overall, these units are beautiful and powerful!
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Goblins are not a combat unit. They only disrupt magic and set traps. They can also be useful for finishing off units. And as Median pointed out in the thread about Orcs, trappers can be used to find Stalkers). So, goblins aren't as useless as they seem at first glance ;) And as neutral units, they are easy to eliminate. While archers are shooting, level 1 units can scare them away. (for example)

As neutral units, I don't like Stalkers at the beginning of the game, especially if they are divided into several stacks. And also alternative elven archers. No penalty + ignores defense + good initiative = losses :( And of course, all sorts of succubi, druids, and other strong archers.

Listing favorites would take a while; there are some in every town).
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and they also heal cyclops, they also give mana/attack/defense/morale to shamans, and they also look pretty good as projectiles... as you can see, they have many uses) and of course, they are an ideal unit for using the Horde's Fury ability) because they are cheap and there are many of them)
Первый, кто был забанен за Правду.
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I love it when goblins guard the wood and ore mines at the very beginning of the game! You can capture them without any losses on the first turn. By the way, if a Barbarian is level 20, they will deal incredible damage. But their HP leaves much to be desired. I remember 160 goblins dealing 3750 damage with a luck bonus. I was simply amazed.
Варвары рулят!!
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At first, the Demonesses were the most annoying – it’s really difficult to defeat them without losses. But they are beautiful, those nasty creatures!......
Zombies are disgusting..... Blegh.....
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The most tasteless ones – gargoyles, some dull stone statues; they were better in the third game.
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Speaking of aesthetics, I don't like HYDRAS, MINOTAURS, and ALL ORCISH CREATURES, except for SHAMANS (without an upgrade) and EXECUTIONERS! And also gargoyles! But you can't do without them, as they are essential to the race they belong to!
In reply to Gunslinger
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Orcs are annoying (except for shamans, they can be turned into vampires)!

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