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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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#1
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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Kamikaze
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#518
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Kamikaze;137912
30,000 won't compensate for the extra day either. I'm just passing by the market on my way to the dragons, and Utopia is very far away.
PS: Of course, theoretically, capturing Utopia could have been planned (that's three points in the rating), but if you have 8 days, and others have 7... then what's the difference now :D

So, what does the distance to Utopia have to do with it? - It's only 1 day's travel (and there's no loss of time, the day is the same) to and from it, and you need about 20 unicorns and 6 centaurs. The cost of 2500 gold for the hero is more than worth it, you understand...

Added 2 minutes ago
2 Dirty_Player:
I also have a session (another one, damn...) - your result is twice as good, it's clear you spent a lot of time on it....

And you took a while with the rights... :), but still, well done!
We're waiting for vbn.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#519
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to Ley: Why do you think there are no costs over time? Where can I find a hero to go to Utopia – all eight are working for the sake of the Country. I already mentioned above that theoretically it is possible, but for three points per thousand – it’s not that important. and also, on the final stage, Perpolken has artifacts that increase luck, but not for Gem or Clancy.

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#520
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Well, if you want, you'll find it without wasting time. But in general, 3 points usually don't make a big difference..., but nevertheless.
It's a pity that out of 67 participants, only 9 sent in their save files :( - that's a real problem...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#521
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It's a shame that out of 67 participants, only 9 submitted their save files – that's a real problem...
Are you sure it's only 9? Maybe there are more, we just don't know it yet :rolleyes:. And the fact that the turnout is so low is not good at all. .................... PS I've already counted 11, which doesn't change the picture much :(

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In reply to Kamikaze
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#522
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Kamikaze;137924
and also, in the final, the artifacts that increase luck are not on Perpolken, but on Gem or Clancy again.
But in my final, these artifacts are on Gem... oh well... it's not meant to be :-(
Ley;137919
2 Dirty_Player:
You took a bit too long with the rights...:), but still, well done!
We're waiting for vbn.
THANK YOU!!!

P.S.: Where did VBN go?

P.P.S.: Post #500!!
In reply to Dirty_Player
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#523
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Dirty_Player;137956
These artworks are exactly what Gem has on his final version... oh well... it wasn't meant to be :-(

That's for sure... Too bad, but all is not lost - we're waiting for vbn.
Dirty_Player;137956
P.S.: Post #500!!

:p - Post #501! (okay, just kidding...:))

P.S. What are you even doing at the computer? Today is a day off, right? Then go celebrate getting your driver's license!
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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#524
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Ley;137977
That's for sure... It's a damn shame..., but all is not lost yet - we're waiting for vbn.
VBN is keeping the suspense alive :-)
Ley;137977

P.S. what are you even doing at the computer? Today is a day off, right? Then go celebrate getting your rights!
Some have a day off, others have a workday... but tomorrow :-)

P.S.: Does anyone know what needs to be done in the next mission? Because I've never played the SoD campaign :-) And how many missions are there in 1 campaign total?
In reply to Dirty_Player
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#525
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Hello everyone! Battle against Cyclopean Minotaurs, Clansee (17 Centaurs, 1 Centaur, 1 Battle Golem, 1 Battle Golem, 29 Battle Golems, 29 Battle Golems, 50 High Elves). After the Cyclopean Minotaurs' turn, the main thing is to have the High Elves move twice, and then it's just a matter of technique. We move the Centaurs forward (to distract), and surround the High Elves with Battle Golems. And, of course, the Cyclopean Minotaurs shouldn't move twice. Battle 150k. Dragons, Rylander (148 High Elves, 16 Monks, 11 Crusaders, 18 Unicorns, 1+1+33 Silver Pegasi). If there was a Guild of Mercenaries instead of a Shrine near the dragons, then it would be possible to struggle and get the maximum out of the battle! But as it is, first I slow them down, then I attack the 4th stack of dragons with 1 Silver Pegasus. The dragons fly up to striking distance. Archers stand in the corner and shoot, and the stompers finish off the 4th stack. Then, Power for the archers' field and slowing down the Cyclopean Dragons. Regarding the artifacts: I didn't understand which ones need to be found, supposedly with some special message. When I played, no message popped up for any of the artifacts. Perhaps it was when I joined the High Elves, if so, then I don't see the point in it, because, in theory, the artifact should be guarded, and Malcolm already had the same clover! In general, I'm against introducing freebies! Everything should be fair, one save for everyone! Everything written above is just words. Once vbn, Levitat, and possibly someone else appear, they might "mess things up" for all of us! Although, regarding 6 days, that's unlikely! To do that, you need to kill the zombie (on the 1st day) with the help of a bugged Ballista and Elves. I couldn't do it, but anything is possible in our game! But bypassing it with skills and Mercury is realistic.
Все гениальное-просто!
:) F A I R :) P L A Y[/COLOR]:)
In reply to Перполькен
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#526
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Perpolken;138067
Hello everyone!
Battle against K. Minotaurs, Klansy (17 Centaurs, 1 Centaur, 1 Battle Golem, 1 Battle Golem, 29 Battle Golems, 29 Battle Golems, 50 High Elves). After the K. Minotaurs' turn, the main thing is to make the High Elves move twice, and then it's just a matter of technique. We move the Centaurs forward (to distract), and surround the High Elves with Battle Golems. And of course, the K. Minotaurs shouldn't move twice.
I tried to win against the Minotaurs with this army, but it didn't work, and I gave up... I guess I should have tried harder to win that battle...
In reply to Перполькен
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#527
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Perpolken;138067
After that, a power field for the archers and a slowing effect on the Crystal Dragons.

Where did you get the power field? I haven't seen it anywhere.
Perpolken;138067
Battle with 150 Crystal Dragons: Rylander (148 Elven Archers, 16 Monks, 11 Crusaders, 18 Unicorns, 1+1+33 Celestial Pegasi). If there was a Guild of Mercenaries instead of a Shrine near the dragons, then it would have been possible to struggle and get the maximum out of the battle! But as it is, first I slow them down, then I attack the 4th stack of dragons with 1 Celestial Pegasus. The dragons fly up to striking distance. The archers stand in the corner and shoot, and the melee units finish off the 4th stack. After that, a power field for the archers and a slowing effect on the Crystal Dragons.
And how did you defeat 150 Crystal Dragons with that army, considering that the dragons always go first...?
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

In reply to kj1313
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#528
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kj1313;138089

And how did you defeat 150 Greater Dragons with that army, considering that Dragons always go first...
Dragons won't attack first; Pegasi will attack first!
I have a Ring of Speed!
Обычный Никому не нужна твоя боль,
Эти слезы,печали,тревоги.
Для других ты всего лишь-изгой,
В это мире ты совсем одинокий.
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#529
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Exactly, I clearly misread the tactics; I didn't have the Ring.
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

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#530
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Posted by kj1313
Where did you get the force field? I haven't seen it anywhere.
It's given in the Castle, in the third-level guild. ;)

Added 2 minutes ago
Posted by kj1313
And how did you defeat 150 Greater Dragons with that army, considering that Dragons always go first...?
Silver Pegasus has a speed of 12, grass gives +1, and the Necklace of Swiftness gives +1, totaling 14.
Ghost Dragons have a speed of 14.
So, the Pegasus go first!

Added 2 minutes ago
Posted by kj1313
Right, I obviously didn't read the tactics properly; I didn't have the ring.
There wasn't a ring; it was a necklace guarded by Minotaurs in the Dungeon!

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In reply to Kamikaze
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#531
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Kamikaze;138306
in the Castle, in the third-level guild, they give it ;)

Added 2 minutes ago

Silver Pegasus has a speed of 12, grass +1, Necklace of Swiftness +1 = 14
Ghost Dragons have 14.
So, the Pegasus move first!

Added 2 minutes ago

And there wasn't a ring, there was a necklace in the Dungeon, guarded by the Minotaur!

Thanks, yes... I obviously shouldn't have given up on the Pegasus (((:smile11:
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"