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Which alternate upgrade for Inferno do you like best?
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18 years ago
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I was very impressed with the alternate upgrade for Inferno. I especially liked the new dogs, horses, and jumping demons; the 7th level now looks more impressive... What do you think of the new inhabitants of the dungeons (cave creatures)? Do they fare well without magic? Share your impressions.
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18 years ago
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What impressed me the most were the Succubus creatures; when they seduced my unicorns, I had to replay, and now I'm afraid of them. In general, the upgrade for the Demons is pretty good, and even at level 6, it's a pity they removed their magic :( (although, considering that I mainly play against Demons and not as them, it's actually good for me :D ;) ). I also think the horses were done well; the Demons and Arch-Demons with their movement can cause quite a bit of trouble... In short, as a player who often fights against Demons, I don't want to get too close to the new Inferno upgrade in battle :D :)
In reply to Драккошка
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18 years ago
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Greater demons... what would we do without them? ;) Also, the new dog units, succubi, and new mounts are very useful. :)
Player;123824
What do you think of the new dungeon dwellers (cave creatures)? Are they good without magic? Share your impressions.
Well, since their initiative and speed have been increased, they are a quite decent alternative.
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18 years ago
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I'm afraid to play against the cave creatures, I only like playing as them :D The Killing Blade is a great weapon! It deals normal damage first, and then deals even more (if not more)...
And the fire-breathing hounds are just amazing: they're like triple dragons. :D
In reply to Kreesanya
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18 years ago
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The fire hounds seemed really cool. And rightly so: an attack with three muzzles, each reaching two cells! Especially if you're playing as the Dog Lord!
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18 years ago
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Yes, everything is great! You could take note of the dogs; they are so...
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18 years ago
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Everything except the new demons. And even those can be useful.
In reply to R-gul
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18 years ago
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The Succubus is also quite interesting. But only in games against demons, because the chain lightning spell is still better. :smile51:

Added 1 minute ago
And the new demons are just awful. :(
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18 years ago
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Why? Imps + Lords are a great combination, and Fireball is cast much more often.
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18 years ago
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But only in a game against demons, because the chain lightning spell is still better.
I thought differently! I thought that the chain lightning spell doesn't work on Inferno.
In reply to WitcheR-L
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18 years ago
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Yeah, the Warlocks are still better. Fireball and Meteor Shower are more expensive. :smile25: :smile25: :smile25:
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18 years ago
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Here's the question. Which upgrades and for which creatures in the Demon Castle do you choose? Please provide the upgrade type and justification in advance. Please avoid off-topic discussions. For example:

Imps, because...
Fire Demons, because...

P.S. I apologize to Phoenix, I almost copied his thread, but not only the Gnome section needs to be extracted from old threads.
In reply to Light God
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18 years ago
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Speaking of the first level, I choose the Imps. Only because they can drain mana from the enemy hero on any of their turns.
In reply to Light God
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18 years ago
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I think the opposite. The fact that Imps drain mana from the hero, and from any creature, and move faster is a plus, but Devilings do hit harder.
In reply to Light God
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18 years ago
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Imps, if I'm going for Pit Lords, and devils if I'm going for Pit Fiends. I think it's clear why: in the first case, it's infinite mana, and in the second, it's a combat-ready unit. Demons are often new, but in some cases, they're old, because the old ones have a ton of defense, while the new ones have almost none. New dogs, because 1 damage doesn't matter, but an attack range of six cells does. When there aren't enough, I make new Succubi to reduce losses when breaking through and so on. When there are about fifty of them, I turn them into Demonesses. I usually make new horses, because the damage bonus is more significant than the minus three to spirit. Spirit isn't that important here anyway. I build different Pit Lords, as I like. I don't get to devils, I defeat everyone even earlier, although leveling up can be useful in a duel or in the final battle, and teleportation can be used to pull my creatures out from under fire. They are equally useful.

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