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Posts from Which level 1 monster do you like the most in Heroes of Might and Magic V?

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Which level 1 monster do you like best?
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In reply to Loken
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18 years ago
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Loken;131602
Oh-oh-oh. And the new scout will kill the dryad. Is that it? Is the fairy tale over? And it would be wiser to compare the growth rate with the growth rate, by the way...
That's exactly why, and it's undeniable.
Maybe, maybe not, I don't argue! By the way, the new scout's name is Stalker! But even with invisibility, he can be taken down by a dryad if you fly back and forth or if the dryad goes first! And the assassin will win in terms of growth rate!:smile01:
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18 years ago
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New skeletons – tough units! They’re like heavily armored knights!
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18 years ago
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Sin and Pixie. Because, in my opinion, they are useful, but generally, they are nasty little devils.
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18 years ago
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The Assassin is a cool unit. But I like skeletons the most, especially when their number reaches four digits.
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18 years ago
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I like Stalkers (they can easily defeat any other first-level unit in a one-on-one fight) and Imps (they have a useful ability).
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18 years ago
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Pixies... the most beautiful and, well... %)
18 years ago
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2 Vayshan
Did you check? ;) Skeletons probably won't be torn apart, as poison doesn't affect them. I voted for skeletons; I also think they are just as useful as assassins/stalkers.
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18 years ago
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and skeletons... until there are at least four or five hundred of them... it's weak. although, alt grade is awesome, I admit it.
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18 years ago
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Yes, the skeletons will still provide an advantage... they should. There are twice as many of them, they are immune to poison, and their attack is the same. Therefore, this is a rather debatable issue.
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18 years ago
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Well, I specifically mentioned Stalkers, not Enforcers. The initiative of the Stalkers is 12, so they go before the Skeletons. And what will they do on their first turn? Invisibility. And the Skeletons are out of luck. The Stalkers will attack them first, and they won't be able to retaliate. And considering the Skeletons' physical weakness and their penalty in melee combat, they don't have a chance (in my opinion).
18 years ago
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What if the skeletons are new? It's already ambiguous. Let's take militia as an example. Stalkers would immediately poison them, and they would die from the poison, as well as from the attacks and counterattacks of the stalkers, very quickly. Poison doesn't affect skeletons, there's no penalty in melee combat, and in my opinion, there's a chance of winning. And we shouldn't forget about the dwarves; the first-level Altgrey is quite resilient, and if I'm not mistaken, it has very high defense before it even moves (and it won't move, of course). Plus, it won't wait; it will defend... With such defense, it will be difficult for the stalkers to cope...
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18 years ago
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What are the stats of the first-level Dwarves? As far as I remember, they aren't particularly strong in terms of attack, but they have high defense. And I don't remember their growth rate... As for the skeletons (and all the other units), I'd like to test everything in practice. Theoretically, you could create a duel scenario in the editor and give the heroes only a certain number of growth levels (or just one).
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18 years ago
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Assassins are the best. I really dislike Gremlins; they're too weak. The rest are all good, except for Peasants.
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18 years ago
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Why are Gremlins weak? As ranged units, they are quite good, even better than Scouts. They repair Golems, and against weak and medium-strength neutral creatures, this is a significant argument in favor of both Golems and Gremlins. I personally like them, but that's just my opinion.
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18 years ago
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Scouts are unupgraded assassins/stalkers. And they are much stronger than any upgraded gremlins.

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