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#378
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I wonder if Antaer is moved, will Revan have to resurrect a kalevrit just to kill him?

Whatever
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#379
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kcfgogbfalgfl
Added Renavan's Aconism and Melancholy. 
Author
Persuasion effect: protection against mind-affecting influences; combat can continue even with negative spirit. 
What specific influences? Will there be various artifacts and other nasties in the game that ignore this ability? 
Злобный Ящур
Maybe play as a peasant-commoner-Sith in Nebk's character estate...🤔smile04🤣
I don't hire people like that. But you can play a normal one. Just no seducing 😠 My wife is jealous.  
Злобный Ящур
That would be cool, he-he...smile04

If it weren't for this f***ing "joke photoshop," we'd probably be fighting the "hurata-rekreta" by now instead of messing around here...smile51
Yeah, I already "deleted" the second expansion, so what?


kcfgogbfalgfl
Hmm, wondering if it's worth the hassle to make coats of arms for each region in Photoshop or if it's better not to waste a million units of time on this...
GPT will generate them fine, just describe them in detail.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#380
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Author
Will there be any artifacts or other nasty things in the game that ignore this ability?
No, you can write that down in your notebook.
Author
GPT will generate it fine, just describe it in detail.
I don't want an AI... That could lead to generating texts too
Author
What specific effects?
Things like mind control and own thought reading.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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#381
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First, the AI will generate texts for the Mage Guild, then calculate battles for the Mage Guild, and finally play as the players.
Графомания путешественника
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#382
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and NPCs for AI?

Be strong. Believe
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#383
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AI that calculates battles has existed for about 50 years already

Whatever
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#384
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Author
No, you can write it in a notepad.
Hmm, well ok.
Author
That's how we'll end up with text generation
Well, he does descriptions of the environment and atmosphere quite well. Something more creative is so-so.
Author
First AI will generate texts for the Mage Guild, then calculate battles for the Mage Guild, and finally play as the players.
That's exactly how it will be, and we will be SLAVing away for it.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#385
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It's a pity there is no skill for history or something similar
I lost the post about which exp this exp is linked to, besides the last one and the desert

Be strong. Believe
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#386
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Tisia was the first state on the continent — while its other inhabitants lived alone or in small tribes, the Tisians had a full-fledged infrastructure, hierarchy, bureaucracy, customs, a working economic model, natural sciences, a calendar, a legal system... This early start allowed them to take a dominant position on the continent, and for a long time the Tisian Empire was its strongest power. The role assigned to it by fate, however, was taken from Tisia by the will of Ifilla — the capital of the ancient state was destroyed in the 150th year since the unification of Tezoth, and in its place arose a terrifying crater that became the origin of numerous bloodthirsty monsters. In the course of the subsequent confrontation, only a small portion of the empire's former territories remained under its control — the then-young empress sacrificed her soul to a dark deity, and in return received great power, which she, according to the pact, will retain until the evil entity of the crater is destroyed, after which her body will crumble into a million atoms and her soul will pass into the disposal of her divine patron. In the modern world, Tisia is no longer a great empire, but merely a small kingdom, far behind Tezoth in terms of science, economy, and influence. Queen Ren, now no longer an empress, continues to protect her subjects to this day, but the long-awaited victory will not bring peace to her soul...

Origin: access to the unique beliefs of Gafuchi, Yuzulori, Alumior.

The main distinctions of Tisian cities are the features of their traditions, associated with daily rituals, habits, and interests. 

Daoshi
Origin: access to the Meditation skill. 


Meditation
In exchange for 1 AP, the character restores their health and removes negative effects from themselves. 

Bazhung
Origin: access to the Asura skill. 


Asura
Asuras deny the peaceful nature of Tisia, believing that the soul is comprehended through uncontrolled violence; many of them are descendants of the ruthless warriors of antiquity. For this reason, Bazhung keeps itself apart from the other cities. 
A character with this skill cannot have a belief. If this character's action brings a target's health to zero, it will no longer be possible to bring them back to life. Asuras always hit their chosen target. 

Lichangjiang
Origin: access to the Foundation of Nature skill. 

 
Foundation of Nature
Protection from wounds and injuries when having the Gafuchi belief, or +5 to body. 

Pevushu
Origin: access to the Wushu skill. 


Wushu
A methodology for perfecting mastery of understanding one's own body, aimed simultaneously at achieving harmony with nature and the greatest skill in martial arts. 
The character blocks the first negative action directed against them per battle. If this character's action brings a target's health to zero, there is no risk of wounds or injuries, and no healer's assistance is required either. 

Leidianjiang
Origin: access to the Phoenix Dance skill.

 
Phoenix Dance
When the character's health drops to zero, they restore all their health and remove negative effects from themselves. Activates once per battle. 

Kamkam
Origin: access to the Kama skill.


Kama
This skill provides no effect, but from a roleplay standpoint one can be certain that a character with it on their list of abilities is an expert in the field of bedroom mastery and curtain health. 
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#388
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Author
Persuasion effect: an additional turn in combat if the character is not acting out of self-interest.
This means that at a tournament where they fight for glory, there will be no additional turn, but if you are protecting peasant girls from Nebk - then there will be.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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#389
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And what if it's against Nebk at a Tournament?

Whatever
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#390
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Waiting for a persuasion skill that grants an extra turn for selfish purposes..
and it seems we shouldn't deal with these Asians either, just like anyone living outside Tezot. We should shoot foreigners on sight

Be strong. Believe