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#242
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kcfgogbfalgfl
1. A Knight is the face of the lord. Within the region, there is no one higher. However, in particularly important matters, subordinates may refuse to follow a knight's orders if they are not backed by a letter bearing the lord's seal. That is, if you, as a knight, tell officers to raise the banner and attack a neighboring region, they might refuse. The attitude depends on the region. Of those mentioned earlier—in Revnland and Tenerezza, they treat you with reverence; in Caboche, friendly; in Faregia, there's a special atmosphere.
2. Yes, it's possible.
3. Situational. It's better not to ruin the lord's image—it works both ways. On one hand, showing disrespect to a knight equals showing disrespect to the lord, but a brawl over some triviality can also be problematic. In short, you need to consider the lord's character and the customs of the region) But in any case, if it ends without injuries and isn't a systematic problem, it will likely end with something like "**why on earth did you do that, don't do it again, damn it".
4. If they come to complain later, they'll look at the situation. Generally, a knight is more trusted than some random person anyway, but this can be offset by systematic behavior, the presence of witnesses (if the truth is actually against them), and so on.
Got it. So I can skip Revnland. I don't want to wipe after the first conversation with the lady lord and end up playing as a loser like usual.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#243
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Silverdan
Why not Cortina? This is a question that enthusiasts of Tezoth's history, familiar with the eponymous country that existed in past centuries, might ask. The answer is simple — during the period when aristocrats took the reins of the kingdom's governance into their own hands, this would have stirred up unnecessary concerns in society and added friction to interregional relations. Therefore, the then-Lord Cartridge, a descendant of Cortina's original rulers, agreed to a different name — in his understanding, it was a small price to pay against the broader historical picture. But that's all history; in fact, Silverdan is home to the best schools, libraries, and laboratories in all of Tezoth, and much, much more connected to understanding the world from its smallest particles, like microbes, to its largest — celestial bodies. The professions of scientist and teacher are held in the highest esteem here. 

Regional origin: +1 to learning ability. 

Cortina
One of the oldest cities of the south, where from time immemorial people have dreamed of the stars, hoping to one day reach out and comprehend them. But until that becomes possible, they will study everything around them — what drives people, how this world came to be, what effects certain plants and their combinations have on a person, how gravity works, and everything, everything, everything their minds can conceive of. 

Origin: explorer's journal (grants +1 to a random characteristic for every 35 unique entries about characters existing in the game, locations (you must visit them), beliefs, skills (you must know them yourself or see them being used). 

Pino
People are not liked in this city. More precisely, not people as such, but large gatherings of them — the average resident would rather spend an evening with a mug of warm tea in one hand and a captivating book in the other than go to a concert or some kind of celebration. In all other respects, by Silverdan's standards, they are unremarkable. 

Origin: +1 to learning ability. 

Malinkonia
The center of maritime trade in the region and, since Novellet was lost, its only port. Silverdan's scientific institutions attract the attention of overseas guests as well, and so Malinkonia is one of the best places to become acquainted with foreign cultures. 

Origin: some indeterminate overseas item.

Tasanika
A distinctive feature of Tasanika is its methods of controlling the body and mind through special diets, meditations, exercises, and practices. It is believed that the body is like clay, and with the right approach, you can shape anything out of it. 

Origin: the ability to redistribute standard characteristics (from -5 to +5) as well as choose a bonus of either gender. 

Kronaka
During the war with the monsters of the crater, this city housed a significant portion of the wounded and is currently the location of the country's best hospital and medical university. 

Origin: access to the Doctor skill.


Doctor
In exchange for AP, brings back to life a character who fell in battle (outside of combat). Leaves no injuries. 

Lamento
In wartime, this city was completely destroyed, but many of its inhabitants survived, gained experience, and returned to rebuild it. The diverse skills acquired during those years became a tradition, emphasizing the need to be "jacks of all trades." 

Origin: access to the Multitasking skill.


Multitasking
- If the character knows the "flee combat" skill, they can do so together with another ally who is on an adjacent tile to them. 
- If the character knows the "merchant" skill, the discount increases to 20%.
- If the character knows the "leadership" skill, the SP bonus increases to +2.
- If the character knows the "partner" skill, that one gains +1 to learning ability. 
- If the character knows the "stealth" skill, it can also be used during combat.

Lord of Silverdan: Kaleido Cartridge.
"His wife is science, and his children are the lines on the pages of a journal" — this is how contemporaries described Lord Cartridge on the day he and his neighbor, Lord Logg, set out on a dangerous expedition hoping to uncover the secrets of the dungeon. A year passed, then two, then three — the rulers of Silverdan and Teneressa never returned to the surface and were declared to have departed this world. Rule passed to Ipsilon Cartridge, his younger brother — and that is where the problems began. Sensing his incompetence, the ruler of Guildaria displayed conspiratorial, political, and military genius: he fabricated claims by his region to part of the territories, secured their recognition, and swiftly seized them into his own hands. Thus, the cities of Makiat, Tempesta, and Novellet, which were part of Silverdan, joined Guildaria, while Sanbornia went to a traitor. This was the most brazen redistribution of lands in the kingdom's history. For this reason, when Kaleido Cartridge did finally return to the surface alive, Ipsilon, unable to bear the burdens of rule, begged his brother on his knees to return to governing the region. 

Number of knights: 6
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий
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#244
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a familiar name..
Author
That awkward moment when you need to know the events of previous exp. for full understanding. But I'm too lazy to read that many pages of material.
I don't know either, so it's okay

Be strong. Believe
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#245
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For this reason, when Kaleido Cartridge did eventually return to the surface alive
I don't remember that...

Whatever
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#247
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That awkward moment when you need to know the events of previous expansions for full understanding. But I'm too lazy to read that many pages of material.
>🔥 Ikazkan -> Tezot
were messing around in a cave among monstrosities and non-humans
>🍁 Nine ancient obelisks
were chilling in the desert, wanted to go on a trip around the world, but it didn't work out
>☀️ Arselia and Akonia
revived an ancient evil through a series of clashes in remote locations and the giga-capital, which eventually became good
My sword, my trusted ally, unphased by my aspect.
In reply to Нэйко
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#248
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Neyko
What does the explorer's diary give?
If Pino is chosen, will it be a total of +2 to learnability?
the gourmet and explorer diaries need to be filled out to receive bonuses; exactly what they provide will depend on the content - I don't want to do stat padding by increasing the number of entries as in previous ones.
yes, +2
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий
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#249
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Steal the Spotlight
After the battle ends, kills a character perceived as the "mvp" without the possibility of healing. Spell, Mind Power check; failure causes an injury. Cost: 1 AP.
So how does this thing actually work? Who does it kill in the end? An ally, perhaps? The enemies are usually already dead...
Author
exactly what happens will depend on the filling
Depends on "special relationship," apparently...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#250
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So how does this thing actually work? Who does it kill in the end? An ally, perhaps? The enemies seem to be dead already...
If I understood correctly, when he dies, he takes the most effective enemy with him to the other world.
Графомания путешественника
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#251
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No, it's as if Tsukiko killed Raido in a full battle, while Nisho just stood in the corner for the entire fight and then reset Tsukiko with a snap of her fingers, remaining the sole winner without doing anything.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#252
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This is a perk for lizardmen to reset other players when they over-power themselves through special relationship.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#253
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Skip. This region is primarily interesting to those looking to transfer a character from the previous exp, as it's possible that the fire mages went exactly here. Where Cartridge is, Mugon is likely to be as well.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#255
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History of Tezot, Part V - The Era of Blue Blood
During the period when aristocrats were carving up the royal pie, attempting to seize larger pieces for themselves, in the 166th year since the unification of Tezot, a new Deus was chosen — Velkhmetra the Radiant. While conducting their dark dealings, the newly minted lords required a bright puppet, a symbol of a new era, and thus the youngest daughter of the previous ruler became that figure. In contrast to the strict rules of life introduced into the kingdom's way of living by Satanid the Wicked, they dressed the star of the new age in attire that was revealing compared to past orders, and made the return of lost freedoms the heart of modern ideology.

"Freedom is when you can dress as you wish; you can eat what whets your appetite; you can do what your heart desires..." — such were the speeches written for the new ruler by specialists appointed by the aristocracy who were responsible for her image and policy. These speeches lacked depth of meaning, but the subjects' exhaustion from opposing the monsters of the north, combined with the lovely image of Velkhmetra the Radiant—who had also gained wide fame as a theater actress and singer—helped many turn a blind eye to what was happening behind the scenes.

The regions of the empire were divided among aristocratic families who appeared as if from nowhere, depending on historical context, the geographical location of cities, and the influence of those claiming lordly status. The Knight system was introduced primarily for two reasons:
- Lords needed a hand to solve regional problems from an official position without spending lordly time or exposing themselves to potential threats. Furthermore, in particularly own-case situations, the blame for what happened could be shifted onto a knight "acting on their own initiative."
- Anyone could become a Knight, and therefore the idea of such social mobility strongly appealed to commoners.
Of course, not everyone was as calculatingly wicked as Iretiret of Revnland, and many lords treated both their new status and the system of knighthood with full responsibility, but this did not change the essence.

Despite the popularity of Velkhmetra the Radiant and the smooth abandonment of the old same of government in favor of the new, not all cities of Tezot accepted the new rules of the game without resistance; therefore, the aristocracy had to make concessions — thus the system of domains was born. From that time on, any city in the kingdom could be one of three types of domain: aristocratic, democratic, or temporary. At the same time, a lord was obliged to appoint local leadership in those cities that were not his primary residence. An aristocratic domain was passed by inheritance, the leader of a democratic one was elected by its residents, and the leader of a temporary one was appointed by the lord and could be recalled at any moment. Using modern Tenerezza as an example, it looks like this:
Densets (aristocratic) — ruled by Lord Maria-Tenerezza Logg; it will be inherited by one of her descendants along with the lordly status.
Fantasia (temporary) — led by Sir Richard Liironon, one of Tenerezza's knights; at any time, the lord can change the leader of this city or change its type to democratic or aristocratic.
Villyris (aristocratic) — led by Lara Logg, cousin of Maria-Tenerezza Logg; it will be inherited by one of Lara's descendants.
Vuulkr (democratic) — led by Mayor Roosevelt Rosenrog, a representative elected by the city residents. Elections are held every 2 years (the time period is set by the residents themselves).
Ichamun (aristocratic) — led by Magnetta Silveria; it will be inherited by one of her descendants.
Yairam (democratic) — led by Mayor Andante Legenlig, a representative elected by the city residents. Elections are held every 5 years (the time period is set by the residents themselves).
Naturally, the word of the lord stands above the words of his vassals regardless of domain type, but this system allows city residents to have some autonomy in certain matters without being completely dependent on the capitals.

During Velkhmetra the Radiant's reign, only one serious scandal occurred, taking place on the day of her 30th birthday celebration. One of the capital's residents accused her of being a puppet and betraying her duty to her subjects, to which she responded with her characteristic warm smile, but an unusual ice in her eyes:
"And what measures do you imagine a suzerain should take under such initial conditions? It is not in my power to turn obstacles to ash with a snap of my fingers, nor can my hands lift a heavy sword over the heads of ill-wishers; there are no reliable allies behind my back, no strong shield before me. The only remaining card at the bottom of the deck is to become a symbol of revolution, but the reflection in your eyes reveals doubts that you would possess the courage to shed your own blood and that of your loved ones to achieve its goals; and if bravery were found in the depths of your soul, the final result would leave nothing in them but smoldering embers of regret."
Despite the protest of the guards, the Deus embraced the subject, who was paralyzed by what he had heard — if he had a knife or other weapon on him, he could have easily killed her on the spot, but either he did not have one, or he did not dare commit such an act.
"Thank you for attending the rehearsal of the upcoming play!" Velkhmetra the Radiant announced loudly to the stunned public, "I express great hope that the final product will surprise you as much as today's tasting!"
Shortly after this incident, a play based on what happened was indeed performed in the kingdom's theaters and, thus, the truth of the event was lost to time...
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий