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Posts from = Small fix mods =

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24 days ago
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As a follow-up, I don't know if fixit fixes this, but there's an issue where if you load a custom campaign with a long name, it just becomes gibberish in the campaign selection menu, and the words overlap each other.
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24 days ago
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ViNi
Doesn't the fix change the designations? In the original there are no numbers, only squads, legions and so on. How is that? Or does my mod stack with the fix and now we have what we have... Then I have no questions.
It doesn't. As stated in the screenshot below. Likely a mod conflict.
ViNi
As an afterthought, idk if the fix fixes this thing: you load a custom campaign, and if it has a long name, it's just gibberish in the menu when selecting the campaign, words overlap each other.
Is this campaign on the forum in the maps section? To see what's going on with the name.
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24 days ago
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Mооnst@r

Is this campaign available on the forum in the maps section?
I can't say. I deleted it. I remember for sure it was something about dragons. Yeah, heroes and dragons, that's a long list. Most likely from here, there are translations. (to hell with it, I deleted it for a reason))
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24 days ago
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ViNi
I can't answer. Deleted it. I remember for sure it was something about dragons. Yeah, heroes and dragons, the list is long. Most likely from here, there are translations available. (to hell with it, deleted it for a reason))
If this is what we're talking about, then questions should be directed to the card maker.
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24 days ago
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Mооnst@r
If that's what we're talking about, then the questions should be directed to the card maker.
It looks very similar; maybe there are two of them, or two cardssmile07 (delete after reading)
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22 days ago
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Mооnst@r
It doesn't change. As stated in the screenshot below. Likely a mod conflict.
Yeah, it's probably because of the map mod; I haven't noticed this on others yet. For some reason, it displays like that in garrisons with different units.
Found something, the fix is applied./attachments/78706/>
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21 days ago
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ViNi
Yeah, it's probably because of the mod map; I haven't noticed this on others yet. For some reason, it displays like that in garrisons with different units.
Found something, a fix is available.https://forum.heroesworld.ru/attachm...d=17854750 11
What you have in your screenshot was fixed a long time ago. Either you put the mod in the wrong folder, or you're using an old save from before the mod; you need to start the map over when installing mod(s).
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19 days ago
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It is because of the fix after all), "horde" + a number appears on mixed camps. Without the fix, there are no words. The numerical mod—the one "not to be confused with the range mod"—does not overlap the icons. I can take some screenshots, from scratch after installation and without the fix.
Another question is that I don't remember/don't know if there are mixed camps in the original; if not, then no... the problem isn't the fix then.
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19 days ago
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I haven't played the campaign in a long time; I think there are outposts/arcs with different troops, so it will probably be the same. Too lazy to check)
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18 days ago
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ViNi
It is still because of the fix), "horde" + a number appears in mixed camps. Without the fix, there are no words. The numerical mod—the one "not to be confused with the range mod"—does not overlap icons. I can take screenshots from scratch after installation and without the fix.
Another question is that I don't remember/don't know if there are mixed camps in the original; if not, then no... then the problem isn't the fix.
Two windows at a single resolution of 1366x768. Do you see the difference? The window itself is larger, portraits are larger, and numbers are present. FixsToE_3.1 does none of the above. The problem is on your end.
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18 days ago
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Mооnst@r
Two windows at a single resolution of 1366x768. Do you see the difference? The window itself is larger, portraits are larger, and numbers are present. FixsToE_3.1 does none of the above. The problem is on your end.
What does resolution have to do with it? The fix doesn't change anything, right? In the original, I have no words, only numbers. With the fix, a prefix with a word appears. This means the fix changes something rather than just correcting it. Or maybe I'm just not getting it... It's a minor thing, of course, not critical.
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18 days ago
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ViNi
In the original, I have no words, only numbers.
This is some amateur build (stuffed with various mods). In the original (3.1), there are words, and digits/numbers appear instead of words when scouting is present. I don't even know how many times I have to explain the same thing to you.
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18 days ago
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ViNi
Maybe I don't know what's interfering, it seems like there is one mod for this text. Your mods are there too, in Vasya's build)
Bleak, of course. Mod conflicts will be inevitable.

I took the screenshot from the first post of this thread /topic/9495/


Try removing what is highlighted in red
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18 days ago
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Mооnst@r
Bleak, of course. Mod conflicts will be inevitable.

I took the screenshot from the first post of this thread /topic/9495/


Try removing what is highlighted in red
I already tried that; without this mod, there are no numbers at all, for the hordes of bands and so on. Just like in the original, with ordinary, non-mixed camps.

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