Title: "Грехопадение"
Name: FreydaFall
Size: 136x136
Type: scenario
Faction: Haven
Map author: Rommy
Scenario description: The rebel troops on the border with Irollan have been defeated. Having suppressed the border unrest, Freyda hoped for a respite. However, from the very heart of the Griffin Empire, the city of Claw, comes alarming news.
My first scenario.
I deliberately made a difficult scenario, but one that is passable. So be prepared for many failures and replays.
A harder version has been added, all battles have been strengthened, new battles have been added, new cutscenes have been added, and an entirely different ending. Play at your own risk, you have been warned. Each version of the scenario has a different ending.
The cutscenes were made for 1920x1080 resolution, so I recommend downloading this mod which removes black bars in cutscenes.
The map contains no mods, does not alter campaigns/other maps, so you can keep it indefinitely.
Installation: drop the H5M file into the Maps folder.
The Fall from Grace
Auto-translated
Map details
- Category
- Map
- Map type
- Scenario
- Map size
- M (Medium — 136×136) from the map file
- Author
"The map is beatable"....Can you upload a video?......if it's splitting into single units.....don't bother uploading, the map goes in the trash!
I replayed it yesterday and only lost 2 times out of all the battles. Or was I supposed to make it beatable via autobattle?
I can still understand the need for videos for maps where you don't know what to expect from opponents and need a basis on how to prepare—as was the case, for example, in the relatively recent map "The Sovereign is More Alive than Dead"—but I don't understand why one would upload a video Walkthrough of this particular map, which is entirely based on fixed battles where the AI will not act identically, and therefore it will be impossible to perfectly replicate the tactics from the video itself. I can only assume that some people are simply too lazy to think and try replaying the battles a couple of times.
Would I post a map that I can't even complete myself?
Completed this scenario... No. For the first time since I registered on the forum, I am writing that I played a scenario with a Hero and did NOT complete it.
The gameplay of the scenario consists of sequentially winning battles with preset troops and hero skills. I won 7 battles and stopped at the fight against Zehir. The battles are difficult for me. The most challenging of the seven was precisely the seventh, against Eliah. Here is how it went: I tried different tactics 10 times and constantly lost, but on the 11th... I played the start of the battle very carelessly, but then luck triggered often and at the right time, and so I won, even with many troops remaining.
Regarding the battle with Zehir... I had an idea to play using an evasion bug, but they kill too quickly; luck often triggers for the enemy units. I am posting replays of all the battles I managed to win and the save file before the battle with Zehir. I suggest the author try to win this fight specifically from my save—that is, with the combat RNG that I encountered. If I see a victory, then I will admit that this scenario is indeed an outstanding piece of work, and the battle with Zehir is a tactical challenge in Heroes 5, the most difficult of all those I have encountered, yet very beautiful.
Completed this scenario... No. For the first time since I registered on the forum, I am writing that I played a scenario with a Hero and DID NOT complete it.The gameplay of the scenario consists of sequentially winning battles with preset troops and hero skills. I won 7 battles, but stopped at the fight against Zehir. The battles are difficult for me. The most challenging of the seven was indeed the seventh, against Elaiya. Here is how it went: I tried different tactics 10 times and constantly lost, but on the 11th... I played the start of the battle very carelessly, but then luck kicked in often and at the right time, so I won, even leaving many troops remaining.
Regarding the battle with Zehir... I had an idea to play using an evasion bug, but they kill too quickly; luck often triggers for the enemy units. I am uploading replays of all the battles I managed to win and a save file before the battle with Zehir. I suggest the author try to win this fight specifically from my save—that is, with the same combat RNG that I encountered. If I see a victory, then I will admit that this scenario is indeed an outstanding piece of work, and the battle with Zehir is a tactical challenge in Heroes 5, the most difficult of all I have encountered, yet very beautiful.
Completed this scenario... No. For the first time since registering on the forum, I am writing that I played a scenario with a Hero and did NOT complete it.The gameplay of the scenario consists of sequentially winning battles with preset troops and hero skills. I won 7 battles, but stopped at the fight against Zehir. The battles are difficult for me. The most challenging of the seven was indeed the seventh, against Elaiya. Here is how it went: I tried different tactics 10 times and constantly lost, but on the 11th... I played the start of the battle very carelessly, but then luck triggered often and at the right time, so I won, even leaving many troops remaining.
Regarding the battle with Zehir... I had an idea to play using an evasion bug, but they kill too quickly; luck often triggers for the enemy units. I am uploading replays of all the battles I managed to win and a save before the battle with Zehir. I suggest the author try to win this fight specifically from my save—that is, with the same combat RNG that I encountered. If I see a victory, then I will admit that this scenario is indeed an outstanding piece of work, and the battle with Zehir is a tactical puzzle for Heroes 5, the most difficult of all I have encountered, yet very beautiful.
Done. Yeah, I agree the start is tough; it took me 2 tries to pass. The first time, I reloaded as soon as I lost my archers and horses—maybe I shouldn't have, maybe I could have won. During tests, there were even harder battles. I even cleared all the elementals just for fun.
In ordinary scenarios, authors may create invincible enemies (for the moment they appear), but the player has the opportunity to come up with something on the strategic map: distract the enemy hero to better prepare for battle, force them to attack a Castle, or defeat them over several engagements. MasteR's maps, for example, are balanced specifically for this kind of gameplay. But here, all battles must be won immediately "as is," and that makes the scenario very difficult.
To sum up, the scenario is unusual and interesting in that it forces you to think about tactics in difficult battles; there are also many videos. And even having lost, I can say...
Thank you very much for the map!
For example, I haven't completed a single scenario by Redheavenhero; I tried "The Veil Falls" about 8 times with different tactics, strategies, and builds, and still couldn't do it. In that case, I believe the AI is some kind of insanely over-buffed.