Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Posts from 🦊 Планета Флерантор, осколки человечества 🦊
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Warrior moves
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior moves
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior moves
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior moves x5
Ida moves
Utar uses item "Tenderness"
Utar restores 28 health
Utar gains status Charm
Utar non-lethally attacks target Warrior with weapon Folding Alchemical Saw
Warrior takes 120 damage (1/80)
Warrior is incapacitated
Utar loses positive effect "Madness"
– Master? Indeed! I am the master! Where is my most important and beloved student? Mahra, come to your master!
Round III
Mahra joins the battle on the side of Utar.
Mahra was wearing clothes. But they were very worn out.

Warrior [10] (80/80) <<<
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Ida [10] (80/80)
Utar [10] (110/110) Charm
Mahra [10] (120/120)
By the way, does Aristarch know Utar?

The strategy is the same – we defend against Utar, and Ida stays behind
He stomps over to the commander.
e si ieu muoir, er mi grans deliuriers
Aristarch reaches level 2 (+1 attribute point to distribute freely)
And another action point is spent by Aristarch's tireless squad.
The first among the characters at level 2 arrives at the mysterious crimson door. It’s hard to say what lies behind it, but one thing is certain:
1) The door has a decorative element that allows you to knock.
2) From behind the door comes… music? Heavy and rumbling.
3) The door glows with an unknown crimson energy.
e si ieu muoir, er mi grans deliuriers
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
– Oh, it’s too late to think now! Attack the teacher and Mistress Mahra!
– There might be something to that, don't you think?
– Possibly...
Warrior moves
Warrior non-lethally attacks target Mahra with weapon Saber
Mahra takes 28 damage (92/120)
Warrior moves
Warrior non-lethally attacks target Mahra with weapon Saber
Mahra takes 28 damage (64/120)
Warrior moves
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior non-lethally attacks target Utar with weapon Saber
Miss!
Warrior non-lethally attacks target Utar with weapon Saber
Utar takes 28 damage (82/110)
Warrior skips turn
Warrior moves x2
Ida moves
Mahra uses ability Alchemical Seduction
Utar receives status Seduction
Warrior receives status Seduction
Warrior receives status Seduction
Warrior receives status Seduction
Warrior receives status Seduction
Utar skips turn
– Oh yes, my dear student, continue! We have put so much effort into perfecting your body!
Round IV
– Scratch-scratch...
– Brothers, stop touching her! Monsters are flying towards us!
– We'll have to do without them for now... things aren't looking good...
Three Gnawers join the battle on their own side.
Warrior skips turn
Warrior skips turn
Warrior skips turn
Warrior skips turn

Turn order:
Gnawer [15] (80/80)
Gnawer [15] (80/80)
Gnawer [15] (80/80)
Warrior [10] (80/80) Seduction (1)
Warrior [10] (80/80) Seduction (1)
Warrior [10] (80/80) Seduction (1)
Warrior [10] (80/80) Seduction (1)
Warrior [10] (80/80) <<<
Warrior [10] (80/80)
Warrior [10] (80/80)
Warrior [10] (80/80)
Ida [10] (80/80)
Utar [10] (82/110) Charm; Seduction (1)
Mahra [10] (64/120)
House of SagesIn the House of Sages of the Clans faction, the wisest of all living people tirelessly worked day and night to preserve the history of a long-lost empire. In between this fascinating activity, they solved problems for the settlement of the Clans, argued with each other, plotted intrigues, and sometimes helped the Suffering Clan protect humanity from the threat of the chthonic forest.
Anyone could turn to the sages and understanding members of the Clans, even to Lerad Frost himself. But one thing should be remembered: no one in this house liked fools.
- Leader Lerad! I have a question that torments my mind, it disturbs me like a neighbor jumping and shouting on the floor above - how can there be forbidden knowledge in a quest about searching for and preserving history?
"You're just messing with me!" Ida growled, mentally cursing both Utar, who had offered her the greatest and final adventure of her life, and her parents, who had sent her with him.
Ida hides in a spot that seems least threatening to her, and like in a horror movie, waits for something terrible to happen to her. Let the warriors do what they need to do.




