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🦊 Планета Флерантор, осколки человечества 🦊Auto-translation in progress
Unfortunately, this amusing act of cutting icicles didn't bring Ida any experience, but it clearly pleased Utar.
"You're doing quite well," admitted the alchemist. "Ten years of practice, and you'll be just as good, if not better than me! Never mind. There's no time to waste! Go on for now. We'll talk next time."
Diligent Ida finds herself at the exit, while the wise Utar retreats with concerns known only to him.
Aristarch gains 100 experience points for exploring new locations.
Examining the excavation site costs Aristarch 4 action points.
After examining everything he could, Aristarch realizes something unpleasant: there is absolutely nothing remarkable here. The workers are working, the guards are guarding, and someone is sitting in a tent. It's just routine. The mundane reality of an archaeological dig.
Having explored every nook and cranny, Aristarch realizes something unpleasant: there is absolutely nothing remarkable here. Workers are working, guards are guarding, and someone is sitting in a tent. It's just routine. The mundane reality of excavations.
"How boring," thought Aristarch, having surveyed the location.
He watches to see if the diggers unearth anything interesting from the walls, floor, or ceiling of the caves...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Nothing interesting is found. Apparently, the goal of the excavations was to free up as much space as possible.
"Hmm... What grows bigger the more you take away? A pit! Or a cave..." thought Aristarch, after which he looks around to see if he can talk to anyone from those "sitting in the tent."
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Having finished all her business with Utar, Ida headed to the bulletin board. Usually, her favorite place to visit was the library, but this time she remembered her father Joseph's words (yes, in Quent it was too lazy to come up with names for parents, and they are essentially local NPCs) that one should not only read books but also learn to live independently. And it wasn’t that the family wanted to get rid of her. Rather, quite the opposite. Her parents were worried about their daughter. She had long reached the age when people settle down in life, marry, and have children. However, Ida showed absolutely no interest in this matter, as did her peers. Allen arranged a couple of meetings with the sons of her friends, but everything ended at most with discussions about books and exchanging recommendations. Because of this, her parents feared that if they were gone, the girl would be completely lost. They even considered arranging a marriage for her in one of the neighboring settlements. But there were many pitfalls here as well. Are those "suffering" types? Today they exist; tomorrow, they might not. The fighters may be handsome, but Ida will wither away either from boredom or under the weight of their traditions. Who would care about her desire to develop and explore something new? So, the idea of continuing the lineage was put on hold by her parents, hoping that it would somehow work out on its own. The main thing is to learn to live in this harsh and dangerous world. And for this, you need to leave the house and do something other than reading. Arriving at the location, Ida noticed Deros's announcement. The girl vaguely understood what he wanted for the compositions, but she decided that it would be interesting. At least better than the job opening for an idiot.
Aristarch’s keen eye spots two potential targets: a noisy tent from which curses and sounds of a friendly duel emanate, and a quiet tent where no fire burns.
Aristarch's keen eye notices two potential targets: a noisy tent from which curses and sounds of friendly duels emanate, and a quiet tent where no fire burns.
"A quiet place is quiet so as not to disturb others," Aristarch thought.
He heads towards the noisy one.
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).