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Posts from = Small fix mods =

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Narron
Will he now glow constantly?
Yes, but there is no glowing during an attack.
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FixsToE_3.1 has been updated.
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Creature abilities: Damage prediction was added to the Explode ability.
Descriptions of creature abilities have been corrected: Seduction and Invisibility.
Descriptions of spell predictions have been corrected: Spell damage, Spell damage (number of creatures killed), Secret Crystal, Wall of Swords, Summon Hive, Freezing Cold, and Magic Bonus.
Text has been corrected: Astrologer's Tower.
The missing glow effect on the sword during casting (spell pronunciation) has been added to the Renegade Knight, just like in a regular knight.
Thank you sork96 and Rommy.

Mostly whitespace issues (extra or missing). The changes for "Invisibility" are not visible in the game due to line breaks, so there is no screenshot here either. And there is no "Spell damage (number of creatures killed)"; I didn’t find it, but there was also a whitespace issue there.
Line wrapping (text description of the Astrologer's Tower) has been replaced with left alignment, as everywhere else. There was an extra space there too, but it wasn't noticeable because of the gaps between words.

P.S. Rommy, this kind of thing should definitely not be taken from Lords, but thanks for the tip.
P.P.S. A bunch of screenshots with microscopic edits.
P.P.P.S. Re-uploaded the mod. I missed a bracket in Seduction.
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FixsToE_3.1 has been updated and can be found via the link in the message above.
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Fixed the description text: War Machine Workshop.
Corrected the sound of Godric's capture animation.
It’s another microscopic fix, but I had to figure out how to implement it this way.


P.S. The second fix is old and was added to the fixes for the mod that applies to all Campaigns; I just forgot to add it to this mod.
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In reply to Mооnst@r
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Mооnst@r

Тоже такое микроскопическое, но пришлось сообразить, чтобы вот так сделать.
Фикс хороший, оригинальный текст сохраняется и полностью читается, круто в целом.
Но если тут есть люди как я, которые любят поменьше разных .хдбников менять в игре и дико ленивые, то можете просто в текстовом файле почти того же пути, что и .хдбшники, прописать "Найдена мастерская боевых машин." вместо старого текста, и весь текст влезет :D такой "фикс на коленке" для ленивых как я :D
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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Fixes jerky flight animations for Twilight Dragons and Black Dragons.
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Fixes the color of the Raileigh flag.
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In reply to Rommy
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Rommy
Fixes the jerky flight animation of Twilight Dragons and Black Dragons.
The game doesn't launch with this mod. You are probably using files from the original or Lords of War. I replaced the files from Sovereigns, changed the MovementSpeed for Red Dragons, and everything started working.
I added the original Raileigh to the fixes for all Campaigns; here, there is probably no point in doing so.

A little later, I will add it to dragons; maybe something else will appear; I am busy right now.

Added 2 hours 36 minutes ago
Mооnst@r
The game doesn't launch with this mod. You are probably using files from the original or Lords of War. I replaced the files from Sovereigns, changed the MovementSpeed for Red Dragons, and everything started working.
I checked. This happens when you create a rar archive and then change the extension to h5u. It should always be in zip format.
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FixsToE_3.1 обновлён.
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Исправлена дёрганая анимация передвижения: Сумеречные драконы и Чёрные драконы.
Поправлен текст: Сфинкс и Башня астролога.
Спасибо, Rommy.

Текст Сфинка с по ширине на по левому краю, а астрологу пробел проглядел.
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FixsToE_3.1 has been updated and can be downloaded via the link in the message above.
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Fixed text: Hero Biography, Creature Information, Town Information, Mission Objectives, and Save/Load Game.

In the listed windows, text alignment was changed from width-aligned to left-aligned. You can see the difference in the screenshot in message #354 above (Sphinx window). This mod (this mod) has been integrated.
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Mооnst@r
FixsToE_3.1 обновлён и можно скачать по ссылке из сообщения выше.
В перечисленных окнах текст с по ширине заменён на по левому краю. Разницу можно посмотреть на скрине в сообщение #354 выше (окно Сфинкс). Этот мод был интегрирован.
Ещё в название миссии можно.
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In reply to Rommy
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Rommy
Ещё в название миссии можно.
Обновил и перезалил мод, спасибо.
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Поправлен текст: Задачи миссии.
Теперь все так, как на скрине выше.
In reply to Narron
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Narron
Wouldn't it be better to release a pack of fixes at once instead of one by one? Although this seems like a good idea, sometimes it starts to get annoying to watch.
I don’t think that’s a good idea; mods (especially text-based ones) are boring. I’m afraid that without releasing mods separately, Mooenst@r will get tired and abandon everything until the full release
Мои мини-моды

Мод RTF

Мои NCF существа
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I don't actively search for them. I occasionally launch the game, poke around here and there... if I notice something, I fix it and reupload it, along with contributions from people on the forum. I hope this will end someday. But I have no intention of systematically going through all the texts, instead of just checking two or three folders when a reason arises; the thought alone makes me shudder. I also can't check mods, but I don't need a patch that would take hours to create either. So, that's how it is.

Each time, I think that this might be the last update. I try to hold onto it for a week or two (or more), hoping that someone else will post something in the thread or that I myself will find something else, so that it won't be such a microscopic update. However, my patience runs out. In the end, I'm not getting paid for this; if I were, we could have a different conversation, lol.

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