Skip to content

Posts from = Small fix mods =

2.0 (1 rating)
In reply to Narron
User Avatar
Auto-translated
Narron
Will he now glow constantly?
Yes, but there is no glowing during an attack.
User Avatar
Auto-translated
FixsToE_3.1 has been updated.
Author
Creature abilities: Damage prediction was added to the Explode ability.
Descriptions of creature abilities have been corrected: Seduction and Invisibility.
Descriptions of spell predictions have been corrected: Spell damage, Spell damage (number of creatures killed), Secret Crystal, Wall of Swords, Summon Hive, Freezing Cold, and Magic Bonus.
Text has been corrected: Astrologer's Tower.
The missing glow effect on the sword during casting (spell pronunciation) has been added to the Renegade Knight, just like in a regular knight.
Thank you sork96 and Rommy.

Mostly whitespace issues (extra or missing). The changes for "Invisibility" are not visible in the game due to line breaks, so there is no screenshot here either. And there is no "Spell damage (number of creatures killed)"; I didn’t find it, but there was also a whitespace issue there.
Line wrapping (text description of the Astrologer's Tower) has been replaced with left alignment, as everywhere else. There was an extra space there too, but it wasn't noticeable because of the gaps between words.

P.S. Rommy, this kind of thing should definitely not be taken from Lords, but thanks for the tip.
P.P.S. A bunch of screenshots with microscopic edits.
P.P.P.S. Re-uploaded the mod. I missed a bracket in Seduction.
User Avatar
Auto-translated
FixsToE_3.1 has been updated and can be found via the link in the message above.
Author
Fixed the description text: War Machine Workshop.
Corrected the sound of Godric's capture animation.
It’s another microscopic fix, but I had to figure out how to implement it this way.


P.S. The second fix is old and was added to the fixes for the mod that applies to all Campaigns; I just forgot to add it to this mod.
Attachments 1
1 file attached • Total size: 383.2 KB
In reply to Mооnst@r
User Avatar
Auto-translated
Mооnst@r

It's also a tiny one, but I had to figure it out to make it look like this.
The fix is good, the original text is preserved and fully readable, overall great.
But if there are people here like me who prefer to change fewer .hdb files in the game and are extremely lazy, you can simply write "War machine workshop found." in a text file at almost the same path as the .hdb files, instead of the old text, and the whole text will fit :D a "knee-jerk fix" for lazy people like me :D
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
User Avatar
Auto-translated
Fixes jerky flight animations for Twilight Dragons and Black Dragons.
Attachments 1
1 file attached • Total size: 2.3 KB
User Avatar
Auto-translated
Fixes the color of the Raileigh flag.
Attachments 2
2 files attached • Total size: 1.7 MB
In reply to Rommy
User Avatar
Auto-translated
Rommy
Fixes the jerky flight animation of Twilight Dragons and Black Dragons.
The game doesn't launch with this mod. You are probably using files from the original or Lords of War. I replaced the files from Sovereigns, changed the MovementSpeed for Red Dragons, and everything started working.
I added the original Raileigh to the fixes for all Campaigns; here, there is probably no point in doing so.

A little later, I will add it to dragons; maybe something else will appear; I am busy right now.

Added 2 hours 36 minutes ago
Mооnst@r
The game doesn't launch with this mod. You are probably using files from the original or Lords of War. I replaced the files from Sovereigns, changed the MovementSpeed for Red Dragons, and everything started working.
I checked. This happens when you create a rar archive and then change the extension to h5u. It should always be in zip format.
User Avatar
Auto-translated
FixsToE_3.1 has been updated.
Author
Fixed the jerky movement animation: Shadow Dragon and Black Dragon.
Fixed text: Sphinx and Astrologer's Tower.
Thanks, Rommy.

The Sphinx text was set to left-aligned instead of full-width, and I missed a space in the Astrologer's text.
Attachments 2
2 files attached • Total size: 543.5 KB
User Avatar
Auto-translated
FixsToE_3.1 has been updated and can be downloaded via the link in the message above.
Author
Fixed text: Hero Biography, Creature Information, Town Information, Mission Objectives, and Save/Load Game.

In the listed windows, text alignment was changed from width-aligned to left-aligned. You can see the difference in the screenshot in message #354 above (Sphinx window). This mod (this mod) has been integrated.
In reply to Mооnst@r
User Avatar
Auto-translated
Mооnst@r
FixsToE_3.1 has been updated and can be downloaded via the link in the message above.
In the listed windows, text aligned by width has been replaced with left-aligned text. The difference can be seen in the screenshot in message #354 above (the Sphinx window). This mod has been integrated.
Also, you can [add it] to the mission name.
Attachments 2
2 files attached • Total size: 104.4 KB
In reply to Rommy
User Avatar
Auto-translated
Rommy
You could also include it in the mission name.
Updated and re-uploaded the mod, thanks.
Author
Fixed the text: Mission objectives.
Now everything is as shown in the screenshot above.
In reply to Narron
User Avatar
Auto-translated
Narron
Wouldn't it be better to release a pack of fixes at once instead of one by one? Although this seems like a good idea, sometimes it starts to get annoying to watch.
I don’t think that’s a good idea; mods (especially text-based ones) are boring. I’m afraid that without releasing mods separately, Mooenst@r will get tired and abandon everything until the full release
Мои мини-моды

Мод RTF

Мои NCF существа
User Avatar
Auto-translated
I don't actively search for them. I occasionally launch the game, poke around here and there... if I notice something, I fix it and reupload it, along with contributions from people on the forum. I hope this will end someday. But I have no intention of systematically going through all the texts, instead of just checking two or three folders when a reason arises; the thought alone makes me shudder. I also can't check mods, but I don't need a patch that would take hours to create either. So, that's how it is.

Each time, I think that this might be the last update. I try to hold onto it for a week or two (or more), hoping that someone else will post something in the thread or that I myself will find something else, so that it won't be such a microscopic update. However, my patience runs out. In the end, I'm not getting paid for this; if I were, we could have a different conversation, lol.

Statistics

Welcome our newest member: Emil