Auto-translated
Will he now glow constantly?
New here? I'm Roha — want a quick tour?
Will he now glow constantly?
Creature abilities: Damage prediction was added to the Explode ability.
Descriptions of creature abilities have been corrected: Seduction and Invisibility.
Descriptions of spell predictions have been corrected: Spell damage, Spell damage (number of creatures killed), Secret Crystal, Wall of Swords, Summon Hive, Freezing Cold, and Magic Bonus.
Text has been corrected: Astrologer's Tower.
The missing glow effect on the sword during casting (spell pronunciation) has been added to the Renegade Knight, just like in a regular knight.
Fixed the description text: War Machine Workshop.
Corrected the sound of Godric's capture animation.
It's also a tiny one, but I had to figure it out to make it look like this.
Fixes the color of the Raileigh flag.
Fixes the jerky flight animation of Twilight Dragons and Black Dragons.
The game doesn't launch with this mod. You are probably using files from the original or Lords of War. I replaced the files from Sovereigns, changed the MovementSpeed for Red Dragons, and everything started working.
Fixed the jerky movement animation: Shadow Dragon and Black Dragon.
Fixed text: Sphinx and Astrologer's Tower.
Fixed text: Hero Biography, Creature Information, Town Information, Mission Objectives, and Save/Load Game.
FixsToE_3.1 has been updated and can be downloaded via the link in the message above.
In the listed windows, text aligned by width has been replaced with left-aligned text. The difference can be seen in the screenshot in message #354 above (the Sphinx window). This mod has been integrated.
You could also include it in the mission name.
Fixed the text: Mission objectives.
Wouldn't it be better to release a pack of fixes at once instead of one by one? Although this seems like a good idea, sometimes it starts to get annoying to watch.