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#269
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Narron
Can anyone tell me where the text files (subtitles) for the cutscenes from the original game's Campaigns are located? I'm talking about scenes like: "The Trap," "Nikolai's Death," "Nikolai's Resurrection," "Markel's Death," and so on.
In Lords of Might and Magic, they are in texts.pak\Text\Cutscenes
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#270
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Hahaha. Out of all three answers, it seems I'm the only one who provided the path to the text files of the original Campaigns, but the others are getting praised for advice that was given after my answer, and I was simply ignored (I don't need praise, but the fact that I was ignored is funny). Well, okay, let it be

UPD: As Moonstar explained, the path was not to the correct files, so the first part is irrelevant, but the rest remains the same))

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#271
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sork96
Hahaha, that’s funny. Out of the three answers, it turns out I’m the only one who correctly indicated the path to the necessary text files for the original Campaigns, but the others are being praised for useless advice, which, moreover, was given after my answer, and I was simply ignored (I don’t need praise, I just said it, but the fact that I was ignored is funny). Well, okay, let it be
Don’t worry, you wrote it incorrectly. There’s no point in looking in the mods or in the dialogue scenes; those texts aren’t there, they weren’t put there, and they don’t belong there; they are where I wrote.
In reply to Mооnst@r
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#272
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Mооnst@r
Don't worry, you wrote it incorrectly. There's no point in looking in the mods or dialogue scenes; there's no text there, it wasn't put there, and it doesn't belong there. It's where I wrote it.
Maybe I didn't check all the cutscenes. The very first cutscene in the game is with Isabel, the maid, and Godric, and that's where I wrote it. After that, there might not be anything else; after that, you might already be right. I only checked the first cutscene, and that's it. In everything else, you were probably right.
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#273
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sork96
The very first cutscene in the game – with Isabel, the maid, and Godric, where I was writing.
This is a dialogue scene.
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#274
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Mооnst@r
This is a dialogue scene.
apparently, that's the case, thanks for the answer and for explaining what's what, instead of ignoring me :D
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#275
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FixsToE_3.1 has been updated.
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The text position in the Great Horde Traveler's Hut has been corrected.
The screenshot shows three windows of the Hut: how it was and two of how it is now.
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#276
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FixsToE_3.1 has been updated.
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The text and a typo in the "Caravan Information" message have been corrected.
Another major fix, lol.

P.S. I tried leaving "Impossible" and reducing the font size, but it turns out to be microscopic.
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#277
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Mооnst@r

I tried using "Impossible" and reducing the font size, but it becomes microscopic.
You just need to rearrange the interface elements and/or change the text – for example, like this
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
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#278
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vova2112
You just need to arrange the interface elements and/or change the text – for example, like this
Yes, you could center the text like that, but it's not just about centering it in the text; you'd have to rework the .xdb files and change the settings for just one message, and I don't think it's worth it.

Added 1 hour 26 minutes ago
I reworked the last fix. It seems to have turned out nicely.
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#279
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Mооnst@r
FixsToE_3.1 has been updated.

Another major fix, lol.

P.S. I tried to leave "Impossible" and reduce the font size, but it turns out to be microscopic.
Doesn't the inscription "translate" bother you? I don't know what or where the caravan wants to translate, but I thought it transports things
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#280
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sork96
Didn't the inscription "pereveSти" bother you? I don't know what or where the caravan wants to translate, but I thought it transports.
перевести - General prototypical meaning - to ensure the transition of an object from one place or state to another.
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#281
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Mооnst@r
перевести - The general prototypical meaning is to ensure the transition of an object from one place or state to another.
Yes, I know the meaning of the word "перевести" (to translate/move). I just don't understand what the game means by the error "unable to move the caravan." Something "перевести" (to translate/move) cannot be done by the caravan itself – it's a syntactic error. We should be the ones moving the caravan (like "leading it across the road"). But maybe it means that we need to move the caravan somewhere (from... hmm... the road to our Castle, for example). But if the caravan needs to carry something, as it usually does with creatures, then it should "перевезти" (to transport) it, because the caravan itself cannot "перевести" (to translate/move) items; it can only "перевезти" (to transport) them. In short, it doesn't "перевести" (translate/move) creatures; it "перевезти" (transports) them :D It's a bit awkwardly worded, but I think you understand. The point is, I don't understand what exactly is meant by this message. Does the caravan not have the ability to do something, or are we unable to do something? If the caravan can't, then it's "перевеЗти" (to transport); if we can't, then it's "перевеСти" (to move). It seems to me that it's the caravan that can't do something (like it can't pass), but maybe I'm just being too critical of the caravan, and it's actually something we can't do :D
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#282
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Mооnst@r
translate - The general prototypical meaning is to ensure the transition of an object from one place or state to another.
I would say that the cart is transporting... you need to look at the context, is it a translation or a transport? Sorry for jumping in without understanding, if you ignore me, I will understand.

Added 3 minutes ago
sork96
Yes, I know the meaning of the word "translate", I just don't understand what the game means by the error "it is impossible to translate the caravan". Because something cannot "translate" itself - this is a syntactic error, we must "translate" the caravan (like "lead it across the road"), but here it may mean that we must "translate" the caravan somewhere (from... hmm... the road to our Castle, for example). But if the caravan needs to carry something, as it usually does with creatures, then it should "transport" it, because the caravan itself cannot "translate" items, it can only "transport" them. In general, it does not "translate" creatures, it "transports" them It turned out a bit awkwardly, but I think you understood This is the point. I don't understand what exactly is meant in this message. Is it that the caravan cannot do something, or that we cannot do something? )) If the caravan cannot, then it's "transport", if we cannot, then it's "translate". It seemed to me that it cannot do something (like it cannot pass), but maybe I'm just being silly and it's that we can't do something
Something more specific is needed, in my opinion. "Transport the caravan" is also strange; you can transport a wardrobe on a caravan, but the caravan can only be sent.

Added 1 minute ago
And I also seem to have made a mistake... "on the caravan" is wrong, it should be "with the caravan"
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#283
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fktifzobr@mail.ru
I would say that the cart is transporting... we need to look at the context, is it a translation or a transport? Sorry for jumping in without understanding, if you ignore me, I will understand

Added 3 minutes ago
something more specific is needed, in my opinion, "to transport a caravan" is also strange, you can transport a wardrobe on a caravan, but you can only send a caravan

Added 1 minute ago
and I also seem to have made a mistake... "on a caravan" is incorrect, it should be "with a caravan"

welcome

UPD: while I was thinking, I came up with a more precise way to express it (maybe ). it's "we can't move the caravan to the city" from the roadside, conditionally, or it's "the caravan can't transport creatures to the city" from the dwelling. something like that. what exactly and who can't

UPD2: although again, as you said, we "send" a caravan, and don't help it "move"... or... aaaaaaa, to hell with it! :D enough

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)