Posts from ? Ikazkan -> Tezot
Sword receives 200 - 25 = 175 damage (-45/200).
- That's exactly what I'm talking about... damn Underlords... You can spend your whole life wielding a sword, honing your skills, winning... - He coughs up blood. - ...winning against strong opponents, and... And... And still never... Never reach the same level of power that... That... That is given to you by birth. - As he falls to the ground, Sword directs his last gaze at the defeated Vatagash. - Bro... I didn't notice it right away... But... You have the same tattoos as me... Heh... I... I... Maybe under different... circumstances... o... .... ...
Unfortunately, Rurek has no more words, so in furious despair, the horde launches a final attack on the Sword, with little hope of hitting the cheesemaker.

On the bulletin board: a match between the "Caen" and "Kof" teams took place on the bridge to the Forest of Fading Hopes. The score is 0:0...?
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
- That's exactly what I'm talking about... damn Underlords... You can spend your whole life wielding a sword, honing your skills, winning... - He coughs up blood. - ...winning against strong opponents and... And... And still never... Never reach the same level of power that... That... That you are given at birth. - As he falls to the ground, the Sword directs his last gaze at the defeated Vatagash. - Brother... I didn't notice it right away... But... You have the same tattoos as me... Heh... W-well... M-maybe under... different... c... ...
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
– There are two pieces of news. Good and bad. The good news is that we saved the village of Kofa from terrible doom. The bad news is... – Rurec kicked the mess that was once the Sword. – Instead of the village of Kofa, terrible doom befell our friends! The people... they were already worthy opponents. I'm not even sure we would have defeated them. But this trick... Vatagash... Gaal... Argh! HUMANS!
Rurec walked up to the corpse of the cheesemaker, who died at the very beginning, and began to disembowel it.
"Gaal... You never introduced me to your favorite teacher, and you didn't tell me about all the things you know. Vatagash... How long have we known each other? The "time" that humans bring now hurts me more than the sharpest swords and the heaviest blows. The truth is, I always wanted to be like you – to be both brave and humble. Gadik... You were the quietest of us, but I know that you were just as happy about our journey as the others, maybe even more, and you truly cared about your comrades, even if you tried not to show it. Lu... I never thought about it before, but after meeting you, I realized that I wouldn't mind spending my life with someone who isn't of my blood..."
Erebus could very well have prepared some kind of nasty concoction, but (at least for now? 😏Dorian isn't experiencing any such effects – on the contrary, he feels great and is losing his ugliness.
As if feeling his face for the first time, Dorian removes his shield and stares intently at the distorted reflection. He runs his palm over his familiar bald spot, strokes his luxurious mustache and thick eyelashes, pulls at his newly grown teeth and the nose that has returned to its place, and his protruding ears.
—Well, what do you say? Aren't I handsome, with a whole 5 points of aesthetics?
Meanwhile...
- Hmph, in this form people are much lighter and more compact, - Hatarait sighed heavily as he finished gathering the remains of Zlyuka's husband and son, - the merciless winds of time, I suppose.
- Maybe we could still have won. - A few minutes earlier, Trafaret had smashed his head against one of the stones, but Lyazhka brought him back to life. - Are you sure we had to abandon Mech? He's the strongest of us. And our leader, at that.
- I'm sure.
- But we had numerical superiority.
- Where? Your arrows are like toothpicks to the horned ones, Lyazhka deals no damage, I might have hit, might have missed — were we supposed to surrender our lives to the whim of luck?
- But...
- Besides, we came here on business. The fact that we took down the dog and a couple of swords on top of that is a bonus. By the way.
- What?
- On the way back, let's finally check out those strange gates.
- Maybe we shouldn't? I have a bad feeling. And Mech was against it...
After some time, Hatarait forces Trafaret to go through the Great Divide, arguing his candidacy on the grounds that he was the most useless of their group.
Number of skips: 4.
Number of mind ailments: 0; number of body ailments: 3; number of mutations: 0; -1 to 1 characteristics (vigor).
[Fragility] [Breathing difficulties] [Excess weight]
- ???? ?? ???????
- ????? ? ???? ?????
Trafaret receives a one-time skip through the savage's trial.
7 -> 1
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1 to 5 characteristics; non-standard skill or improvement of an existing one (determined randomly) to 3 -> 1 characters.
Destruction of 24 items of equipment and inventory.
2 artifacts.
Each character may use one of the following effects: 1. Partially remove one of the Great Divide's effects -> hermit's trial. 2. Remove one mind ailment. 3. Remove one body ailment. 4. Forget any number of known skills. Gain +3 to a characteristic of choice.
(-1 skip) Trafaret finds a chest, but cannot open it. Having finished exploring the location, he returns down (-1 skip) and reports to Pervert and Lyazhka what he saw. Pervert forces him to hand over the artifacts he found, then tries to cut him down, but the archer retreats to the other side (-1 skip) of the gates, and the attacker does not dare to pursue him. He and Lyazhka leave, while the desperate, fear-shaken Trafaret awaits who knows what surrounded by gold and other treasures... Then, in a panic, he accidentally disables the beacon.
Now, I don't have any other options besides clearing a dungeon with a Phantom. Rurek doesn't know about this, but I do.
Dorian People of Tezot No memories of life on the surface, the ability to use the ladder of fate, the choice of one of the communities, 21 points of characteristics for free distribution, but no more than 7 in one. Belief Furafura An attitude toward life that consists of living "in the moment" and having no regrets. +3 to activity, +5 to endurance. Community Warriors of the Dungeon. Bonus: enhancement of some skills. Fire of civilization. Access to the "appropriation" skill, access to secret passages. Bodily ailments - Mental ailments - Magic tattoos, +10 to defense, +10 to elemental defense | Characteristics Mind - 24 (34) Body - 14.1 (24) Insight - 21 Endurance - 10 Energy - 17 Aesthetics - 6 Parameters Learning ability: 7.2 (10.2) Spirit: 240 (340) Stamina: 14 (29) Health: 140 (290) Accuracy: 42% Evasion: 42% (52%) Defense: 10 (70) Elemental defense: 10 (65). AP: 5.1 (7) MP: 5.1 Charisma: 6 Critical damage chance: 6% (11%) Skills Weapon Master+ The character can use melee weapons without penalties (no crit, -20% to accuracy). Normal attacks deal not 100% damage, but 120%. Second Wind After the end of a battle, returns a character who fell in battle to life. Does not work on Ivilaes. Cost: 50 spirit. Careful Attack+ 120% damage. An attack that avoids the target's counteractions (e.g., parrying). Cost: 1 MP. Hide The character moves unnoticed by those around them. Cost: 1 MP. Guardian of Sorrow and Rage+ In exchange for activity, the character can temporarily disable $$$%%%. The character is able to sense its approximate location. Spellcaster The character can learn and read spells. Shield [Light] The chosen character receives one-time protection from one negative action. Cost: 25 spirit. "?????????? ??????????? ?? ??? ????" 100% damage, guaranteed hit, ignores protective effects. Cost: 1 MP. Teleport In exchange for activity, moves the spellcaster and other targets within 5 cells of them to any known location on the adventure map. In exchange for MP, moves the spellcaster to any point on the battle map. Flight In exchange for 1 MP and 50 spirit, the spellcaster gains the flight status. | Equipment Right hand: ???? (Hammer) The damage dealt by this weapon is equal to the target's maximum health. Accuracy: 65% Left hand: Baghra's shield, immunity to paralysis. Head: Helmet +20 to defense, +20 to elemental defense, +5% to evasion. [+50 to health] Body: Nameless armor x1, defense +25, elemental defense +25 + [protection from the first attack per battle] Shoulders: Cloak of harm avoidance, protection from the first negative effect per battle. [+5% to evasion] Hands: Gloves of paralysis, paralysis on attacks. [poison] (if possible) -> equipping Footwear: Boots of haste At the start of battle, applies the haste effect to the character. [+2 to AP] Misc 1: Clear chain +5% to critical damage chance if critical damage chance is below 10%. Misc 2: Explorer's bag +5 to the provisions limit, but only if in the misc slot; does not stack. Misc 3: Healing pies x4, restore 35 health points. Misc 4: Portrait. Gives +10 to body if in the misc slot, does not break. Misc 5: Portrait. Gives +10 to mind if in the misc slot, does not break. Inventory Dagger (damage: 50, accuracy: 50%); Lockpicks x5. Letter from Khatarait Cleansing soup x1 Gold x1, precious gems x1 Skill book "?????????? ??????????? ?? ??? ????". 100% damage, guaranteed hit, ignores protective effects. Requires activity and a learning slot to study. Cost: 1 MP. Spell book Teleport In exchange for activity, moves the spellcaster and other targets within 5 cells of them to any known location on the adventure map. In exchange for MP, moves the spellcaster to any point on the battle map. Atsuha's boots +1 to AP, +5 to defense, +5 to elemental defense, immunity to burn. A book with pictures and text in an unfamiliar language. Does not break. Atsuha's boots II +1 to AP, +5 to defense, +5 to elemental defense, immunity to bleeding. Incense of departure Heals petrification or calms the petrifier. Shield, +8% to evasion Cloak, +5% to evasion. Stealth cloak +2% to evasion. Superhammer, damage: 300, accuracy: 10% A faceted Trans stone on a string, this stone was obtained from the destroyed statue of the eponymous Myrdar, imitates the skills of craftsman, cook, second wind, gathering, and enchanting; each skill can be used once until activity refreshes. |
