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4 months ago
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Map Name: Zavoevanie
Map Type: Multiplayer
Two-level map: yes
Number of players: 8 (Free for All)
Map Size: Extra Large
Map Author: Mr.Orange
Map Description: Each race is located on its own island with a unique and characteristic landscape. The map is fully designed, with intro screens and previews. There is a Dungeon, the Tear of Ashi, additional quests (not many yet, I will add more later), and many interactive buildings. Choose your favorite race and set off to explore the archipelago.
Download link from Yandex Disk: https://disk.yandex.by/d/uM9KfUN_KlvCSw
Attachments 6
6 files attached • Total size: 1.3 MB
3 months ago
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I've been playing for a few hours. It's very interesting. I'm playing as Necromancer. I won't describe anything yet, as I've only completed a third of the map. But I have one question. Why did you give them Angel Wings? It shouldn't be that this artifact exists on such a large map. Author! Redo it! But overall, well done. Excellent map.

Added after 17 hours 37 minutes
I've already completed more than half of the map. I still don't understand why Angel Wings are there. And I don't understand why the demon territory is protected five times less than the others.
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3 months ago
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To be honest, the map seemed a bit monotonous to me. Instead of water, it could have been filled with land, with passages and treasure locations, which would have made it better. Also, the garrisons raise questions, as they only protect the far part of the island (and for mages, there is generally a clear path to the portal). And the balance between the factions is not very good here – the dwarves have a long road to their outpost, passing through the Dungeon, while the Barbarians have their outpost 3 days away – that's not ideal. P.S. The author mentioned that there are quests on the map, but I didn't find a single one. And overall, I would like to see more resources and quest huts on the starting islands; otherwise, it's not very appealing to fight elven archers just for a mage's hut!
In reply to elizbar1967
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3 months ago
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elizbar1967
I played for a few hours. It's very interesting. I'm playing as Necromancer. I won't describe anything yet, as I've only completed a third of the map. But I have one question. Why did you give them Angel Wings? It shouldn't be that this artifact exists on such a large map. Author! Redo it)) But overall, well done. Excellent map.

Added 17 hours 37 minutes ago
I've already completed more than half of the map. I don't understand yet why Angel Wings are needed. And I don't understand why the territory of the demons is protected five times less than the others.
The cities on the islands have 2 passages through the guarded outpost and a free port. And the demons and Dungeon in Dungeon 1, and it is guarded. Therefore, logically, they are better protected. I don't remember what Angel Wings do.

Added 4 minutes ago
Sir Syddan
To be honest, the map seemed a bit tedious to me. Instead of water, you could fill the map with land with passages, treasure rooms, and it would be better. Also, the garrisons that protect only the far part of the island raise questions (and the mages have a passage to the portal at all). Well, and the balance of the factions is not very good here - the dwarves have a long road to the outpost, passing through the Dungeon, and the Barbarians have an outpost in 3 days' journey - that's just not right.
P.S. The author wrote that there are quests on the map, but I didn't find a single one. And in general, I would like more resources, quest huts on the starting islands, because I don't want to fight elven archers just for a mage's hut!
That's the author's vision. The story with the quests is that the multiplayer map type immediately limits the possibilities for creating quests. For this, you need to create a scenario mission. Therefore, all that was possible was to find the Tear of Ashi, capture an object, and kill a pack of monsters.
In reply to Mr.Orange
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1 month ago
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I really liked the map's visuals; it’s quite beautiful. In future maps, if there are any, I suggest adding more upgrade locations and resources because there aren't enough right now. Also, it would be nice to have more artifacts. Overall, I enjoyed the map, so keep creating more!
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1 month ago
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Scenario maps are abandoned now... don't you want to revive them?)))))

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