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4 months ago
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I tried it myself with a mod that includes all campaigns, both with and without it, and "Sovereign" doesn't work for preparation in the Tribes of the East. I don't have time to check the original, and I don't work with mods anymore.
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4 months ago
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Mооnst@r
I checked myself, with and without the mod that includes all campaigns, and "Suzerain" doesn't work in preparation for the Lords. I don't have time to check the original, and I don't use mods anymore.
Could you please tell me where you look for the technical details of the "Suzerain" ability? I've been clicking around, and I found the code description for Isabel, including her abilities. I found the text description and the name of the ability. I even found the icon for this ability. But no matter what, I can't find the tech file that contains any data about this ability, so I can see how it works.
In reply to Mооnst@r
4 months ago
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Mооnst@r
Let me write it for the third time: there are no changes to the "Sovereign" specialization in the mod for all campaigns.
Download the mod for all heroes from the campaigns, remove the mod for all campaigns, and check with it. Make sure all skill modifiers are taken into account (Expert Counterstrike gives 30%, Experienced Warlord), if any, and the note from the manual. Then compare it to the original to be sure if there are any discrepancies.

So, I replayed it exactly the same way (didn't take Counterstrike and Experienced Warlord, just like before) on version 1.6 without mods: Isabel, level 12, the cost of training a peasant into an archer is 116 gold, which is correct.
It seems that in version 3.1, when all campaigns are transferred, there is still some kind of error.
However, she consistently gives 250 gold to the treasury.
Maybe you or someone else could check this to understand the reason.
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4 months ago
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sork96
Could you please tell me where you look for the technical details of the "Suzerain" ability? I've been clicking around, and I found the code and description for Isabel's abilities. I found the text description and the name of the ability. I found the icon for this ability. But no matter how hard I try, I can't find the tech file where any data related to this ability is written, so I can see how it works.
Usually, it's in a2p1-data.pak\GameMechanics\RPGStats in DefaultStats.xdb. Look for HeroSpecializations. But Suz is not there. It seems that it is embedded in the original exe, and in the expansion, only a part of it is.
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4 months ago
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Mооnst@r
Usually, it's in a2p1-data.pak\GameMechanics\RPGStats in DefaultStats.xdb. Look for HeroSpecializations. But Susie isn't there. It seems she's hardcoded into the original executable, and in Lords of the Realm, only a part of her is.
Yes, that's the problem; I usually check DefaultStats first, but it's empty here, as is everywhere else I've looked. I can't find it no matter what. I'll download the original 1.6 version from Steam and see if I can find anything there. I don't know, basically.

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At the very least, I didn't find anything in the "HeroSpecializations" section of the original version 1.6.
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4 months ago
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It's probably possible to implement this through a script. There are only 5-6 missions with Isabel (2, 3, 4, 5, and one or two with Markel). But who would take on the task?
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4 months ago
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Hello everyone!

I need a mod with neutral elemental creatures from part 6 or 7 for Heroes of Might and Magic 5.

I was only able to find traces of it here: https://www.moddb.com/mods/homm-5-chaos-theory/images/elementals#imagebox

But after downloading and examining the archive, I realized that there aren't even any files in it that refer to them in their names.

I would really like to replace the elementals. If anyone has a package with them, or can analyze this package, that would be great.

In reply to G0ldiel
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4 months ago
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G0ldiel

Hello everyone!

I need a mod for neutral elemental creatures from part 6 or 7 for Heroes of Might and Magic 5.

I was only able to find traces of it here: https://www.moddb.com/mods/homm-5-chaos-theory/images/elementals#imagebox

But after downloading and examining the archive, I realized that there are not even any files in it that refer to them in their names.

I would really like to replace the elementals. If anyone has a package with them, or can analyze this package, that would be great.

Look for it in NVS: https://vk.com/homm_ashan
In reply to fktifzobr@mail.ru
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4 months ago
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fktifzobr@mail.ru
Look for it in NVS: https://vk.com/homm_ashan

Alexey, he won't be able to Download my mod yet. It's not available for Download right now. Work is in progress. Only the artwork needs to be finished. We're not touching the issue with the flickering visual effects and their glitches for now.
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4 months ago
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I was racking my brain, trying to remember which project I had seen these models in before. Several years have passed since then. I found version 2.0 of the mod in my downloads folder for Heroes HD.

fktifzobr, thank you for pointing me in the right direction.

Narron, good luck with the new version!
 
 
 
 
 
In reply to Narron
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4 months ago
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Narron

Alex, he won't be able to download my mod yet. It's not available for download right now. Work is in progress. Only the artwork needs to be finished. We're not touching the issue with the flickering visual effects and their glitches for now.
Ah, I understand. I just never delete anything from public access, just in case I stop modding or break my computer. I'm not used to the idea that mods might be unavailable
In reply to fktifzobr@mail.ru
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4 months ago
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fktifzobr@mail.ru
Ah, I understand, I just never delete anything from public access in case I stop Modding or break my computer; I'm not used to the idea that mods might become unavailable.

That's how I act in a non-traditional way, according to the standards of modders. I can't say for sure whether it's justified or not.

Added 36 seconds ago
G0ldiel

And I was racking my brains, trying to remember which project I had seen these models in before. Several years have passed since then. I found version 2.0 of the mod in my Heroes HD downloads folder.

fktifzobr, thank you for pointing me in the right direction.

Narron, good luck with the new version!
 
 
 
 
 

Thank you very much!
4 months ago
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Hello. I couldn't find any mods that improve or provide alternative icons for the faction cities in the multiplayer window. Is it really impossible to do? I tried adding them myself, but it just causes glitches instead of displaying the images.

I wanted to replace them with something like this:

Attachments 6
6 files attached • Total size: 3.0 MB
In reply to alexcyber92
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3 months ago
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alexcyber92
Hello. I couldn't find any mods for improved or alternative icons for the faction cities in the Multiplayer window. Is it really impossible? I tried inserting them myself, but it causes glitches instead of displaying the images.

I wanted to replace them with something like this:

Don't compress them. But they will be 1 MB each.
Attachments 1
1 file attached • Total size: 888.0 KB
In reply to Mооnst@r
3 months ago
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Mооnst@r
Don't compress them. But they will be 1 MB each.


Hi, how are you? I usually use Paint.NET to work with textures; I like to recolor units and their outfits. I choose BC1/DXT1 for them, but it's not suitable for small icons. Which option should I choose?

 

Attachments 1
1 file attached • Total size: 920.0 KB

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