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#590
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Mооnst@r
Take a look, study it, everything is arranged quite simply there. Feel free to take it. The only thing is, it's a knight model, which probably can't be made without special programs to replace the model, but while still keeping the adventurer's appearance. The fact that it doesn't look as bad as a mage hero, etc., is somewhat comforting.

If we can't have a knight, we'll manage without one. Thank you very much.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com
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#591
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Update for the Creatures&Heroes_NormalLODModels mod. I didn't rename one file, overlooked it, and removed the unnecessary ones. Those who downloaded it, please re-download.
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#592
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Took it and made it from this thread.



Removed the mod. The Inquisitor turned out with a defect from the LOD geometry. Look at the hand holding the cross, etc.
The halo wasn't added to the regular model, so I added it from the LOD.
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#595
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Maybe I’ll post something else later, if I have anything and no one else has posted it before.
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#596
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Mооnst@r, very good work! I saw that there is also a model of the Iron Agrael, and maybe there is an old Isabel somewhere there.
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#598
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Hello everyone, I created my first mod-fix to normalize the resolution of the original campaign videos and the screenshot when you win a mission.

The first screenshots of the fix, the last two are the originals.

I made it using the example of the PvP screenshot, and the mod itself is great, thanks a lot to Monster!

I also wanted to make the full size of the Ash's Tear stained glass (Ash's Tear map), but it didn't quite work out. Maybe someone can help me with how to do it.

 

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#600
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Rommy
Hello everyone, I created my first mod-fix for the normal resolution of videos from the original Campaigns and a screenshot when you win a mission.

The first screenshots are of the fix; the last two are originals.

I made it using the example of the PvP screen, and the mod itself is great – many thanks to Monster!

Also, I wanted to make the full size of the Ashan's Tear stained glass (Ashan's Tear map), but it didn’t quite work out. Maybe someone can help me with how to do it.

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Hi, I took your fix for the mission completion screenshot and added it to the Fixs_3.1 patch.

It is unlikely that you will be able to make the stained glass; even if you succeed, it will be disproportionately stretched.
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#601
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Mооnst@r
Hi, I took your fix and applied it to the screenshot showing the mission completion in the Fixs_3.1 patch.

It's unlikely that we'll be able to implement the stained glass effect, and even if we do, it will be disproportionately stretched.

Thanks for the mod fix! I think we can also include the fix for the videos, as they also have a resolution of 1024x768.

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#602
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Rommy
I think the fix for the videos can also be included, as they also have a resolution of 1024x768.
This isn't quite right and not for the Tribes of the East. I also didn't add the mod for regular videos in Tribes of the East to the general fix.
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#603
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fktifzobr@mail.ru
In my opinion, there isn't such a mod. It was a change to the appearance of swordsmen, not armored units, like for an alpha version of the game.

Our respected colleague, footman, made such a mod, but he seems to have cleared his Yandex Disk, and now it's difficult to find his mods.

There is such a swordsman in the NVS mod, but there's a lot of other stuff there too. The mod author is on VK; you need to knock first to join the group (screenshot from there).

Good afternoon,

It seems that this swordsman and other models from the beta version are still in my version.

https://disk.yandex.by/d/Ip3vVPM_PEF79Q

If anyone needs it, please feel free to download it.

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#604
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Mооnst@r
Here's another one, Nicholas.

Did you find a beta somewhere or are you pulling it from mods? I just had the beta at some point, and there Nicholas's death animation worked fine — the model disappeared, but in the current version the animation is broken, and I'd like to fix that
Мои мини-моды

Мод RTF

Мои NCF существа