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Posts from = Small mods that change the visuals =

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In reply to Mооnst@r
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9 months ago
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Mооnst@r
Take a look, study it, everything is arranged quite simply there. Feel free to take it. The only thing is, it's a knight model, which probably can't be made without special programs to replace the model, but while still keeping the adventurer's appearance. The fact that it doesn't look as bad as a mage hero, etc., is somewhat comforting.

If we can't have a knight, we'll manage without one. Thank you very much.
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9 months ago
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Update for the Creatures&Heroes_NormalLODModels mod. I didn't rename one file, overlooked it, and removed the unnecessary ones. Those who downloaded it, please re-download.
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8 months ago
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I took it and made it based on this topic.



I removed the mod. The Inquisitor turned out with a defect due to the LOD geometry. Look at the hand holding the cross, etc.
They didn't add a halo to the regular model, so I added it from the LOD.
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8 months ago
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Let's take a look at Raillag from the beta then. There are no icons for it yet; placeholders are used.

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8 months ago
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Maybe I’ll post something else later, if I have anything and no one else has posted it before.
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8 months ago
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Mооnst@r, very good work! I saw that there is also a model of the Iron Agrael, and maybe there is an old Isabel somewhere there.
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8 months ago
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Hello everyone, I created my first mod-fix to normalize the resolution of the original campaign videos and the screenshot when you win a mission.

The first screenshots of the fix, the last two are the originals.

I made it using the example of the PvP screenshot, and the mod itself is great, thanks a lot to Monster!

I also wanted to make the full size of the Ash's Tear stained glass (Ash's Tear map), but it didn't quite work out. Maybe someone can help me with how to do it.

 

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8 months ago
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It’s great that they reworked these heroes.
In reply to Rommy
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8 months ago
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Rommy
Hello everyone, I created my first mod-fix for the normal resolution of videos from the original Campaigns and a screenshot when you win a mission.

The first screenshots are of the fix; the last two are originals.

I made it using the example of the PvP screen, and the mod itself is great – many thanks to Monster!

Also, I wanted to make the full size of the Ashan's Tear stained glass (Ashan's Tear map), but it didn’t quite work out. Maybe someone can help me with how to do it.

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Hi, I took your fix for the mission completion screenshot and added it to the Fixs_3.1 patch.

It is unlikely that you will be able to make the stained glass; even if you succeed, it will be disproportionately stretched.
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8 months ago
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Mооnst@r
Hi, I took your fix and applied it to the screenshot showing the mission completion in the Fixs_3.1 patch.

It's unlikely that we'll be able to implement the stained glass effect, and even if we do, it will be disproportionately stretched.

Thanks for the mod fix! I think we can also include the fix for the videos, as they also have a resolution of 1024x768.

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8 months ago
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Rommy
I think the fix for the videos can also be included, as they also have a resolution of 1024x768.
This isn't quite right and not for the Tribes of the East. I also didn't add the mod for regular videos in Tribes of the East to the general fix.
In reply to fktifzobr@mail.ru
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8 months ago
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fktifzobr@mail.ru
In my opinion, there isn't such a mod. It was a change to the appearance of swordsmen, not armored units, like for an alpha version of the game.

Our respected colleague, footman, made such a mod, but he seems to have cleared his Yandex Disk, and now it's difficult to find his mods.

There is such a swordsman in the NVS mod, but there's a lot of other stuff there too. The mod author is on VK; you need to knock first to join the group (screenshot from there).

Good afternoon,

It seems that this swordsman and other models from the beta version are still in my version.

https://disk.yandex.by/d/Ip3vVPM_PEF79Q

If anyone needs it, please feel free to download it.

In reply to Mооnst@r
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8 months ago
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Mооnst@r
Here's another Nicholas.

Did you find this in a beta version or extract it from mods? I used to have a beta version, and the death animation for Nicholas worked fine there – the model disappeared. In the current version, the animation is broken, and I'd like to fix it.

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