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Posts from Heroes of Might & Magic: Olden Era - Обсуждение

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In reply to Драккошка
#937
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Drakkosha
How can that be? They haven't shown all the objects on the map yet. I really wanted to hear about the forests, mountains, and bushes! I demand a three-hour video about every single stone!
There's nothing about mountains and forests yet, but there is something about unicorns.



P.S. In my opinion, the yellow mane and tail don't suit them. They would look better if they were white.
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#939
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The Anfroozens have this weakness: they randomly mix up creatures of different levels. There's no explaining it; you just have to remember it.
РПГ-сценарий для HoMM5: Путь героя
ЧаВо по созданию карт для HoMM5: ЧаВо
#941
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Good day to you, comrades. I tried playing the new Heroes, and it's all well and good, but I have a few small questions — maybe someone can enlighten a newcomer?! 🙃
Where does the enemy come from if they're not visible on the map? There are no portals, and even if they could fly, they couldn't cross half the map. The castle has level 2 walls, but they're not there in battle. How am I supposed to understand that?


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#942
Heroes of Might and Magic: Olden Era is a "great pleasure" and a "great responsibility" for its superfan CEO, and he's governed by one guiding principle: "Heroes is for everyone"
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Strategy games are a moreish delicacy, and Heroes of Might and Magic: Olden Era is what you get when a connoisseur enters the kitchen. The nostalgic yet refined throwback to the strategy series' classic entries is a labor of love for developer Unfrozen, and if I didn't know that from playing 20 hours of its mammoth demo, I'd have gleaned as much from the impressive array of Heroes memorabilia displayed behind CEO Denis Fedorov.

"It's sacred for many, many people in this world," he says of the honor he feels in spearheading the newest instalment in one of his favorite strategy franchises of all time. "It's a great pleasure, but at the same time, obviously, a great responsibility."
https://www.gamesradar.com/games/strategy/heroes-of-might-and-magic-olden-era-is-a-great-pleasure-and-a-great-responsibility-for-its-superfan-ceo-and-hes-governed-by-one-guiding-principle-heroes-is-for-everyone/
In reply to bestzenit
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#943
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bestzenit
Good day, comrades. I tried playing the new Heroes, and it's all well and good, but I have a few small questions — maybe someone can enlighten a newcomer?! 🙃
Where does the enemy come from if they're not visible on the map? There are no portals, and even if they could fly, it's impossible to fly across half the map. The castle has level 2 walls, but they're not there in battle. How am I supposed to understand that?
As for the walls, it's most likely one of the many bugs that the demo is riddled with...
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#945
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Devlog #14: Game Mechanics. Faction Laws.
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Hello everyone! With the release of the previous devlog dedicated to Schism, we completed the story about the factions that will be present in the game during the early access phase. Now it's time to talk in detail about what makes each of them truly unique. One of the key game mechanics that affects all factions is the faction laws system – a system that has never been in the series before. We have also prepared a short video about this mechanic:
Full text: https://steamcommunity.com/games/3105440/announcements/detail/493835742757257277
#947
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Video about the new, expanded battlefield



For those who don't want to watch, in short, they made it slightly wider and longer, increased the movement speed of the troops, and added the ability to zoom out the camera.
In reply to Mооnst@r
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#949
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Mооnst@r


https://vk.com/video-227082038_456239211

Hey, has anyone already extracted the models from "Olden Era"? I would really like to create a branching path for the Dungeon faction, between the Riders and the Medusas. =)
I assume that the models are 3D.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation
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#951
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vk
Growing up near the Whispering Woods, Vatavna was drawn to its serene wisdom from a young age. When her parents died, she became an apprentice to a wandering Elven mage in search of knowledge. After many years, upon returning to the forest, she saw it with new eyes – as a source of pure mana, secrets, and primordial magic. Joining the circle of druids, Vatavna found a new purpose.
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