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#574
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MaksSP
Thank you, it's an interesting solution, maybe someone will like it.
 
Colleague, did you receive my reply to your message?

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

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#575
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Narron
 
Colleague, did you receive my response to your message?



Added 3 minutes ago
Narron
 
Colleague, did you receive my response to your message?
Good afternoon, yes, I read it recently, I understand, and I wish you success in development.
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#576
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MaksSP


Added after 3 minutes
Good day, yes I recently read it, understood, wish you success in development )

Many thanks! 🤝

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

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#578
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Creatures&Heroes_NormalLODTextures - Replaces all LOD textures of creatures and heroes with normal-sized (not reduced) textures.
LOD textures are used on the adventure map and, unlike regular textures (in battle, creature and hero screens), are half the size, so their quality is, to put it mildly, poor when zooming in the camera.

Comparison screenshots:
Before

After
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#579
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Could you expand the mod and do the same, removing all references to LOD models in the shared files for creatures and heroes? The models are also different:
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2 files attached • Total size: 586.6 KB
С уважением, }{0TT@6bI4
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#580
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}{0TT@6bI4
Could you expand the mod and do the same, removing all references to LOD models in the Shared files for creatures and heroes? The models are also different:
Right now, it's just a visual mod. Changing everything in the creature and hero files would cause incompatibility with other mods for creatures and heroes. I don't want to do that.

Added 23 minutes later
You can also replace the Peasant_LOD.(Model) file with the one you need and change its name to the corresponding one. I'll do it later.
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#581
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Creatures&Heroes_NormalLODModels - Replaces LOD models (and LOD textures accordingly) for creatures and heroes with normal ones, as on the arena.
Didn't even have to touch textures, creature files, or hero files.

The Titan in the screenshot is for showcasing the models (it has no LOD texture). Pay attention to the chest and ankle bracelets. And on the peasant, all of this is noticeable, as previously shown by }{0TT@6bI4. Wulfstan's model looks shriveled.

The mod weighs 215 KB. The rest is screenshots and a text readme.
Author
Heroes whose LOD models were not replaced due to differences between the arena and the adventure map: the regular Knight hero, the Renegade Knight, and Godric of Haven.
The Renegade Knight and Godric have normal LOD models and LOD textures; the difference is only between their battle and adventure appearances. The LOD model of the regular Knight hero is bad, and I couldn't replace it while keeping the full adventure appearance.
Creature screenshots:
Before

After

Hero screenshots:
Before

After
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#582
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MainMenu_demo - replaces the animation of the cyclops battle and the music in the main menu with a battle between a cleric and an archdevil. The cleric appears to have a darker complexion, and the dungeon lord's sword is right in front of the tree, and there are probably other differences from the original.
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2 files attached • Total size: 4.3 MB
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#584
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Updated the Creatures&Heroes_NormalLODModels mod and the description in post #563.
Author
Heroes whose LOD models were not replaced due to differences between the arena and the adventure map: regular Cavalier heroes, renegades, and Godric of Haven, regular Rune Priest heroes of Fortress, and regular Ranger heroes of Sylvan (Rangers have a proper LOD model and textures).
That's about it, I think. And a few screenshots as per tradition.

Regular Demon Lord hero before and after

Regular Mage hero before and after

Findan before and after


P.S. Updated the mod, replaced Laszlo's LOD model (the one from Hammers of Fate, with a unique texture) and fixed the description.
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3 files attached • Total size: 2.4 MB
In reply to Narron
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#586
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Narron
Am I correct in understanding that you didn't just replace the small textures with higher resolution ones?
LOD models include LOD textures. In almost all cases, these models are "shrunken" with almost always reduced textures (halved). The LOD models and LOD textures of a regular ranger hero (like Godric and others) are of normal quality, and there is no point in replacing them. However, in the screenshots above, where the differences are visible, the LOD models have been replaced with normal ones. If you only replace the textures (regular or reduced), the models themselves will remain flawed: Titan, Faydaen, a regular demon lord hero, and a regular mage hero in the screenshots are a clear example of normal LOD textures but with poor LOD models.
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#587
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Updated the Creatures&Heroes_NormalLODModels mod and the description in post #563.
Author
Heroes whose LOD models were not replaced due to differences between the arena and the adventure map: the regular Knight hero, the Renegade Knight, and Godric of Haven.
The Renegade Knight and Godric have proper LOD models and LOD textures; the difference is only between their battle and adventure appearances. The regular Knight hero's LOD model is poor, and I couldn't replace it while keeping the full adventure appearance.
I managed to replace the LOD models for the regular Dwarf heroes (their LOD textures are also poor), removed Ornella with the regular Knight model, which shouldn't be there since I didn't make the regular Knight's LOD model (tried various methods, but no luck), added the regular Ranger hero, and made the necessary fixes.

Screenshot of the regular Dwarf hero before and after
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In reply to Mооnst@r
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#588
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Mооnst@r
Updated the Creatures&Heroes_NormalLODModels mod and the description in post #563.

I managed to replace the LOD model for regular dwarf heroes (the LOD textures there are bad too), removed Ornella with the regular knight model, which shouldn't be there, since I didn't make the LOD model for the regular knight (tried different methods, but no luck), added a regular ranger hero, and made the necessary fixes.

Screenshot of a regular dwarf hero before and after

Once the NVS testing is complete, I'll be glad to check out the mod. And I'd be even happier if you let me include your work in my compilation. Of course, with you credited as the author. What do you say?

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

In reply to Narron
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#589
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Narron

Once the NVS testing is complete, I'll be happy to check out the mod. And I'll be even happier if you allow me to include your work in my collection, of course, with you credited as the author. What do you think?
Take a look, study it; everything is quite simply arranged. Feel free to use it. The only thing is the knight model, which probably can't be changed without special software to replace the model while still maintaining the adventurer's appearance. The good thing is that it doesn't look as bad as the mage hero, etc.