Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Posts from Expedition: general discussions.Auto-translated
Wow. I don't even see any experience from corpses in the trash. What did Alex do to Nebka that made him so upset?
The problem is that I physically delete spam, not send it to the trash. If the Creator doesn't have backups, then...
Added 2 minutes later I still have some pages in the cache, including the first one. But even if I had all of them and saved them, it's unlikely that the Creator would restore everything manually.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
So far, everything is progressing in the best traditions of quests in the expansion... instead of contacting the Creator, I was given contact with... the next owner of the Creator's contact, and he's also a coordinator, by the way.
The problem is that I physically delete spam, not just send it to the recycle bin. If the Creator doesn't have backups, then...
Apparently, that's why soft deletion exists (but I understand you, Nebok, I don't like half-measures either). And it's also possible that we're now overwriting information in worn-out sectors on the server's hard drive with our new posts, which is fun.
Regardless of whether we continue or not, I still want to say that the pace was excellent (a thousand posts in about a week!), the NPCs felt very alive, and the locations did too. It felt like you could do whatever you wanted, and the GM would still find a way to respond and play along.
And just in case, an attempt to reconstruct the sequence of actions of my character: Arrived in the city with a caravan, talking to its leader along the way -> tried to enlighten an ignorant person about the workings of mirrors -> asked for advice from fellow merchants, thanking them with medicine -> went to the academy, entertained the guard -> told the clerk her amazing theory, looked at their brains, agreed to help the project -> bothered Hargen, he brushed her off, but still agreed to chat sometime -> bothered Gautier -> bought a dress -> went to a feast -> ordered music -> drank Gnosis, started seeing visual hallucinations -> agreed to an expedition in exchange for the promised academy, but with a condition -> that's it.
Actually, it seemed to me that we were moving slowly... Well, that's because I started with a general quest that involves a lot of social interaction, and we all probably log in at different times. By the way, if we do have to restart, I would be very grateful if everyone could make ERP-style posts about what their characters were doing in the past, and I'll do the same for the NPCs. And if anyone has anything in their cache, they should definitely post it, especially the first page.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers
By chance, I had an unclosed tab with one of Alex's expedition pages, namely the 31st. Why this one? On it, Reven's character produced a canvas of most wise reflections that I initially didn't have time to finish reading and put off for later, ultimately forgetting about it. However, this left me the opportunity to "salvage" the posts from there, which I won't hesitate to use. I don't know how useful this is, but it's something.
[spoiler=Page 31] [spoiler=Saraba, 04.11.2025, 00:39]- My answer may disappoint you, but no, in Silenthia I'm the only one who dresses like this! - Zuriha, incapable of shame, failed to catch the negative undertone of her interlocutor's comment. - At the very least, I recall no other compatriot clad in similar attire. - Following the scholar, she began to recount the contents of her mental treatise. - I suppose you've heard the saying "we are what we eat"? After all, any ruler who feeds his soldiers nothing but grain will inevitably fall to the onslaught of meat-eating nomads, for sheep cannot rival wolves in strength, right? I took this thought further and concluded that "we are what we think about." In short, if a person thinks about bad things, bad things will surely happen to them: the body will suffer from illnesses, their endeavors will come to nothing, a melancholic behavioral pattern will attract unpleasant situations, unfavorable acquaintances will appear, and so on. With positive thinking - the opposite. According to my theory, there are seven main diseases of the mind that pave the way to misfortune:
1. Indifference. A person who doesn't care about anything. Work, relationships, personal hobbies, life in general - they treat everything half-heartedly, without putting in serious effort, not investing emotionally in anything. They want nothing, don't strive to succeed in any of their endeavors, and simply float wherever the river's current takes them. Many might find this approach to life quite appealing - calm, devoid of conflict and excessive worry. But! It has one critical flaw: by their nature, rivers cannot flow upward; they always move downward and will inevitably carry the person floating with the current there too! An average person - neither hot nor cold, barely warm, underbaked - one from whom no one will get any use, not even themselves. They won't stir to do anything even knowing full well that their current path leads to an inevitable abyss! This disease has only one cure: to put genuine effort into everything you do, choose a direction in life and run along it with all your might!
2. Indecisiveness. Life is like one big adventure, and every day is full of various choices it presents to all of us, so the ability to make correct and quick decisions is one of the most important skills needed to keep that adventure from turning into a nightmare. Indecisiveness is like paralysis - a person burdened with this disease is doomed to stagnation of mind, body, and spirit.
3. Self-doubt. A person doubts that they are good enough for anything. Thinks they have no talent for the craft they desire. That they aren't attractive enough for the object of their adoration. They aren't confident in their strength when they pick up a sword. They think they'll never achieve anything... And they are absolutely right - if they keep thinking that way, that's exactly how it will be. The cure? Faith! Especially in oneself.
4. Worrying. Worrying eats a person from the inside. Worry long enough, especially over trifles, and you'll lose sleep, your organs will start malfunctioning, weakness will set in your knees, and in the end, nothing but an empty shell waiting for the inevitable end will remain of you!
5. Overcaution. Life is full of risks and avoiding them is impossible; after all, it becomes dangerous from the very moment of our birth. The problem: people are afraid to take on some new adventure, fearing unfavorable consequences for themselves, but the truth is that if you do nothing - the danger won't go away and will sooner or later catch up with anyone who hasn't prepared for it in advance. Getting married, for example, is also risky - what if you end up with an unreliable partner, but so what - should you not do it? A life devoid of risk is three meals a day and a room protected from outsiders, but will that bring anyone happiness?
6. Pessimism. Some see the glass as half full, others as half empty. Some see what they have and how they can use it to their advantage, while others mope over what they don't have. Our life directly depends on how we look at it!
7. Whining. The most terrible disease of all - let it into your mind and there will be no salvation from it - it will strangle you with your own regrets and grievances. Every minute spent whining is a minute stolen from your future.
- In summary, to achieve universal prosperity, these diseases must be eradicated from people's consciousness, and the truthfulness of this theory can be verified through observations and social surveys combined with monitoring the physical health of the subjects.[/spoiler] [spoiler=Heroist, 04.11.2025, 00:59]3/7, Zuriha speaks the truth[/spoiler] [spoiler=Saraba, 04.11.2025, 01:22]Lucky you, I've got 6.5. [/spoiler] [spoiler=Небо, 04.11.2025, 01:54]A typical hyper-positive Stacy: healthy, pretty, not poor, sincerely believing she achieved everything herself. Never heard of determinism and cause-and-effect relationships, or heard but didn't pay attention, because it's all too complicated and incomprehensible. Doesn't actually want to seek the truth, floats in the clouds of pseudo-philosophizing. Probably loves buckwheat Kafka, Camus, and Fromm. Didn't even master Aristotle's metaphysics, let alone logic. Thinks thinkers like Hume, Wittgenstein, or Dennett are only for pessimistic, self-doubting, over-cautious whiners. The moment she meets a dude with a huge spider dick and opposing views, she'll change hers to his in an instant. [/spoiler] [spoiler=Небо, 04.11.2025, 02:09]Author
1. Indifference.
Not indifferent to the expedition, communists, and Slavic alt-girls. Author
2. Indecisiveness
Decisively reject liferism and authorities, mommy's little rebel. Author
3. Self-doubt.
Confident that I'm good enough for a becky. But beckies don't think so.Author
4. Worrying.
Don't even worry about expedition characters, let alone IRL.Author
5. Overcaution.
I turn my back to blacks and muslims. I also have a knife. Author
6. Pessimism.
Neither me, nor you, nor the glass actually exists.Author
7. Whining.
I don't whine, I articulately express my dissatisfaction.
Thanks for the compliment 🕷️🕷️🕷️[/spoiler] [spoiler=Злобный Ящур, 04.11.2025, 04:35]Граф Орлов
A smiling guard meets him at the door -- Greetings! What brings you here?
- Good day. Well, I heard the Academy needs talented assistants. I'd like to find out more about what the help entails and what the "talent requirements" are...[/spoiler] [spoiler=Граф Орлов, 04.11.2025, 10:34]AstralLein
What an ungrateful old man he turned out to be. Without outside help, he would never have learned about the inheritance!
– Don't be afraid, – Ottar raised his hand conciliatorily. – All I need is a trifle, not even money, but if it bothers you that much, we can go get the inheritance first. I'm in no hurry. The main thing is to make it to the bread distribution afterward.
But in the Bloodsucker's soul, things weren't so clear-cut. The bloodlust had grown stronger, and along with it, fantasies about her crept into his head. An integral part of Ottar's blood obsession.
-- Yes, let's check first... Maybe by this evening we'll be warming ourselves by the fire with a mug of beer.
The commoners arrive at another house in the slums -- just as cramped, but much cleaner. The old man waves his arms around, scaring off the spiders that have settled here in abundance. Under the floorboard, they find a warm cloak, a knife, a pot, tableware, several candles, and most importantly -- a pile of coppers. At a glance, no less than two hundred. Each item brings a smile to the old man's face, and the money -- pure delight. -- I'm rich!!! Thank you, thank you, brother! -- the old man scoops up about a tenth of the coins and hands them to Ottar. -- I'd never have figured it out myself. So what did you want? [/spoiler] [spoiler=Happy Life, 04.11.2025, 10:42] - The lady doesn't drink, but she can dance. And you play, - words are confirmed by deeds, accompanied by drunkards in the background reducing themselves to a state of emptiness.Author
I also have a knife.
Good thing you don't, in the UK you could end up sitting on a bottle neck for that.[/spoiler] [spoiler=AstralLein, 04.11.2025, 11:02]Only twenty silvers, when you think about it... Ottar's father was richer. Perhaps he even managed to approach the dividing line between commoners and respectable members of society... and would have crossed it... had he not run into a knife in the back. Ah, father, father. You were a worthy man. But... unlucky. Like so many.
– Well, I'm glad for you, old man. I even involuntarily remembered my father. A good man, a pity he didn't live very long, – Ottar put his twenty coppers in his pocket. – Oh right, what was it we were talking about... You see, I'm a healer. For years now I've been trying to find a cure for a disease I have a long-standing personal grudge against. But I always have problems with one ingredient... I need a bit of someone else's blood. Mine's diseased, ugh! Then I'll make another batch of medicine. Will you help me out as thanks?
For the most part, Ottar was telling the truth. In everything except what the blood was needed for. He truly dreamed of curing his hemophilia, but in his entire life he hadn't gotten any closer to it.
As for where to put the old man's blood in case of success... well, Ottar is an alchemist after all. He ought to carry a couple of empty vials with him. Since he has three real potions in his pocket.[/spoiler] [spoiler=Граф Орлов, 04.11.2025, 11:46]Berserker vs Cassius
The berserker's axes dent the armor and sink into flesh, and his strikes are swift and fierce. An ordinary man wouldn't survive even one series of attacks -- but Cassius, fortunately, is far from an ordinary man in his physical attributes: he wins and has another fight ahead of him.
An unexpected thought -- to defeat your opponent, you first need to keep your own hide intact... Well, the main thing is participation![/spoiler] [spoiler=AstralLein, 04.11.2025, 11:51]And so Hargen's path ended. He was too boring an interlocutor, so they decided not to revive him.[/spoiler] [spoiler=Граф Орлов, 04.11.2025, 12:00]Cassius vs the spearman
Spearman attacks Cassius: block Cassius attacks the spearman Spearman takes 37 damage (163/200) Miss Spearman attacks Cassius: miss Cassius attacks the spearman Miss Spearman takes 37 damage (126/200) Spearman attacks Cassius: block Cassius attacks the spearman Spearman takes 37 damage (89/200) Miss Spearman attacks Cassius: miss Cassius attacks the spearman Miss Spearman takes 37 damage (52/200) Spearman attacks Cassius: miss Cassius attacks the spearman Spearman takes 37 damage (15/200) Spearman takes 37 damage (-22/200)
Not a fast, but a clean victory for Cassius. He stands alone amidst a pile of bloodied bodies, over which medics are already bustling. The crowd applauds the victor, women toss their headdresses into the air and demand that the hero take off his helmet... Added 2 minutes later Since Hargen's wounds aren't too serious, he comes to almost immediately, and since the gods and the Void favor the fearless -- none of the participants in the brawl will suffer lasting injury.[/spoiler] [spoiler=AstralLein, 04.11.2025, 12:04]I just realized that Cassius rolled a tiny chance for paralysis on his very first successful hit. And it's genuinely tiny, because even on a proc, it's not guaranteed to be paralysis specifically. Though, I suppose the berserker wouldn't have quite had enough damage anyway. Although he also has paralysis... [/spoiler] [spoiler=Граф Орлов, 04.11.2025, 13:12]Author
- In summary, to achieve universal prosperity, these diseases must be eradicated from people's consciousness, and the truthfulness of this theory can be verified through observations and social surveys combined with monitoring the physical health of the subjects.
With every word from Zuriha, the academic's face twisted more and more. Several times he tried to object, but it wasn't easy to interject into this stream of consciousness. -- Holy Void... what do they teach you in those Silenthian diploma mills... First. What actually keeps a person from slitting their veins, climbing into a fire, going into the woods to be devoured by wolves? Fear. And pain. Should one try to change or control these mechanisms -- we'll get something worse than any beast. Fears nothing, is ashamed of nothing, cannot be controlled in any way -- even a single person living by your philosophy is capable of wreaking chaos and nightmare, and if there are hundreds of them?! Everything humanity has achieved is built on humility, on control over the rabble, on sound patience -- without hope and purpose -- in the end. Second -- you are absolutely amateurishly confusing cause and effect. Providing the conditions for nurturing a personality your way is almost impossible, and thank the Void for that...
Zuriha and the academic find themselves in a basement room. It's very cold here, the frosty dampness of the dungeon seeps to the bone. In the center of the room are vats filled with ice. -- Let's come back down to earth. Seen this before? -- the scholar lifts the lid of one of the vats. Among the chunks of ice -- something gray-pink, slimy, covered in convolutions. About half the size of a skull...
Added 34 minutes laterЗлобный Ящур
- Good day. Well, I heard the Academy needs talented assistants. I'd like to find out more about what the help entails and what the "talent requirements" are...
-- Come in. Down the corridor, to the left. Woldemar finds himself in a small office. Behind a desk of titanic proportions sits a gray-mustached man, endlessly shuffling papers. -- Here about the ad? -- the greeting is either beneath his dignity, or they don't teach manners here. -- We have work for brave and enterprising people, literate people, and intellectual people. Which one are you? Or all at once?
Added 13 minutes laterHappy Life
- The lady doesn't drink, but she can dance. And you play, - words are confirmed by deeds, accompanied by drunkards in the background reducing themselves to a state of emptiness.
And he plays, and so do the other bards. Since Tifa isn't particularly agile or nimble, her dance can't be called the height of elegance -- but who cares, given her outfit and charm? -- Ooh, cold one! -- some man presses against her against all decency. -- You need to drink more! Or come up to my place, I'll warm you up... People gradually disperse to the tables, wanting to rest, and Tifa's "colleagues" also try to grab a bit of attention for themselves. Now the representative of the superior race can finally look around and choose a company to her liking, or she can stay and dance -- there are plenty willing to keep her company, starting with that same young bard. Added 5 minutes laterAuthor
– Well, I'm glad for you, old man. I even involuntarily remembered my father. A good man, a pity he didn't live very long, – Ottar put his twenty coppers in his pocket. – Oh right, what was it we were talking about... You see, I'm a healer. For years now I've been trying to find a cure for a disease I have a long-standing personal grudge against. But I always have problems with one ingredient... I need a bit of someone else's blood. Mine's diseased, ugh! Then I'll make another batch of medicine. Will you help me out as thanks?
-- Well, I can barely drag my own legs around, is mine any healthier? Strange folk, you scholars. If only someone could cure my knees, but it turns out the doctor-executioners are instead messing around with other people's blood. Well, since you helped me... Alright, I'll help. Just a little bit, okay? [/spoiler] [/spoiler]
Yes, by the way, if we do need to restart, I would be very grateful if everyone could make posts about what their characters did during the past period, and I will do the same for the NPCs.
I can't guarantee the "RP quality," but I should be able to briefly describe the events of the first three days...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
I've re-edited the text from the first page, adjusted the characteristics of the preacher units, and increased the size of the magic shops. Most likely, nothing will prevent us from restarting on Saturday.
E si sui vius, er mi grans benananza, e si ieu muoir, er mi grans deliuriers