Posts from Mods by fktifzobr.
Hmm, why do you say it's bad? It's quite interesting... but the icon doesn't have the parchment background, right?
There’s a program called “Mediachance AI Photo and Art Enhancer 1.7.00” that is about 250MB in size. If you refine the files slightly in Photoshop after upscaling, you can definitely achieve excellent results.
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Thank you for the tip; I will Download it and try experimenting with icons!
yes, I meant that all the menus are designed like they are on parchment.
P.S. It's impossible to take a decent screenshot of the game, at least of this tree. The camera can't zoom in properly, or rather, it can't zoom in enough to fit the entire tree in the frame... what a mess.
if you have the time and it's not too difficult, could you extract the model of, for example, the castle of the Sylvan faction, along with its texture, and in FBX format? I'm having some issues with my computer right now, and I can't do it myself. I'd like to experiment with the icon.)))
P.S. It's impossible to take a decent screenshot of the game, at least of this tree. The camera can't zoom in properly, or rather, it can't zoom in so that the entire tree is in the frame... it's a pain...
To be honest, it's quite difficult. Even the basic Sylvan town has 42 materials, and to save them, you need to load 42 different textures, or load the existing textures in the correct order (then all matching textures will become one material).
Screenshots should be taken in the map editor; there you can rotate the camera as needed, and there's a button that creates screenshots in high resolution. They are usually 3K and are saved in the "screenshotsHQ" folder in the game directory.
honestly, it's incredibly difficult – even the most basic Elven town has 42 materials, and to preserve them, you need to load 42 different textures, or load the existing textures in the correct order (then all matching textures will become one material)
screenshots should be taken in the map editor; there you can rotate the camera as needed, and there's a button that makes screenshots in high resolution; on average, it's 3K, and they are saved in the screenshotsHQ folder in the game's directory.
here
Hey, why is the Sylvan city model rendered in such poor quality? I tried your method, and yes, it works... but when I select the Elven city model, everything looks blurry. Other city models seem fine, though.
I don't want to simply remove the griffins from the RTF, so I equipped them with regular armor and put them in the Haven.
Dragonlor painted the griffins. Dragonlor
He also makes mods for Heroes now.
Has the bug been fixed? If not, please let me know, I'm worried.
I think so. Don't worry, I just don't like downloading unknown files, so I didn't download that DLL... You can experiment with another castle, not the Elven one, but I was busy and haven't experimented yet.
The developers of 5.5 posted this fix on moddb, so I think the links there are definitely safe.
And most likely, this is already fixed in the GOG version.
Do you know of a good Gobj exporter (tool or script)? It should convert Gobj to anything that can hold skeletons and animations. FBX format would probably be the best.