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Posts from = Small fix mods =

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1 year ago
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Fixmod_3.1 has been updated.
Animations for Agrael and Railag's buffs have been fixed.
The color of Ilay's flag on the adventure map has been fixed.
Agbeth's portrait has been fixed.
Fixs_AllCampaigns has been updated.
The color of Ilay's flag on the adventure map has been fixed.
I added the first two fixes to both mods. In the first one, you can play with all heroes in Multiplayer, and in the second one – with story heroes.
fktifzobr@mail.ru
fixed the animation of Railag and Agrael's buffs + gave Ilay's combat model a purple flag, because she has a red one in battle and a purple one on the map, which is not right.
Regarding the purple flag on Ilay's adventure map, I disagree. The reason is in the first two screenshots. Therefore, her flag is now red everywhere.
Although it's debatable. Railag also has a reddish color in the picture, but his texture was later changed from red to purple. Shadia has her own flag color.

In the third screenshot, Agbeth's portrait is displayed incorrectly due to mipmaps at the top, and the corrected version is below.

P.S. fktifzobr@mail.ru, thank you.

P.P.S. I updated and re-uploaded the mods. Ilay has her own LOD with a red flag, but it wasn't assigned to the model, but a random (purple) Warlock flag. Now it's hers.
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1 year ago
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fktifzobr@mail.ru
fix for the mod that increases the size of icons in the Dungeon faction's altar window; in theory, this could also remove the limitation on hero/creature icons, which are currently locked at 128 pixels. We'll try it out sometime.
Could you create a similar mod for town icons? That would be fantastic.
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1 year ago
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G0ldiel
Could you create a mod for the town icons? That would be great.
You didn't understand; there was a bug – if a unit doesn't have small icons, the icons in the window are cropped.

There are no bugs with the town icons, so there's nothing to do.
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1 year ago
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Mооnst@r

Don't skimp on context.
and I think I know, they twitch while running.
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1 year ago
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fktifzobr@mail.ru
I think I know, they twitch while running.
That's exactly what happens.
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1 year ago
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Fixmod_3.1 has been updated. A fix has been added for the stuttering issue when moving Knight units under Isabel's command.

Kayfenok, thank you.
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1 year ago
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Thanks for the mods. Does anyone know if it's possible to create a window during battles that displays buffs on heroes, so you don't have to right-click on them to see them, but instead have them automatically displayed?
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1 year ago
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Since there are already mods here,

an animation "happy" has been added for the Shadow Mistresses.
The glow of the Fury blades has been fixed for the "stir00" and "happy" animations.

I ended up creating a fix for a fix; sounds from the alternate grade Megeras have been added for the victory animation "happy" for beasts and furies.

For dusk witches and shadow mistresses, sounds from the alternate grade Night Queens have been added for the victory animation "happy".


https://disk.yandex.ru/d/Mi-qB79JMtd9_Q

P.S. I have a strong feeling that these are not the only units with missing sounds.

 

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1 year ago
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Kayfenok
I ended up creating a fix for a fix; here's what was done:

For Beasts and Furies, victory animation "happy" now includes sounds from the alternate upgrade of Megera.
For Twilight Witches and Shadow Lords, victory animation "happy" now includes sounds from the alternate upgrade of Night Queens.


https://disk.yandex.ru/d/Mi-qB79JMtd9_Q

P.S. I have a strong feeling that these aren't the only units missing sounds.

Many units are missing an effect, a sound, or both in the "happy" animation, but something is present in the alternate upgrades. It needs to be done for all of them at once, rather than releasing one or two files every day, or not doing it at all.
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1 year ago
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Mооnst@r

Many are missing the effect, sound, or both in "happy," but at least some of these elements are present in the alt-grades. It needs to be done for all at once, rather than adding one or two files every day, or not doing it at all.
I have an idea, and if I have enough patience, I'll do it all. I won't be posting anything partially anymore; this is just a test run.
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1 year ago
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Kayfenok
I have an idea, and if I have enough energy, I'll do it all. I won't post it in parts anymore; this is just a test.
It's not even certain that everyone needs the missing elements from the upgraded versions added. For example, the Colossus doesn't have a death effect, but the Titan and Thunderlord do, but should the Colossus not have the effect of sparking from the Titan or whatever happens with the Thunderlord? I don't think so.

Added 24 minutes later
A dubious undertaking. The regular versions are missing many things (an effect or sound), but the upgraded and alt-upgraded versions have them. It seems this was done intentionally. Of course, there are exceptions, such as when the Fury loses the blade glow effect, or the Astral Dragon's eyes, etc.
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1 year ago
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Mооnst@r

It's not even certain that everything missing needs to be added from alternate upgrades. For example, the Colossus doesn't have a death effect, but the Titan and Thunderlord do, but should the Colossus not have the effect of sparking from the Titan or whatever happens with the Thunderlord? I don't think so.

Added 24 minutes later
A dubious undertaking. Ordinary units lack many things (an effect or sound), while the upgraded and alternate upgraded versions have them. This was probably done intentionally. Of course, there are exceptions, such as when the Fury loses the blade glow effect, or the Astral Dragon's eyes, etc.
Just for fun, I installed the basic version of the game 1.6, and the beasts and furies don't have the happy animation; maybe they didn't have time to make it due to production issues, as the game's release was delayed.
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1 year ago
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I think this is going too far. Adding a missing "happy" animation for the Matron, fixing the glow effect, or adding a forgotten effect/sound is one thing, but adding elements from other factions to everyone is something else entirely. Or, for example, fixing the jerky animation of the Knights of Isabel.

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